pub trait IUniversalAdditionalLightDataMethods: IUniversalAdditionalLightData {
// Provided methods
fn get_use_pipeline_settings(self) -> bool { ... }
fn set_use_pipeline_settings(self, value: impl Into<bool>) { ... }
fn get_custom_intensity(self) -> f32 { ... }
fn set_custom_intensity(self, value: impl Into<f32>) { ... }
fn get_custom_mode(self) -> i32 { ... }
fn set_custom_mode(self, value: impl Into<i32>) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_use_pipeline_settings(self) -> bool
fn get_use_pipeline_settings(self) -> bool
get_usePipelineSettings() overload
Sourcefn set_use_pipeline_settings(self, value: impl Into<bool>)
fn set_use_pipeline_settings(self, value: impl Into<bool>)
set_usePipelineSettings(bool) overload
Sourcefn get_custom_intensity(self) -> f32
fn get_custom_intensity(self) -> f32
get_customIntensity() overload
Sourcefn set_custom_intensity(self, value: impl Into<f32>)
fn set_custom_intensity(self, value: impl Into<f32>)
set_customIntensity(f32) overload
Sourcefn get_custom_mode(self) -> i32
fn get_custom_mode(self) -> i32
get_customMode() overload
Sourcefn set_custom_mode(self, value: impl Into<i32>)
fn set_custom_mode(self, value: impl Into<i32>)
set_customMode(i32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IUniversalAdditionalLightData> IUniversalAdditionalLightDataMethods for __T
Available on crate feature
unity_engine-rendering-universal-universaladditionallightdata only.