#[repr(C)]pub struct CameraType {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Source§impl CameraType
impl CameraType
pub fn game() -> Self
pub fn scene_view() -> Self
pub fn preview() -> Self
pub fn vr() -> Self
pub fn reflection() -> Self
Trait Implementations§
Source§impl ClassIdentity for CameraType
impl ClassIdentity for CameraType
Source§impl Clone for CameraType
impl Clone for CameraType
Source§fn clone(&self) -> CameraType
fn clone(&self) -> CameraType
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CameraType
impl Debug for CameraType
Source§impl PartialEq for CameraType
impl PartialEq for CameraType
impl Copy for CameraType
impl Eq for CameraType
impl StructuralPartialEq for CameraType
Auto Trait Implementations§
impl Freeze for CameraType
impl RefUnwindSafe for CameraType
impl Send for CameraType
impl Sync for CameraType
impl Unpin for CameraType
impl UnwindSafe for CameraType
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)