pub trait IAnimationTriggers: IObject {
// Provided methods
fn m_normal_trigger(self) -> Il2CppString { ... }
fn set_m_normal_trigger(self, value: Il2CppString) { ... }
fn m_highlighted_trigger(self) -> Il2CppString { ... }
fn set_m_highlighted_trigger(self, value: Il2CppString) { ... }
fn m_pressed_trigger(self) -> Il2CppString { ... }
fn set_m_pressed_trigger(self, value: Il2CppString) { ... }
fn m_selected_trigger(self) -> Il2CppString { ... }
fn set_m_selected_trigger(self, value: Il2CppString) { ... }
fn m_disabled_trigger(self) -> Il2CppString { ... }
fn set_m_disabled_trigger(self, value: Il2CppString) { ... }
}Provided Methods§
fn m_normal_trigger(self) -> Il2CppString
fn set_m_normal_trigger(self, value: Il2CppString)
fn m_highlighted_trigger(self) -> Il2CppString
fn set_m_highlighted_trigger(self, value: Il2CppString)
fn m_pressed_trigger(self) -> Il2CppString
fn set_m_pressed_trigger(self, value: Il2CppString)
fn m_selected_trigger(self) -> Il2CppString
fn set_m_selected_trigger(self, value: Il2CppString)
fn m_disabled_trigger(self) -> Il2CppString
fn set_m_disabled_trigger(self, value: Il2CppString)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.