pub struct InitalizationObjectsOperation(/* private fields */);Expand description
IL2CPP class: UnityEngine.ResourceManagement.AsyncOperations.InitalizationObjectsOperation
Inherits: AsyncOperationBase_1<bool>
Implementations§
Source§impl InitalizationObjectsOperation
impl InitalizationObjectsOperation
pub fn base(self) -> AsyncOperationBase_1<bool>
Source§impl InitalizationObjectsOperation
impl InitalizationObjectsOperation
pub fn init_method_info() -> &'static MethodInfo
pub fn get_debug_name_method_info() -> &'static MethodInfo
pub fn log_runtime_warnings_method_info() -> &'static MethodInfo
pub fn invoke_wait_for_completion_method_info() -> &'static MethodInfo
pub fn execute_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl InitalizationObjectsOperation
impl InitalizationObjectsOperation
Sourcepub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to InitalizationObjectsOperation’s own get_DebugName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn invoke_wait_for_completion(this: impl Into<IlInstance>) -> bool
pub unsafe fn invoke_wait_for_completion(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to InitalizationObjectsOperation’s own InvokeWaitForCompletion. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn execute(this: impl Into<IlInstance>)
pub unsafe fn execute(this: impl Into<IlInstance>)
Direct (non-virtual) call to InitalizationObjectsOperation’s own Execute. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for InitalizationObjectsOperation
impl Clone for InitalizationObjectsOperation
Source§fn clone(&self) -> InitalizationObjectsOperation
fn clone(&self) -> InitalizationObjectsOperation
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for InitalizationObjectsOperation
impl FromIlInstance for InitalizationObjectsOperation
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IAsyncOperationBase_1<bool> for InitalizationObjectsOperation
impl IAsyncOperationBase_1<bool> for InitalizationObjectsOperation
fn m_reference_count(self) -> i32
fn set_m_reference_count(self, value: i32)
fn m_status(self) -> AsyncOperationStatus
fn set_m_status(self, value: AsyncOperationStatus)
fn m_rm(self) -> ResourceManager
fn set_m_rm(self, value: ResourceManager)
fn m_version(self) -> i32
fn set_m_version(self, value: i32)
fn m_destroyed_action(self) -> DelegateList_1<AsyncOperationHandle>
fn set_m_destroyed_action(self, value: DelegateList_1<AsyncOperationHandle>)
fn m_completed_action_t(self) -> DelegateList_1<AsyncOperationHandle_1<T0>>
fn set_m_completed_action_t( self, value: DelegateList_1<AsyncOperationHandle_1<T0>>, )
fn m_on_destroy_action(self) -> Action_1<IAsyncOperation>
fn set_m_on_destroy_action(self, value: Action_1<IAsyncOperation>)
fn m_dependency_complete_action(self) -> Action_1<AsyncOperationHandle>
fn set_m_dependency_complete_action(self, value: Action_1<AsyncOperationHandle>)
fn has_executed(self) -> bool
fn set_has_executed(self, value: bool)
fn m_in_deferred_callback_queue(self) -> bool
fn set_m_in_deferred_callback_queue(self, value: bool)
fn m_update_callbacks(self) -> DelegateList_1<f32>
fn set_m_update_callbacks(self, value: DelegateList_1<f32>)
fn m_update_callback(self) -> Action_1<f32>
fn set_m_update_callback(self, value: Action_1<f32>)
Source§impl IInitalizationObjectsOperation for InitalizationObjectsOperation
impl IInitalizationObjectsOperation for InitalizationObjectsOperation
fn m_rtd_op(self) -> AsyncOperationHandle_1<ResourceManagerRuntimeData>
fn set_m_rtd_op(self, value: AsyncOperationHandle_1<ResourceManagerRuntimeData>)
fn m_addressables(self) -> AddressablesImpl
fn set_m_addressables(self, value: AddressablesImpl)
fn m_dep_op( self, ) -> AsyncOperationHandle_1<IList_1_Interface<AsyncOperationHandle>>
fn set_m_dep_op( self, value: AsyncOperationHandle_1<IList_1_Interface<AsyncOperationHandle>>, )
impl Copy for InitalizationObjectsOperation
impl IObject for InitalizationObjectsOperation
Auto Trait Implementations§
impl Freeze for InitalizationObjectsOperation
impl RefUnwindSafe for InitalizationObjectsOperation
impl !Send for InitalizationObjectsOperation
impl !Sync for InitalizationObjectsOperation
impl Unpin for InitalizationObjectsOperation
impl UnwindSafe for InitalizationObjectsOperation
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impl<__T> IInitalizationObjectsOperationMethods for __Twhere
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fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload