pub trait IUniversalRenderPipelineEditorResources: IScriptableObject {
// Provided methods
fn shaders(self) -> UniversalRenderPipelineEditorResources_ShaderResources { ... }
fn set_shaders(
self,
value: UniversalRenderPipelineEditorResources_ShaderResources,
) { ... }
fn materials(
self,
) -> UniversalRenderPipelineEditorResources_MaterialResources { ... }
fn set_materials(
self,
value: UniversalRenderPipelineEditorResources_MaterialResources,
) { ... }
}Provided Methods§
fn shaders(self) -> UniversalRenderPipelineEditorResources_ShaderResources
fn set_shaders( self, value: UniversalRenderPipelineEditorResources_ShaderResources, )
fn materials(self) -> UniversalRenderPipelineEditorResources_MaterialResources
fn set_materials( self, value: UniversalRenderPipelineEditorResources_MaterialResources, )
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.