pub struct WaitForSecondsRealtime(/* private fields */);Expand description
IL2CPP class: UnityEngine.WaitForSecondsRealtime
Inherits: CustomYieldInstruction
Implementations§
Source§impl WaitForSecondsRealtime
impl WaitForSecondsRealtime
pub fn base(self) -> CustomYieldInstruction
Source§impl WaitForSecondsRealtime
impl WaitForSecondsRealtime
pub fn get_wait_time_method_info() -> &'static MethodInfo
pub fn set_wait_time_method_info() -> &'static MethodInfo
pub fn get_keep_waiting_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn reset_method_info() -> &'static MethodInfo
Source§impl WaitForSecondsRealtime
impl WaitForSecondsRealtime
Sourcepub unsafe fn get_keep_waiting(this: impl Into<IlInstance>) -> bool
pub unsafe fn get_keep_waiting(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to WaitForSecondsRealtime’s own get_keepWaiting. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn reset(this: impl Into<IlInstance>)
pub unsafe fn reset(this: impl Into<IlInstance>)
Direct (non-virtual) call to WaitForSecondsRealtime’s own Reset. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for WaitForSecondsRealtime
impl Clone for WaitForSecondsRealtime
Source§fn clone(&self) -> WaitForSecondsRealtime
fn clone(&self) -> WaitForSecondsRealtime
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for WaitForSecondsRealtime
impl FromIlInstance for WaitForSecondsRealtime
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IWaitForSecondsRealtime for WaitForSecondsRealtime
impl IWaitForSecondsRealtime for WaitForSecondsRealtime
fn m_wait_until_time(self) -> f32
fn set_m_wait_until_time(self, value: f32)
impl Copy for WaitForSecondsRealtime
impl ICustomYieldInstruction for WaitForSecondsRealtime
impl IObject for WaitForSecondsRealtime
Auto Trait Implementations§
impl Freeze for WaitForSecondsRealtime
impl RefUnwindSafe for WaitForSecondsRealtime
impl !Send for WaitForSecondsRealtime
impl !Sync for WaitForSecondsRealtime
impl Unpin for WaitForSecondsRealtime
impl UnwindSafe for WaitForSecondsRealtime
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impl<__T> IWaitForSecondsRealtimeMethods for __Twhere
__T: IWaitForSecondsRealtime,
Source§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
get_waitTime() overloadSource§fn set_wait_time(self, value: impl Into<f32>)
fn set_wait_time(self, value: impl Into<f32>)
set_waitTime(f32) overloadSource§fn get_keep_waiting(self) -> bool
fn get_keep_waiting(self) -> bool
get_keepWaiting() overload