pub trait IDropdown: ISelectable {
Show 28 methods
// Provided methods
fn m_template(self) -> RectTransform { ... }
fn set_m_template(self, value: RectTransform) { ... }
fn m_caption_text(self) -> Text { ... }
fn set_m_caption_text(self, value: Text) { ... }
fn m_caption_image(self) -> Image { ... }
fn set_m_caption_image(self, value: Image) { ... }
fn m_item_text(self) -> Text { ... }
fn set_m_item_text(self, value: Text) { ... }
fn m_item_image(self) -> Image { ... }
fn set_m_item_image(self, value: Image) { ... }
fn m_value(self) -> i32 { ... }
fn set_m_value(self, value: i32) { ... }
fn m_options(self) -> Dropdown_OptionDataList { ... }
fn set_m_options(self, value: Dropdown_OptionDataList) { ... }
fn m_on_value_changed(self) -> Dropdown_DropdownEvent { ... }
fn set_m_on_value_changed(self, value: Dropdown_DropdownEvent) { ... }
fn m_alpha_fade_speed(self) -> f32 { ... }
fn set_m_alpha_fade_speed(self, value: f32) { ... }
fn m_dropdown(self) -> GameObject { ... }
fn set_m_dropdown(self, value: GameObject) { ... }
fn m_blocker(self) -> GameObject { ... }
fn set_m_blocker(self, value: GameObject) { ... }
fn m_items(self) -> List_1<Dropdown_DropdownItem> { ... }
fn set_m_items(self, value: List_1<Dropdown_DropdownItem>) { ... }
fn m_alpha_tween_runner(self) -> TweenRunner_1<FloatTween> { ... }
fn set_m_alpha_tween_runner(self, value: TweenRunner_1<FloatTween>) { ... }
fn valid_template(self) -> bool { ... }
fn set_valid_template(self, value: bool) { ... }
}Provided Methods§
fn m_template(self) -> RectTransform
fn set_m_template(self, value: RectTransform)
fn m_caption_text(self) -> Text
fn set_m_caption_text(self, value: Text)
fn m_caption_image(self) -> Image
fn set_m_caption_image(self, value: Image)
fn m_item_text(self) -> Text
fn set_m_item_text(self, value: Text)
fn m_item_image(self) -> Image
fn set_m_item_image(self, value: Image)
fn m_value(self) -> i32
fn set_m_value(self, value: i32)
fn m_options(self) -> Dropdown_OptionDataList
fn set_m_options(self, value: Dropdown_OptionDataList)
fn m_on_value_changed(self) -> Dropdown_DropdownEvent
fn set_m_on_value_changed(self, value: Dropdown_DropdownEvent)
fn m_alpha_fade_speed(self) -> f32
fn set_m_alpha_fade_speed(self, value: f32)
fn m_dropdown(self) -> GameObject
fn set_m_dropdown(self, value: GameObject)
fn m_blocker(self) -> GameObject
fn set_m_blocker(self, value: GameObject)
fn m_items(self) -> List_1<Dropdown_DropdownItem>
fn set_m_items(self, value: List_1<Dropdown_DropdownItem>)
fn m_alpha_tween_runner(self) -> TweenRunner_1<FloatTween>
fn set_m_alpha_tween_runner(self, value: TweenRunner_1<FloatTween>)
fn valid_template(self) -> bool
fn set_valid_template(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.