engage::gamedata

Struct JobDataFields

source
#[repr(C)]
pub struct JobDataFields {
Show 21 fields pub parent: StructBaseFields, pub jid: &'static Il2CppString, pub name: &'static Il2CppString, pub aid: &'static Il2CppString, pub help: &'static Il2CppString, pub unit_icon_id_m: Option<&'static Il2CppString>, pub unit_icon_id_f: Option<&'static Il2CppString>, pub unit_icon_weapon_id: &'static Il2CppString, pub rank: i32, pub style_name: &'static Il2CppString, pub move_type: i32, pub step_frame: i32, pub max_level: u8, pub internal_level: i8, pub sort: u16, pub flag: &'static JobDataFlag, pub weapons: &'static mut Array<i8>, pub max_weapon_level: &'static mut Array<&'static Il2CppString>, pub weapon_levels: &'static mut Array<i32>, pub learn_skill: Option<&'static Il2CppString>, pub lunatic_skill: Option<&'static Il2CppString>, /* private fields */
}
Expand description

Original structure with Fields appended to the name

Fields§

§parent: StructBaseFields§jid: &'static Il2CppString§name: &'static Il2CppString§aid: &'static Il2CppString§help: &'static Il2CppString§unit_icon_id_m: Option<&'static Il2CppString>§unit_icon_id_f: Option<&'static Il2CppString>§unit_icon_weapon_id: &'static Il2CppString§rank: i32§style_name: &'static Il2CppString

0x4c

§move_type: i32§step_frame: i32§max_level: u8§internal_level: i8§sort: u16§flag: &'static JobDataFlag§weapons: &'static mut Array<i8>§max_weapon_level: &'static mut Array<&'static Il2CppString>§weapon_levels: &'static mut Array<i32>§learn_skill: Option<&'static Il2CppString>§lunatic_skill: Option<&'static Il2CppString>

Auto Trait Implementations§

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impl Freeze for JobDataFields

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impl RefUnwindSafe for JobDataFields

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impl !Send for JobDataFields

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impl !Sync for JobDataFields

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impl Unpin for JobDataFields

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impl !UnwindSafe for JobDataFields

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.