pub struct ResourceProviderBase(/* private fields */);Expand description
IL2CPP class: UnityEngine.ResourceManagement.ResourceProviders.ResourceProviderBase
Inherits: Object
Implementations§
Source§impl ResourceProviderBase
impl ResourceProviderBase
pub fn get_provider_id_method_info() -> &'static MethodInfo
pub fn initialize_method_info() -> &'static MethodInfo
pub fn can_provide_method_info() -> &'static MethodInfo
pub fn to_string_method_info() -> &'static MethodInfo
pub fn release_method_info() -> &'static MethodInfo
pub fn get_default_type_method_info() -> &'static MethodInfo
pub fn provide_method_info() -> &'static MethodInfo
pub fn initialize_async_method_info() -> &'static MethodInfo
pub fn unity_engine_resource_management_resource_providers_i_resource_provider_get_behaviour_flags_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl ResourceProviderBase
impl ResourceProviderBase
Sourcepub unsafe fn get_provider_id(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_provider_id(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to ResourceProviderBase’s own get_ProviderId. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn initialize(
this: impl Into<IlInstance>,
id: Il2CppString,
data: Il2CppString,
) -> bool
pub unsafe fn initialize( this: impl Into<IlInstance>, id: Il2CppString, data: Il2CppString, ) -> bool
Direct (non-virtual) call to ResourceProviderBase’s own Initialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn can_provide(
this: impl Into<IlInstance>,
t: SystemType,
location: IResourceLocation,
) -> bool
pub unsafe fn can_provide( this: impl Into<IlInstance>, t: SystemType, location: IResourceLocation, ) -> bool
Direct (non-virtual) call to ResourceProviderBase’s own CanProvide. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn to_string(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn to_string(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to ResourceProviderBase’s own ToString. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn release(
this: impl Into<IlInstance>,
location: IResourceLocation,
obj: Object,
)
pub unsafe fn release( this: impl Into<IlInstance>, location: IResourceLocation, obj: Object, )
Direct (non-virtual) call to ResourceProviderBase’s own Release. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_default_type(
this: impl Into<IlInstance>,
location: IResourceLocation,
) -> SystemType
pub unsafe fn get_default_type( this: impl Into<IlInstance>, location: IResourceLocation, ) -> SystemType
Direct (non-virtual) call to ResourceProviderBase’s own GetDefaultType. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn provide(
this: impl Into<IlInstance>,
provide_handle: ProvideHandle,
)
pub unsafe fn provide( this: impl Into<IlInstance>, provide_handle: ProvideHandle, )
Direct (non-virtual) call to ResourceProviderBase’s own Provide. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn initialize_async(
this: impl Into<IlInstance>,
rm: ResourceManager,
id: Il2CppString,
data: Il2CppString,
) -> AsyncOperationHandle_1<bool>
pub unsafe fn initialize_async( this: impl Into<IlInstance>, rm: ResourceManager, id: Il2CppString, data: Il2CppString, ) -> AsyncOperationHandle_1<bool>
Direct (non-virtual) call to ResourceProviderBase’s own InitializeAsync. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn unity_engine_resource_management_resource_providers_i_resource_provider_get_behaviour_flags(
this: impl Into<IlInstance>,
) -> ProviderBehaviourFlags
pub unsafe fn unity_engine_resource_management_resource_providers_i_resource_provider_get_behaviour_flags( this: impl Into<IlInstance>, ) -> ProviderBehaviourFlags
Direct (non-virtual) call to ResourceProviderBase’s own UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider.get_BehaviourFlags. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for ResourceProviderBase
impl ClassIdentity for ResourceProviderBase
Source§impl Clone for ResourceProviderBase
impl Clone for ResourceProviderBase
Source§fn clone(&self) -> ResourceProviderBase
fn clone(&self) -> ResourceProviderBase
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for ResourceProviderBase
impl FromIlInstance for ResourceProviderBase
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IResourceProviderBase for ResourceProviderBase
impl IResourceProviderBase for ResourceProviderBase
fn m_provider_id(self) -> Il2CppString
fn set_m_provider_id(self, value: Il2CppString)
fn m_behaviour_flags(self) -> ProviderBehaviourFlags
fn set_m_behaviour_flags(self, value: ProviderBehaviourFlags)
impl Copy for ResourceProviderBase
impl IObject for ResourceProviderBase
Auto Trait Implementations§
impl Freeze for ResourceProviderBase
impl RefUnwindSafe for ResourceProviderBase
impl !Send for ResourceProviderBase
impl !Sync for ResourceProviderBase
impl Unpin for ResourceProviderBase
impl UnwindSafe for ResourceProviderBase
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Source§impl<__T> IResourceProviderBaseMethods for __Twhere
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impl<__T> IResourceProviderBaseMethods for __Twhere
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Source§fn get_provider_id(self) -> Il2CppString
fn get_provider_id(self) -> Il2CppString
get_ProviderId() overloadSource§fn initialize(
self,
id: impl Into<Il2CppString>,
data: impl Into<Il2CppString>,
) -> bool
fn initialize( self, id: impl Into<Il2CppString>, data: impl Into<Il2CppString>, ) -> bool
Initialize(::unity::Il2CppString, ::unity::Il2CppString) overloadSource§fn can_provide(
self,
t: impl Into<SystemType>,
location: impl Into<IResourceLocation>,
) -> bool
fn can_provide( self, t: impl Into<SystemType>, location: impl Into<IResourceLocation>, ) -> bool
CanProvide(::unity::SystemType, crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation) overloadSource§fn to_string(self) -> Il2CppString
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fn provide(self, provide_handle: impl Into<ProvideHandle>)
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self,
rm: impl Into<ResourceManager>,
id: impl Into<Il2CppString>,
data: impl Into<Il2CppString>,
) -> AsyncOperationHandle_1<bool>
fn initialize_async( self, rm: impl Into<ResourceManager>, id: impl Into<Il2CppString>, data: impl Into<Il2CppString>, ) -> AsyncOperationHandle_1<bool>
InitializeAsync(crate::unity_engine::resource_management::resourcemanager::ResourceManager, ::unity::Il2CppString, ::unity::Il2CppString) overloadSource§fn unity_engine_resource_management_resource_providers_i_resource_provider_get_behaviour_flags(
self,
) -> ProviderBehaviourFlags
fn unity_engine_resource_management_resource_providers_i_resource_provider_get_behaviour_flags( self, ) -> ProviderBehaviourFlags
UnityEngine.ResourceManagement.ResourceProviders.IResourceProvider.get_BehaviourFlags() overload