pub struct Utility_2(/* private fields */);Expand description
IL2CPP class: UnityEngine.UIElements.UIR.Utility
Inherits: Object
Implementations§
Source§impl Utility_2
impl Utility_2
pub fn graphics_resources_recreate() -> Action_1<bool>
pub fn set_graphics_resources_recreate(value: Action_1<bool>)
pub fn engine_update() -> Action
pub fn set_engine_update(value: Action)
pub fn flush_pending_resources() -> Action
pub fn set_flush_pending_resources(value: Action)
pub fn register_intermediate_renderers() -> Action_1<Camera>
pub fn set_register_intermediate_renderers(value: Action_1<Camera>)
pub fn render_node_add() -> Action_1<IntPtr>
pub fn set_render_node_add(value: Action_1<IntPtr>)
pub fn render_node_execute() -> Action_1<IntPtr>
pub fn set_render_node_execute(value: Action_1<IntPtr>)
pub fn render_node_cleanup() -> Action_1<IntPtr>
pub fn set_render_node_cleanup(value: Action_1<IntPtr>)
Source§impl Utility_2
impl Utility_2
Sourcepub fn raise_graphics_resources_recreate(recreate: impl Into<bool>)
pub fn raise_graphics_resources_recreate(recreate: impl Into<bool>)
RaiseGraphicsResourcesRecreate(bool) overload
Sourcepub fn raise_engine_update()
pub fn raise_engine_update()
RaiseEngineUpdate() overload
Sourcepub fn raise_flush_pending_resources()
pub fn raise_flush_pending_resources()
RaiseFlushPendingResources() overload
Sourcepub fn raise_register_intermediate_renderers(camera: impl Into<Camera>)
pub fn raise_register_intermediate_renderers(camera: impl Into<Camera>)
RaiseRegisterIntermediateRenderers(crate::unity_engine::camera::Camera) overload
Sourcepub fn raise_render_node_add(user_data: impl Into<IntPtr>)
pub fn raise_render_node_add(user_data: impl Into<IntPtr>)
RaiseRenderNodeAdd(::unity::IntPtr) overload
Sourcepub fn raise_render_node_execute(user_data: impl Into<IntPtr>)
pub fn raise_render_node_execute(user_data: impl Into<IntPtr>)
RaiseRenderNodeExecute(::unity::IntPtr) overload
Sourcepub fn raise_render_node_cleanup(user_data: impl Into<IntPtr>)
pub fn raise_render_node_cleanup(user_data: impl Into<IntPtr>)
RaiseRenderNodeCleanup(::unity::IntPtr) overload
Source§impl Utility_2
impl Utility_2
pub fn raise_graphics_resources_recreate_method_info() -> &'static MethodInfo
pub fn raise_engine_update_method_info() -> &'static MethodInfo
pub fn raise_flush_pending_resources_method_info() -> &'static MethodInfo
pub fn raise_register_intermediate_renderers_method_info() -> &'static MethodInfo
pub fn raise_render_node_add_method_info() -> &'static MethodInfo
pub fn raise_render_node_execute_method_info() -> &'static MethodInfo
pub fn raise_render_node_cleanup_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for Utility_2
impl ClassIdentity for Utility_2
Source§impl FromIlInstance for Utility_2
impl FromIlInstance for Utility_2
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for Utility_2
impl IObject for Utility_2
impl IUtility_2 for Utility_2
Auto Trait Implementations§
impl Freeze for Utility_2
impl RefUnwindSafe for Utility_2
impl !Send for Utility_2
impl !Sync for Utility_2
impl Unpin for Utility_2
impl UnwindSafe for Utility_2
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