pub trait IUnitySynchronizationContext: SystemObject {
// Provided methods
fn m_async_work_queue(
self,
) -> List_1<UnitySynchronizationContext_WorkRequest> { ... }
fn set_m_async_work_queue(
self,
value: List_1<UnitySynchronizationContext_WorkRequest>,
) { ... }
fn m_current_frame_work(
self,
) -> List_1<UnitySynchronizationContext_WorkRequest> { ... }
fn set_m_current_frame_work(
self,
value: List_1<UnitySynchronizationContext_WorkRequest>,
) { ... }
fn m_main_thread_id(self) -> i32 { ... }
fn set_m_main_thread_id(self, value: i32) { ... }
fn m_tracked_count(self) -> i32 { ... }
fn set_m_tracked_count(self, value: i32) { ... }
}Provided Methods§
fn m_async_work_queue(self) -> List_1<UnitySynchronizationContext_WorkRequest>
fn set_m_async_work_queue( self, value: List_1<UnitySynchronizationContext_WorkRequest>, )
fn m_current_frame_work(self) -> List_1<UnitySynchronizationContext_WorkRequest>
fn set_m_current_frame_work( self, value: List_1<UnitySynchronizationContext_WorkRequest>, )
fn m_main_thread_id(self) -> i32
fn set_m_main_thread_id(self, value: i32)
fn m_tracked_count(self) -> i32
fn set_m_tracked_count(self, value: i32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.