pub struct GL(/* private fields */);Expand description
IL2CPP class: UnityEngine.GL
Inherits: Object
Implementations§
Source§impl GL
impl GL
Sourcepub fn get_wireframe() -> bool
pub fn get_wireframe() -> bool
get_wireframe() overload
Sourcepub fn get_invert_culling() -> bool
pub fn get_invert_culling() -> bool
get_invertCulling() overload
Sourcepub fn set_invert_culling(value: impl Into<bool>)
pub fn set_invert_culling(value: impl Into<bool>)
set_invertCulling(bool) overload
Sourcepub fn get_gpu_projection_matrix(
proj: impl Into<Matrix4x4>,
render_into_texture: impl Into<bool>,
) -> Matrix4x4
pub fn get_gpu_projection_matrix( proj: impl Into<Matrix4x4>, render_into_texture: impl Into<bool>, ) -> Matrix4x4
GetGPUProjectionMatrix(crate::unity_engine::matrix4x4::Matrix4x4, bool) overload
Sourcepub fn get_gpu_projection_matrix_injected(
render_into_texture: impl Into<bool>,
) -> (Matrix4x4, Matrix4x4)
pub fn get_gpu_projection_matrix_injected( render_into_texture: impl Into<bool>, ) -> (Matrix4x4, Matrix4x4)
GetGPUProjectionMatrix_Injected(*mutcrate::unity_engine::matrix4x4::Matrix4x4, bool, *mutcrate::unity_engine::matrix4x4::Matrix4x4) overload
Source§impl GL
impl GL
pub fn get_wireframe_method_info() -> &'static MethodInfo
pub fn get_invert_culling_method_info() -> &'static MethodInfo
pub fn set_invert_culling_method_info() -> &'static MethodInfo
pub fn get_gpu_projection_matrix_method_info() -> &'static MethodInfo
pub fn get_gpu_projection_matrix_injected_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for GL
impl ClassIdentity for GL
Source§impl FromIlInstance for GL
impl FromIlInstance for GL
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for GL
impl IGL for GL
impl IObject for GL
Auto Trait Implementations§
impl Freeze for GL
impl RefUnwindSafe for GL
impl !Send for GL
impl !Sync for GL
impl Unpin for GL
impl UnwindSafe for GL
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