pub struct SignalEmitter(/* private fields */);Expand description
IL2CPP class: UnityEngine.Timeline.SignalEmitter
Inherits: Marker
Implementations§
Source§impl SignalEmitter
impl SignalEmitter
pub fn get_retroactive_method_info() -> &'static MethodInfo
pub fn set_retroactive_method_info() -> &'static MethodInfo
pub fn get_emit_once_method_info() -> &'static MethodInfo
pub fn set_emit_once_method_info() -> &'static MethodInfo
pub fn get_asset_method_info() -> &'static MethodInfo
pub fn set_asset_method_info() -> &'static MethodInfo
pub fn unity_engine_playables_i_notification_get_id_method_info() -> &'static MethodInfo
pub fn unity_engine_timeline_i_notification_option_provider_get_flags_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl SignalEmitter
impl SignalEmitter
Sourcepub unsafe fn unity_engine_playables_i_notification_get_id(
this: impl Into<IlInstance>,
) -> PropertyName
pub unsafe fn unity_engine_playables_i_notification_get_id( this: impl Into<IlInstance>, ) -> PropertyName
Direct (non-virtual) call to SignalEmitter’s own UnityEngine.Playables.INotification.get_id. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn unity_engine_timeline_i_notification_option_provider_get_flags(
this: impl Into<IlInstance>,
) -> NotificationFlags
pub unsafe fn unity_engine_timeline_i_notification_option_provider_get_flags( this: impl Into<IlInstance>, ) -> NotificationFlags
Direct (non-virtual) call to SignalEmitter’s own UnityEngine.Timeline.INotificationOptionProvider.get_flags. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl SignalEmitter
impl SignalEmitter
Trait Implementations§
Source§impl ClassIdentity for SignalEmitter
impl ClassIdentity for SignalEmitter
Source§impl Clone for SignalEmitter
impl Clone for SignalEmitter
Source§fn clone(&self) -> SignalEmitter
fn clone(&self) -> SignalEmitter
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for SignalEmitter
impl FromIlInstance for SignalEmitter
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IMarker for SignalEmitter
impl IMarker for SignalEmitter
Source§impl IObject_2 for SignalEmitter
impl IObject_2 for SignalEmitter
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl ISignalEmitter for SignalEmitter
impl ISignalEmitter for SignalEmitter
fn m_retroactive(self) -> bool
fn set_m_retroactive(self, value: bool)
fn m_emit_once(self) -> bool
fn set_m_emit_once(self, value: bool)
fn m_asset(self) -> SignalAsset
fn set_m_asset(self, value: SignalAsset)
impl Copy for SignalEmitter
impl IObject for SignalEmitter
impl IScriptableObject for SignalEmitter
Auto Trait Implementations§
impl Freeze for SignalEmitter
impl RefUnwindSafe for SignalEmitter
impl !Send for SignalEmitter
impl !Sync for SignalEmitter
impl Unpin for SignalEmitter
impl UnwindSafe for SignalEmitter
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