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IUniversalRenderPipelineEditorResources

Trait IUniversalRenderPipelineEditorResources 

Source
pub trait IUniversalRenderPipelineEditorResources: IScriptableObject {
    // Provided methods
    fn shaders(self) -> UniversalRenderPipelineEditorResources_ShaderResources { ... }
    fn set_shaders(
        self,
        value: UniversalRenderPipelineEditorResources_ShaderResources,
    ) { ... }
    fn materials(
        self,
    ) -> UniversalRenderPipelineEditorResources_MaterialResources { ... }
    fn set_materials(
        self,
        value: UniversalRenderPipelineEditorResources_MaterialResources,
    ) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§