#[repr(C)]pub struct ShaderVariantCollection_ShaderVariant {
pub shader: Shader,
pub pass_type: PassType,
pub keywords: Array<Il2CppString>,
}Expand description
Fields§
§shader: Shader§pass_type: PassType§keywords: Array<Il2CppString>Trait Implementations§
Source§impl Clone for ShaderVariantCollection_ShaderVariant
impl Clone for ShaderVariantCollection_ShaderVariant
Source§fn clone(&self) -> ShaderVariantCollection_ShaderVariant
fn clone(&self) -> ShaderVariantCollection_ShaderVariant
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl IlType for ShaderVariantCollection_ShaderVariant
impl IlType for ShaderVariantCollection_ShaderVariant
impl Copy for ShaderVariantCollection_ShaderVariant
Auto Trait Implementations§
impl Freeze for ShaderVariantCollection_ShaderVariant
impl RefUnwindSafe for ShaderVariantCollection_ShaderVariant
impl !Send for ShaderVariantCollection_ShaderVariant
impl !Sync for ShaderVariantCollection_ShaderVariant
impl Unpin for ShaderVariantCollection_ShaderVariant
impl UnwindSafe for ShaderVariantCollection_ShaderVariant
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)