pub struct AccessoryShopChangeRoot(/* private fields */);Expand description
IL2CPP class: App.AccessoryShopChangeRoot
Inherits: MonoBehaviour
Implementations§
Source§impl AccessoryShopChangeRoot
impl AccessoryShopChangeRoot
pub fn base(self) -> MonoBehaviour
Source§impl AccessoryShopChangeRoot
impl AccessoryShopChangeRoot
pub fn prefab_path() -> Il2CppString
pub fn set_prefab_path(value: Il2CppString)
Source§impl AccessoryShopChangeRoot
impl AccessoryShopChangeRoot
Sourcepub fn load_prefab_async()
pub fn load_prefab_async()
LoadPrefabAsync() overload
Sourcepub fn is_loading_prefab() -> bool
pub fn is_loading_prefab() -> bool
IsLoadingPrefab() overload
Sourcepub fn unload_prefab()
pub fn unload_prefab()
UnloadPrefab() overload
Sourcepub fn create_bind(
super_: impl Into<ProcInst>,
unit: impl Into<Unit>,
return_event_handler: impl Into<AccessoryShopChangeRoot_ReturnEventHandler>,
) -> AccessoryShopChangeRoot
pub fn create_bind( super_: impl Into<ProcInst>, unit: impl Into<Unit>, return_event_handler: impl Into<AccessoryShopChangeRoot_ReturnEventHandler>, ) -> AccessoryShopChangeRoot
CreateBind(crate::app::procinst::ProcInst, crate::app::unit::Unit, crate::app::accessoryshopchangeroot::AccessoryShopChangeRoot_ReturnEventHandler) overload
Sourcepub fn destroy(root: impl Into<AccessoryShopChangeRoot>)
pub fn destroy(root: impl Into<AccessoryShopChangeRoot>)
Destroy(crate::app::accessoryshopchangeroot::AccessoryShopChangeRoot) overload
Source§impl AccessoryShopChangeRoot
impl AccessoryShopChangeRoot
pub fn load_prefab_async_method_info() -> &'static MethodInfo
pub fn is_loading_prefab_method_info() -> &'static MethodInfo
pub fn unload_prefab_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn create_method_info() -> &'static MethodInfo
pub fn destroy_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn on_change_unit_to_prev_method_info() -> &'static MethodInfo
pub fn on_change_unit_to_next_method_info() -> &'static MethodInfo
pub fn on_change_kind_method_info() -> &'static MethodInfo
pub fn on_start_watching_method_info() -> &'static MethodInfo
pub fn on_end_watching_method_info() -> &'static MethodInfo
pub fn on_show_ui_method_info() -> &'static MethodInfo
pub fn on_hide_ui_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for AccessoryShopChangeRoot
impl Clone for AccessoryShopChangeRoot
Source§fn clone(&self) -> AccessoryShopChangeRoot
fn clone(&self) -> AccessoryShopChangeRoot
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for AccessoryShopChangeRoot
impl FromIlInstance for AccessoryShopChangeRoot
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IAccessoryShopChangeRoot for AccessoryShopChangeRoot
impl IAccessoryShopChangeRoot for AccessoryShopChangeRoot
fn m_unit_name_object(self) -> GameObject
fn set_m_unit_name_object(self, value: GameObject)
fn m_unit_name(self) -> TextMeshProUGUI
fn set_m_unit_name(self, value: TextMeshProUGUI)
fn m_equipment_info_window_object(self) -> GameObject
fn set_m_equipment_info_window_object(self, value: GameObject)
fn m_detail_info_window_object(self) -> GameObject
fn set_m_detail_info_window_object(self, value: GameObject)
fn m_key_help_all_object(self) -> GameObject
fn set_m_key_help_all_object(self, value: GameObject)
fn m_key_help_all_animator(self) -> Animator
fn set_m_key_help_all_animator(self, value: Animator)
fn m_watching_mode_key_help_controller(self) -> KeyHelpController
fn set_m_watching_mode_key_help_controller(self, value: KeyHelpController)
fn m_accessory_shop_change_root_proc(self) -> AccessoryShopChangeRootProc
fn set_m_accessory_shop_change_root_proc( self, value: AccessoryShopChangeRootProc, )
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn m_accessory_equipment_info_window(self) -> AccessoryEquipmentInfo
fn set_m_accessory_equipment_info_window(self, value: AccessoryEquipmentInfo)
fn m_accessory_detail_info_window(self) -> AccessoryDetailInfoWindow
fn set_m_accessory_detail_info_window(self, value: AccessoryDetailInfoWindow)
fn m_return_event_handler(self) -> AccessoryShopChangeRoot_ReturnEventHandler
fn set_m_return_event_handler( self, value: AccessoryShopChangeRoot_ReturnEventHandler, )
fn m_accessory_data(self) -> AccessoryData
fn set_m_accessory_data(self, value: AccessoryData)
fn m_changed(self) -> bool
fn set_m_changed(self, value: bool)
Source§impl IObject_2 for AccessoryShopChangeRoot
impl IObject_2 for AccessoryShopChangeRoot
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for AccessoryShopChangeRoot
impl IBehaviour for AccessoryShopChangeRoot
impl IComponent for AccessoryShopChangeRoot
impl IMonoBehaviour for AccessoryShopChangeRoot
impl IObject for AccessoryShopChangeRoot
Auto Trait Implementations§
impl Freeze for AccessoryShopChangeRoot
impl RefUnwindSafe for AccessoryShopChangeRoot
impl !Send for AccessoryShopChangeRoot
impl !Sync for AccessoryShopChangeRoot
impl Unpin for AccessoryShopChangeRoot
impl UnwindSafe for AccessoryShopChangeRoot
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Source§impl<__T> IAccessoryShopChangeRootMethods for __Twhere
__T: IAccessoryShopChangeRoot,
impl<__T> IAccessoryShopChangeRootMethods for __Twhere
__T: IAccessoryShopChangeRoot,
Source§fn create(
self,
super_: impl Into<ProcInst>,
unit: impl Into<Unit>,
return_event_handler: impl Into<AccessoryShopChangeRoot_ReturnEventHandler>,
)
fn create( self, super_: impl Into<ProcInst>, unit: impl Into<Unit>, return_event_handler: impl Into<AccessoryShopChangeRoot_ReturnEventHandler>, )
Create(crate::app::procinst::ProcInst, crate::app::unit::Unit, crate::app::accessoryshopchangeroot::AccessoryShopChangeRoot_ReturnEventHandler) overloadOnSelectMenuItem(crate::app::accessorydata::AccessoryData) overloadOnDecideMenuItem(crate::app::accessorydata::AccessoryData) overloadSource§fn on_change_unit_to_prev(self, watching: impl Into<bool>)
fn on_change_unit_to_prev(self, watching: impl Into<bool>)
OnChangeUnitToPrev(bool) overloadSource§fn on_change_unit_to_next(self, watching: impl Into<bool>)
fn on_change_unit_to_next(self, watching: impl Into<bool>)
OnChangeUnitToNext(bool) overloadSource§fn on_change_kind(self, accessory_data: impl Into<AccessoryData>)
fn on_change_kind(self, accessory_data: impl Into<AccessoryData>)
OnChangeKind(crate::app::accessorydata::AccessoryData) overloadSource§fn on_start_watching(self) -> bool
fn on_start_watching(self) -> bool
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repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload