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ITileMethods

Trait ITileMethods 

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pub trait ITileMethods: ITile {
Show 14 methods // Provided methods fn get_sprite(self) -> Sprite { ... } fn set_sprite(self, value: impl Into<Sprite>) { ... } fn get_color(self) -> Color { ... } fn set_color(self, value: impl Into<Color>) { ... } fn get_transform(self) -> Matrix4x4 { ... } fn set_transform(self, value: impl Into<Matrix4x4>) { ... } fn get_game_object(self) -> GameObject { ... } fn set_game_object(self, value: impl Into<GameObject>) { ... } fn get_flags(self) -> TileFlags { ... } fn set_flags(self, value: impl Into<TileFlags>) { ... } fn get_collider_type(self) -> Tile_ColliderType { ... } fn set_collider_type(self, value: impl Into<Tile_ColliderType>) { ... } fn get_tile_data( self, position: impl Into<Vector3Int>, tilemap: impl Into<ITilemap_Interface>, ) -> TileData { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_sprite(self) -> Sprite

get_sprite() overload

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fn set_sprite(self, value: impl Into<Sprite>)

set_sprite(crate::unity_engine::sprite::Sprite) overload

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fn get_color(self) -> Color

get_color() overload

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fn set_color(self, value: impl Into<Color>)

set_color(crate::unity_engine::color::Color) overload

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fn get_transform(self) -> Matrix4x4

get_transform() overload

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fn set_transform(self, value: impl Into<Matrix4x4>)

set_transform(crate::unity_engine::matrix4x4::Matrix4x4) overload

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fn get_game_object(self) -> GameObject

get_gameObject() overload

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fn set_game_object(self, value: impl Into<GameObject>)

set_gameObject(crate::unity_engine::gameobject::GameObject) overload

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fn get_flags(self) -> TileFlags

get_flags() overload

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fn set_flags(self, value: impl Into<TileFlags>)

set_flags(crate::unity_engine::tilemaps::tileflags::TileFlags) overload

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fn get_collider_type(self) -> Tile_ColliderType

get_colliderType() overload

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fn set_collider_type(self, value: impl Into<Tile_ColliderType>)

set_colliderType(crate::unity_engine::tilemaps::tile::Tile_ColliderType) overload

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fn get_tile_data( self, position: impl Into<Vector3Int>, tilemap: impl Into<ITilemap_Interface>, ) -> TileData

GetTileData(crate::unity_engine::vector3int::Vector3Int, crate::unity_engine::tilemaps::itilemap_interface::ITilemap_Interface, *mutcrate::unity_engine::tilemaps::tiledata::TileData) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ITile> ITileMethods for __T

Available on crate feature unity_engine-tilemaps-tile only.