pub struct GUIUtility(/* private fields */);Expand description
IL2CPP class: UnityEngine.GUIUtility
Inherits: Object
Implementations§
Source§impl GUIUtility
impl GUIUtility
pub fn s_skin_mode() -> i32
pub fn set_s_skin_mode(value: i32)
pub fn s_original_id() -> i32
pub fn set_s_original_id(value: i32)
pub fn take_capture_field() -> Action
pub fn set_take_capture_field(value: Action)
pub fn release_capture() -> Action
pub fn set_release_capture(value: Action)
pub fn process_event_field() -> Func_3<i32, IntPtr, bool>
pub fn set_process_event_field(value: Func_3<i32, IntPtr, bool>)
pub fn end_container_gui_from_exception_field() -> IlInstance
pub fn set_end_container_gui_from_exception_field(value: IlInstance)
pub fn gui_changed() -> Action
pub fn set_gui_changed(value: Action)
pub fn s_has_current_window_key_focus_func() -> Func_1<bool>
pub fn set_s_has_current_window_key_focus_func(value: Func_1<bool>)
Source§impl GUIUtility
impl GUIUtility
Sourcepub fn get_pixels_per_point() -> f32
pub fn get_pixels_per_point() -> f32
get_pixelsPerPoint() overload
Sourcepub fn get_gui_depth() -> i32
pub fn get_gui_depth() -> i32
get_guiDepth() overload
Sourcepub fn set_mouse_used(value: impl Into<bool>)
pub fn set_mouse_used(value: impl Into<bool>)
set_mouseUsed(bool) overload
Sourcepub fn get_system_copy_buffer() -> Il2CppString
pub fn get_system_copy_buffer() -> Il2CppString
get_systemCopyBuffer() overload
Sourcepub fn set_system_copy_buffer(value: impl Into<Il2CppString>)
pub fn set_system_copy_buffer(value: impl Into<Il2CppString>)
set_systemCopyBuffer(::unity::Il2CppString) overload
Sourcepub fn get_control_id(
hint: impl Into<i32>,
focus_type: impl Into<FocusType>,
rect: impl Into<Rect>,
) -> i32
pub fn get_control_id( hint: impl Into<i32>, focus_type: impl Into<FocusType>, rect: impl Into<Rect>, ) -> i32
GetControlID(i32, crate::unity_engine::focustype::FocusType, crate::unity_engine::rect::Rect) overload
Sourcepub fn internal_get_hot_control() -> i32
pub fn internal_get_hot_control() -> i32
Internal_GetHotControl() overload
Sourcepub fn internal_get_keyboard_control() -> i32
pub fn internal_get_keyboard_control() -> i32
Internal_GetKeyboardControl() overload
Sourcepub fn internal_set_hot_control(value: impl Into<i32>)
pub fn internal_set_hot_control(value: impl Into<i32>)
Internal_SetHotControl(i32) overload
Sourcepub fn internal_get_default_skin(skin_mode: impl Into<i32>) -> Object
pub fn internal_get_default_skin(skin_mode: impl Into<i32>) -> Object
Internal_GetDefaultSkin(i32) overload
Sourcepub fn internal_exit_gui()
pub fn internal_exit_gui()
Internal_ExitGUI() overload
Sourcepub fn mark_gui_changed()
pub fn mark_gui_changed()
MarkGUIChanged() overload
Sourcepub fn get_control_id_2(
hint: impl Into<i32>,
focus: impl Into<FocusType>,
) -> i32
pub fn get_control_id_2( hint: impl Into<i32>, focus: impl Into<FocusType>, ) -> i32
GetControlID(i32, crate::unity_engine::focustype::FocusType) overload
Sourcepub fn get_state_object(
t: impl Into<SystemType>,
control_id: impl Into<i32>,
) -> Object
pub fn get_state_object( t: impl Into<SystemType>, control_id: impl Into<i32>, ) -> Object
GetStateObject(::unity::SystemType, i32) overload
Sourcepub fn get_gui_is_exiting() -> bool
pub fn get_gui_is_exiting() -> bool
get_guiIsExiting() overload
Sourcepub fn set_gui_is_exiting(value: impl Into<bool>)
pub fn set_gui_is_exiting(value: impl Into<bool>)
set_guiIsExiting(bool) overload
Sourcepub fn get_hot_control() -> i32
pub fn get_hot_control() -> i32
get_hotControl() overload
Sourcepub fn set_hot_control(value: impl Into<i32>)
pub fn set_hot_control(value: impl Into<i32>)
set_hotControl(i32) overload
Sourcepub fn take_capture_fn()
pub fn take_capture_fn()
TakeCapture() overload
Sourcepub fn remove_capture()
pub fn remove_capture()
RemoveCapture() overload
Sourcepub fn get_keyboard_control() -> i32
pub fn get_keyboard_control() -> i32
get_keyboardControl() overload
Sourcepub fn has_key_focus(control_id: impl Into<i32>) -> bool
pub fn has_key_focus(control_id: impl Into<i32>) -> bool
HasKeyFocus(i32) overload
Sourcepub fn get_default_skin() -> GUISkin
pub fn get_default_skin() -> GUISkin
GetDefaultSkin() overload
Sourcepub fn process_event_fn(
instance_id: impl Into<i32>,
native_event_ptr: impl Into<IntPtr>,
) -> bool
pub fn process_event_fn( instance_id: impl Into<i32>, native_event_ptr: impl Into<IntPtr>, ) -> bool
ProcessEvent(i32, ::unity::IntPtr, *mutbool) overload
Sourcepub fn begin_gui(
skin_mode: impl Into<i32>,
instance_id: impl Into<i32>,
use_gui_layout: impl Into<i32>,
)
pub fn begin_gui( skin_mode: impl Into<i32>, instance_id: impl Into<i32>, use_gui_layout: impl Into<i32>, )
BeginGUI(i32, i32, i32) overload
Sourcepub fn reset_global_state()
pub fn reset_global_state()
ResetGlobalState() overload
Sourcepub fn check_on_gui()
pub fn check_on_gui()
CheckOnGUI() overload
Sourcepub fn hit_test(
rect: impl Into<Rect>,
point: impl Into<Vector2>,
offset: impl Into<i32>,
) -> bool
pub fn hit_test( rect: impl Into<Rect>, point: impl Into<Vector2>, offset: impl Into<i32>, ) -> bool
HitTest(crate::unity_engine::rect::Rect, crate::unity_engine::vector2::Vector2, i32) overload
Sourcepub fn hit_test_2(
rect: impl Into<Rect>,
point: impl Into<Vector2>,
is_direct_manipulation_device: impl Into<bool>,
) -> bool
pub fn hit_test_2( rect: impl Into<Rect>, point: impl Into<Vector2>, is_direct_manipulation_device: impl Into<bool>, ) -> bool
HitTest(crate::unity_engine::rect::Rect, crate::unity_engine::vector2::Vector2, bool) overload
Sourcepub fn hit_test_3(rect: impl Into<Rect>, evt: impl Into<Event>) -> bool
pub fn hit_test_3(rect: impl Into<Rect>, evt: impl Into<Event>) -> bool
HitTest(crate::unity_engine::rect::Rect, crate::unity_engine::event::Event) overload
Sourcepub fn get_control_id_injected(
hint: impl Into<i32>,
focus_type: impl Into<FocusType>,
) -> (i32, Rect)
pub fn get_control_id_injected( hint: impl Into<i32>, focus_type: impl Into<FocusType>, ) -> (i32, Rect)
GetControlID_Injected(i32, crate::unity_engine::focustype::FocusType, *mutcrate::unity_engine::rect::Rect) overload
Source§impl GUIUtility
impl GUIUtility
pub fn get_pixels_per_point_method_info() -> &'static MethodInfo
pub fn get_gui_depth_method_info() -> &'static MethodInfo
pub fn set_mouse_used_method_info() -> &'static MethodInfo
pub fn get_system_copy_buffer_method_info() -> &'static MethodInfo
pub fn set_system_copy_buffer_method_info() -> &'static MethodInfo
pub fn get_control_id_method_info() -> &'static MethodInfo
pub fn internal_get_hot_control_method_info() -> &'static MethodInfo
pub fn internal_get_keyboard_control_method_info() -> &'static MethodInfo
pub fn internal_set_hot_control_method_info() -> &'static MethodInfo
pub fn internal_get_default_skin_method_info() -> &'static MethodInfo
pub fn internal_exit_gui_method_info() -> &'static MethodInfo
pub fn mark_gui_changed_method_info() -> &'static MethodInfo
pub fn get_control_id_2_method_info() -> &'static MethodInfo
pub fn get_state_object_method_info() -> &'static MethodInfo
pub fn get_gui_is_exiting_method_info() -> &'static MethodInfo
pub fn set_gui_is_exiting_method_info() -> &'static MethodInfo
pub fn get_hot_control_method_info() -> &'static MethodInfo
pub fn set_hot_control_method_info() -> &'static MethodInfo
pub fn take_capture_fn_method_info() -> &'static MethodInfo
pub fn remove_capture_method_info() -> &'static MethodInfo
pub fn get_keyboard_control_method_info() -> &'static MethodInfo
pub fn has_key_focus_method_info() -> &'static MethodInfo
pub fn get_default_skin_method_info() -> &'static MethodInfo
pub fn process_event_fn_method_info() -> &'static MethodInfo
pub fn begin_gui_method_info() -> &'static MethodInfo
pub fn end_gui_method_info() -> &'static MethodInfo
pub fn reset_global_state_method_info() -> &'static MethodInfo
pub fn check_on_gui_method_info() -> &'static MethodInfo
pub fn hit_test_method_info() -> &'static MethodInfo
pub fn hit_test_2_method_info() -> &'static MethodInfo
pub fn hit_test_3_method_info() -> &'static MethodInfo
pub fn get_control_id_injected_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for GUIUtility
impl ClassIdentity for GUIUtility
Source§impl Clone for GUIUtility
impl Clone for GUIUtility
Source§fn clone(&self) -> GUIUtility
fn clone(&self) -> GUIUtility
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for GUIUtility
impl FromIlInstance for GUIUtility
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for GUIUtility
impl IGUIUtility for GUIUtility
impl IObject for GUIUtility
Auto Trait Implementations§
impl Freeze for GUIUtility
impl RefUnwindSafe for GUIUtility
impl !Send for GUIUtility
impl !Sync for GUIUtility
impl Unpin for GUIUtility
impl UnwindSafe for GUIUtility
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