pub trait IAnimationTriggersMethods: IAnimationTriggers {
// Provided methods
fn get_normal_trigger(self) -> Il2CppString { ... }
fn set_normal_trigger(self, value: impl Into<Il2CppString>) { ... }
fn get_highlighted_trigger(self) -> Il2CppString { ... }
fn set_highlighted_trigger(self, value: impl Into<Il2CppString>) { ... }
fn get_pressed_trigger(self) -> Il2CppString { ... }
fn set_pressed_trigger(self, value: impl Into<Il2CppString>) { ... }
fn get_selected_trigger(self) -> Il2CppString { ... }
fn set_selected_trigger(self, value: impl Into<Il2CppString>) { ... }
fn get_disabled_trigger(self) -> Il2CppString { ... }
fn set_disabled_trigger(self, value: impl Into<Il2CppString>) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_normal_trigger(self) -> Il2CppString
fn get_normal_trigger(self) -> Il2CppString
get_normalTrigger() overload
Sourcefn set_normal_trigger(self, value: impl Into<Il2CppString>)
fn set_normal_trigger(self, value: impl Into<Il2CppString>)
set_normalTrigger(::unity::Il2CppString) overload
Sourcefn get_highlighted_trigger(self) -> Il2CppString
fn get_highlighted_trigger(self) -> Il2CppString
get_highlightedTrigger() overload
Sourcefn set_highlighted_trigger(self, value: impl Into<Il2CppString>)
fn set_highlighted_trigger(self, value: impl Into<Il2CppString>)
set_highlightedTrigger(::unity::Il2CppString) overload
Sourcefn get_pressed_trigger(self) -> Il2CppString
fn get_pressed_trigger(self) -> Il2CppString
get_pressedTrigger() overload
Sourcefn set_pressed_trigger(self, value: impl Into<Il2CppString>)
fn set_pressed_trigger(self, value: impl Into<Il2CppString>)
set_pressedTrigger(::unity::Il2CppString) overload
Sourcefn get_selected_trigger(self) -> Il2CppString
fn get_selected_trigger(self) -> Il2CppString
get_selectedTrigger() overload
Sourcefn set_selected_trigger(self, value: impl Into<Il2CppString>)
fn set_selected_trigger(self, value: impl Into<Il2CppString>)
set_selectedTrigger(::unity::Il2CppString) overload
Sourcefn get_disabled_trigger(self) -> Il2CppString
fn get_disabled_trigger(self) -> Il2CppString
get_disabledTrigger() overload
Sourcefn set_disabled_trigger(self, value: impl Into<Il2CppString>)
fn set_disabled_trigger(self, value: impl Into<Il2CppString>)
set_disabledTrigger(::unity::Il2CppString) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAnimationTriggers> IAnimationTriggersMethods for __T
Available on crate feature
unity_engine-ui-animationtriggers only.