pub struct AudioSettings(/* private fields */);Expand description
IL2CPP class: UnityEngine.AudioSettings
Inherits: Object
Implementations§
Source§impl AudioSettings
impl AudioSettings
Source§impl AudioSettings
impl AudioSettings
Sourcepub fn invoke_on_audio_configuration_changed(
device_was_changed: impl Into<bool>,
)
pub fn invoke_on_audio_configuration_changed( device_was_changed: impl Into<bool>, )
InvokeOnAudioConfigurationChanged(bool) overload
Source§impl AudioSettings
impl AudioSettings
pub fn invoke_on_audio_configuration_changed_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for AudioSettings
impl ClassIdentity for AudioSettings
Source§impl Clone for AudioSettings
impl Clone for AudioSettings
Source§fn clone(&self) -> AudioSettings
fn clone(&self) -> AudioSettings
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for AudioSettings
impl FromIlInstance for AudioSettings
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for AudioSettings
impl IAudioSettings for AudioSettings
impl IObject for AudioSettings
Auto Trait Implementations§
impl Freeze for AudioSettings
impl RefUnwindSafe for AudioSettings
impl !Send for AudioSettings
impl !Sync for AudioSettings
impl Unpin for AudioSettings
impl UnwindSafe for AudioSettings
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