pub trait IPostProcessData: IScriptableObject {
// Provided methods
fn shaders(self) -> PostProcessData_ShaderResources { ... }
fn set_shaders(self, value: PostProcessData_ShaderResources) { ... }
fn textures(self) -> PostProcessData_TextureResources { ... }
fn set_textures(self, value: PostProcessData_TextureResources) { ... }
}Provided Methods§
fn shaders(self) -> PostProcessData_ShaderResources
fn set_shaders(self, value: PostProcessData_ShaderResources)
fn textures(self) -> PostProcessData_TextureResources
fn set_textures(self, value: PostProcessData_TextureResources)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.