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AchieveData

Struct AchieveData 

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pub struct AchieveData(/* private fields */);
Expand description

IL2CPP class: App.AchieveData Inherits: StructData_1<crate::app::achievedata::AchieveData>

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impl AchieveData

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impl AchieveData

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impl AchieveData

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pub fn load()

Load() overload

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pub fn is_grouping(kind: impl Into<AchieveData_Kinds>) -> bool

IsGrouping(crate::app::achievedata::AchieveData_Kinds) overload

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pub fn is_count(kind: impl Into<AchieveData_Kinds>) -> bool

IsCount(crate::app::achievedata::AchieveData_Kinds) overload

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pub fn regist_global_flags()

RegistGlobalFlags() overload

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pub fn get_flag_name(kind: impl Into<AchieveData_Kinds>) -> Il2CppString

GetFlagName(crate::app::achievedata::AchieveData_Kinds) overload

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pub fn get_flag_name_2( kind: impl Into<AchieveData_Kinds>, footer: impl Into<Il2CppString>, ) -> Il2CppString

GetFlagName(crate::app::achievedata::AchieveData_Kinds, ::unity::Il2CppString) overload

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pub fn get_flag_name_3(kind: impl Into<Il2CppString>) -> Il2CppString

GetFlagName(::unity::Il2CppString) overload

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pub fn get_kind_count(kind: impl Into<Il2CppString>) -> i32

GetKindCount(::unity::Il2CppString) overload

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pub fn set_clear_reliance(person: impl Into<PersonData>)

SetClearReliance(crate::app::persondata::PersonData) overload

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pub fn add_count_reliance_b()

AddCountRelianceB() overload

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pub fn add_count_reliance_a()

AddCountRelianceA() overload

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pub fn add_count_reliance_s()

AddCountRelianceS() overload

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pub fn add_count_sortie(person: impl Into<PersonData>)

AddCountSortie(crate::app::persondata::PersonData) overload

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pub fn add_count_encount()

AddCountEncount() overload

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pub fn add_count_battle()

AddCountBattle() overload

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pub fn add_count_defeat(person: impl Into<PersonData>)

AddCountDefeat(crate::app::persondata::PersonData) overload

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pub fn add_count_rod()

AddCountRod() overload

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pub fn add_count_critical()

AddCountCritical() overload

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pub fn add_count_engage()

AddCountEngage() overload

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pub fn add_count_engage_attack()

AddCountEngageAttack() overload

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pub fn add_count_avoidance()

AddCountAvoidance() overload

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pub fn add_count_chain_guard()

AddCountChainGuard() overload

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pub fn add_count_chain_attack()

AddCountChainAttack() overload

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pub fn set_value_chain_unit(unit_num: impl Into<i32>)

SetValueChainUnit(i32) overload

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pub fn add_count_break()

AddCountBreak() overload

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pub fn add_count_smash()

AddCountSmash() overload

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pub fn add_count_mini_game()

AddCountMiniGame() overload

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pub fn add_count_ring_form(add_value: impl Into<i32>)

AddCountRingForm(i32) overload

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pub fn add_count_ring_mix()

AddCountRingMix() overload

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pub fn add_count_bonds_ring_c(add_value: impl Into<i32>)

AddCountBondsRingC(i32) overload

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pub fn add_count_bonds_ring_b(add_value: impl Into<i32>)

AddCountBondsRingB(i32) overload

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pub fn add_count_bonds_ring_a(add_value: impl Into<i32>)

AddCountBondsRingA(i32) overload

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pub fn add_count_bonds_ring_s(add_value: impl Into<i32>)

AddCountBondsRingS(i32) overload

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pub fn add_count_ring_cleaning()

AddCountRingCleaning() overload

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pub fn set_value_investment_filene(level: impl Into<i32>)

SetValueInvestmentFilene(i32) overload

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pub fn set_value_investment_brodia(level: impl Into<i32>)

SetValueInvestmentBrodia(i32) overload

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pub fn set_value_investment_ircion(level: impl Into<i32>)

SetValueInvestmentIrcion(i32) overload

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pub fn set_value_investment_solum(level: impl Into<i32>)

SetValueInvestmentSolum(i32) overload

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pub fn set_clear_investment_all()

SetClearInvestmentAll() overload

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pub fn add_count_investment_money(money: impl Into<i32>)

AddCountInvestmentMoney(i32) overload

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pub fn add_count_cook_all()

AddCountCookAll() overload

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pub fn add_count_cook_g()

AddCountCookG() overload

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pub fn add_count_cook_f()

AddCountCookF() overload

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pub fn add_count_cook_e()

AddCountCookE() overload

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pub fn add_count_cook_d()

AddCountCookD() overload

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pub fn add_count_cook_c()

AddCountCookC() overload

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pub fn add_count_cook_b()

AddCountCookB() overload

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pub fn add_count_cook_a()

AddCountCookA() overload

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pub fn add_count_cook_s()

AddCountCookS() overload

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pub fn add_count_cook_ss()

AddCountCookSS() overload

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pub fn add_count_sleep()

AddCountSleep() overload

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pub fn add_count_wake_up_c()

AddCountWakeUpC() overload

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pub fn add_count_wake_up_b()

AddCountWakeUpB() overload

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pub fn add_count_wake_up_a()

AddCountWakeUpA() overload

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pub fn add_count_wake_up_s()

AddCountWakeUpS() overload

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pub fn add_count_unit_battle()

AddCountUnitBattle() overload

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pub fn add_count_unit_battle_win()

AddCountUnitBattleWin() overload

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pub fn add_count_god_battle()

AddCountGodBattle() overload

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pub fn add_count_god_battle_win()

AddCountGodBattleWin() overload

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pub fn add_count_buy_weapon()

AddCountBuyWeapon() overload

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pub fn add_count_buy_sword()

AddCountBuySword() overload

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pub fn add_count_buy_lance()

AddCountBuyLance() overload

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pub fn add_count_buy_axe()

AddCountBuyAxe() overload

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pub fn add_count_buy_bow()

AddCountBuyBow() overload

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pub fn add_count_buy_knife()

AddCountBuyKnife() overload

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pub fn add_count_buy_magic()

AddCountBuyMagic() overload

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pub fn add_count_buy_fist()

AddCountBuyFist() overload

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pub fn add_count_sell_weapon(add_value: impl Into<i32>)

AddCountSellWeapon(i32) overload

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pub fn add_count_buy_item()

AddCountBuyItem() overload

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pub fn add_count_sell_item(add_value: impl Into<i32>)

AddCountSellItem(i32) overload

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pub fn add_count_buy_rod()

AddCountBuyRod() overload

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pub fn add_count_buy_accessories()

AddCountBuyAccessories() overload

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pub fn add_count_change_accessories()

AddCountChangeAccessories() overload

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pub fn add_count_forging()

AddCountForging() overload

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pub fn add_count_forging_sword()

AddCountForgingSword() overload

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pub fn add_count_forging_lance()

AddCountForgingLance() overload

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pub fn add_count_forging_axe()

AddCountForgingAxe() overload

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pub fn add_count_forging_bow()

AddCountForgingBow() overload

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pub fn add_count_forging_knife()

AddCountForgingKnife() overload

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pub fn add_count_forging_magic()

AddCountForgingMagic() overload

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pub fn add_count_forging_fist()

AddCountForgingFist() overload

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pub fn add_count_engrave()

AddCountEngrave() overload

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pub fn set_value_play_time(time: impl Into<f32>)

SetValuePlayTime(f32) overload

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pub fn set_clear_chapter(chapter: impl Into<ChapterData>)

SetClearChapter(crate::app::chapterdata::ChapterData) overload

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pub fn add_count_net_match()

AddCountNetMatch() overload

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pub fn add_count_net_match_win()

AddCountNetMatchWin() overload

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pub fn add_count_relay_battle()

AddCountRelayBattle() overload

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pub fn add_count_relay_battle_win()

AddCountRelayBattleWin() overload

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pub fn set_challenge_rank(route: impl Into<i32>, level: impl Into<i32>)

SetChallengeRank(i32, i32) overload

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pub fn play_report_add_count_class_change()

PlayReportAddCountClassChange() overload

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pub fn play_report_add_count_push_ups_normal()

PlayReportAddCountPushUpsNormal() overload

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pub fn play_report_add_count_push_ups_hard()

PlayReportAddCountPushUpsHard() overload

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pub fn play_report_add_count_push_ups_expert()

PlayReportAddCountPushUpsExpert() overload

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pub fn play_report_add_count_push_ups_muscle()

PlayReportAddCountPushUpsMuscle() overload

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pub fn play_report_add_count_ads_normal()

PlayReportAddCountAdsNormal() overload

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pub fn play_report_add_count_ads_hard()

PlayReportAddCountAdsHard() overload

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pub fn play_report_add_count_ads_expert()

PlayReportAddCountAdsExpert() overload

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pub fn play_report_add_count_ads_muscle()

PlayReportAddCountAdsMuscle() overload

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pub fn play_report_add_count_squat_normal()

PlayReportAddCountSquatNormal() overload

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pub fn play_report_add_count_squat_hard()

PlayReportAddCountSquatHard() overload

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pub fn play_report_add_count_squat_expert()

PlayReportAddCountSquatExpert() overload

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pub fn play_report_add_count_squat_muscle()

PlayReportAddCountSquatMuscle() overload

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pub fn play_report_add_count_dragon_ride_normal()

PlayReportAddCountDragonRideNormal() overload

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pub fn play_report_add_count_dragon_ride_hard()

PlayReportAddCountDragonRideHard() overload

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pub fn play_report_add_count_dragon_ride_expert()

PlayReportAddCountDragonRideExpert() overload

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pub fn play_report_add_count_fishing_rod_smoll()

PlayReportAddCountFishingRodSmoll() overload

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pub fn play_report_add_count_fishing_rod_normal()

PlayReportAddCountFishingRodNormal() overload

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pub fn play_report_add_count_fishing_rod_all_purpose()

PlayReportAddCountFishingRodAllPurpose() overload

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pub fn play_report_add_count_cleaning_form_god(gid: impl Into<Il2CppString>)

PlayReportAddCountCleaningFormGod(::unity::Il2CppString) overload

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pub fn play_report_add_count_challenge(route: impl Into<i32>)

PlayReportAddCountChallenge(i32) overload

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pub fn play_report_add_count_challenge_clear(route: impl Into<i32>)

PlayReportAddCountChallengeClear(i32) overload

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pub fn play_report_add_count_relay_battle(route: impl Into<i32>)

PlayReportAddCountRelayBattle(i32) overload

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pub fn play_report_add_count_relay_battle_inherit()

PlayReportAddCountRelayBattleInherit() overload

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pub fn play_report_add_count_versus_casual()

PlayReportAddCountVersusCasual() overload

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pub fn play_report_add_count_versus_casual_win()

PlayReportAddCountVersusCasualWin() overload

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pub fn play_report_add_count_versus_casual_lose()

PlayReportAddCountVersusCasualLose() overload

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pub fn play_report_add_count_versus_ranked()

PlayReportAddCountVersusRanked() overload

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pub fn play_report_add_count_versus_ranked_win()

PlayReportAddCountVersusRankedWin() overload

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pub fn play_report_add_count_versus_ranked_lose()

PlayReportAddCountVersusRankedLose() overload

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pub fn play_report_add_count_versus_ranked_defense_win()

PlayReportAddCountVersusRankedDefenseWin() overload

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pub fn play_report_add_count_versus_ranked_defense_lose()

PlayReportAddCountVersusRankedDefenseLose() overload

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pub fn play_report_get_count(kinds: impl Into<AchieveData_Kinds>) -> i32

PlayReportGetCount(crate::app::achievedata::AchieveData_Kinds) overload

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pub fn play_report_get_count_cleaning_form_god( gid: impl Into<Il2CppString>, ) -> i32

PlayReportGetCountCleaningFormGod(::unity::Il2CppString) overload

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pub fn try_set_cleard(data: impl Into<AchieveData>) -> bool

TrySetCleard(crate::app::achievedata::AchieveData) overload

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pub fn is_prohibited() -> bool

IsProhibited() overload

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pub fn is_valid(flag_name: impl Into<Il2CppString>) -> bool

IsValid(::unity::Il2CppString) overload

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pub fn add_count(kind: impl Into<AchieveData_Kinds>, add_value: impl Into<i32>)

AddCount(crate::app::achievedata::AchieveData_Kinds, i32) overload

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pub fn commit_value(kind: impl Into<AchieveData_Kinds>, value: impl Into<i32>)

CommitValue(crate::app::achievedata::AchieveData_Kinds, i32) overload

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pub fn get_kind_list(kind: impl Into<AchieveData_Kinds>) -> List_1<AchieveData>

GetKindList(crate::app::achievedata::AchieveData_Kinds) overload

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pub fn update_show_queue()

UpdateShowQueue() overload

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pub fn clear_show_queue()

ClearShowQueue() overload

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pub fn dequeue_show_data() -> AchieveData

DequeueShowData() overload

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pub fn cctor()

.cctor() overload

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impl AchieveData

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pub fn load_method_info() -> &'static MethodInfo

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pub fn is_grouping_method_info() -> &'static MethodInfo

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pub fn is_count_method_info() -> &'static MethodInfo

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pub fn get_aid_method_info() -> &'static MethodInfo

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pub fn set_aid_method_info() -> &'static MethodInfo

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pub fn get_name_method_info() -> &'static MethodInfo

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pub fn set_name_method_info() -> &'static MethodInfo

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pub fn get_category_method_info() -> &'static MethodInfo

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pub fn set_category_method_info() -> &'static MethodInfo

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pub fn get_kind_method_info() -> &'static MethodInfo

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pub fn set_kind_method_info() -> &'static MethodInfo

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pub fn get_count_method_info() -> &'static MethodInfo

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pub fn set_count_method_info() -> &'static MethodInfo

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pub fn get_arg_method_info() -> &'static MethodInfo

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pub fn set_arg_method_info() -> &'static MethodInfo

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pub fn get_count_unit_method_info() -> &'static MethodInfo

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pub fn set_count_unit_method_info() -> &'static MethodInfo

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pub fn get_kizuna_reward_method_info() -> &'static MethodInfo

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pub fn set_kizuna_reward_method_info() -> &'static MethodInfo

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pub fn get_chapter_method_info() -> &'static MethodInfo

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pub fn set_chapter_method_info() -> &'static MethodInfo

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pub fn on_build_method_info() -> &'static MethodInfo

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pub fn get_debug_name_method_info() -> &'static MethodInfo

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pub fn get_arg_type_method_info() -> &'static MethodInfo

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pub fn get_person_method_info() -> &'static MethodInfo

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pub fn get_god_method_info() -> &'static MethodInfo

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pub fn get_status_method_info() -> &'static MethodInfo

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pub fn set_cleared_method_info() -> &'static MethodInfo

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pub fn set_showed_method_info() -> &'static MethodInfo

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pub fn set_complete_method_info() -> &'static MethodInfo

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pub fn is_can_get_method_info() -> &'static MethodInfo

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pub fn set_status_method_info() -> &'static MethodInfo

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pub fn get_value_method_info() -> &'static MethodInfo

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pub fn regist_global_flags_method_info() -> &'static MethodInfo

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pub fn get_flag_name_method_info() -> &'static MethodInfo

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pub fn get_flag_name_2_method_info() -> &'static MethodInfo

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pub fn get_flag_name_3_method_info() -> &'static MethodInfo

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pub fn get_count_current_method_info() -> &'static MethodInfo

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pub fn get_kind_count_method_info() -> &'static MethodInfo

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pub fn set_clear_reliance_method_info() -> &'static MethodInfo

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pub fn add_count_reliance_b_method_info() -> &'static MethodInfo

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pub fn add_count_reliance_a_method_info() -> &'static MethodInfo

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pub fn add_count_reliance_s_method_info() -> &'static MethodInfo

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pub fn add_count_sortie_method_info() -> &'static MethodInfo

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pub fn add_count_encount_method_info() -> &'static MethodInfo

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pub fn add_count_battle_method_info() -> &'static MethodInfo

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pub fn add_count_defeat_method_info() -> &'static MethodInfo

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pub fn add_count_rod_method_info() -> &'static MethodInfo

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pub fn add_count_critical_method_info() -> &'static MethodInfo

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pub fn add_count_engage_method_info() -> &'static MethodInfo

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pub fn add_count_engage_attack_method_info() -> &'static MethodInfo

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pub fn add_count_avoidance_method_info() -> &'static MethodInfo

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pub fn add_count_chain_guard_method_info() -> &'static MethodInfo

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pub fn add_count_chain_attack_method_info() -> &'static MethodInfo

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pub fn set_value_chain_unit_method_info() -> &'static MethodInfo

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pub fn add_count_break_method_info() -> &'static MethodInfo

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pub fn add_count_smash_method_info() -> &'static MethodInfo

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pub fn add_count_mini_game_method_info() -> &'static MethodInfo

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pub fn add_count_ring_form_method_info() -> &'static MethodInfo

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pub fn add_count_ring_mix_method_info() -> &'static MethodInfo

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pub fn add_count_bonds_ring_c_method_info() -> &'static MethodInfo

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pub fn add_count_bonds_ring_b_method_info() -> &'static MethodInfo

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pub fn add_count_bonds_ring_a_method_info() -> &'static MethodInfo

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pub fn add_count_bonds_ring_s_method_info() -> &'static MethodInfo

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pub fn add_count_ring_cleaning_method_info() -> &'static MethodInfo

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pub fn set_value_investment_filene_method_info() -> &'static MethodInfo

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pub fn set_value_investment_brodia_method_info() -> &'static MethodInfo

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pub fn set_value_investment_ircion_method_info() -> &'static MethodInfo

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pub fn set_value_investment_solum_method_info() -> &'static MethodInfo

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pub fn set_clear_investment_all_method_info() -> &'static MethodInfo

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pub fn add_count_investment_money_method_info() -> &'static MethodInfo

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pub fn add_count_cook_all_method_info() -> &'static MethodInfo

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pub fn add_count_cook_g_method_info() -> &'static MethodInfo

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pub fn add_count_cook_f_method_info() -> &'static MethodInfo

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pub fn add_count_cook_e_method_info() -> &'static MethodInfo

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pub fn add_count_cook_d_method_info() -> &'static MethodInfo

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pub fn add_count_cook_c_method_info() -> &'static MethodInfo

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pub fn add_count_cook_b_method_info() -> &'static MethodInfo

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pub fn add_count_cook_a_method_info() -> &'static MethodInfo

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pub fn add_count_cook_s_method_info() -> &'static MethodInfo

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pub fn add_count_cook_ss_method_info() -> &'static MethodInfo

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pub fn add_count_sleep_method_info() -> &'static MethodInfo

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pub fn add_count_wake_up_c_method_info() -> &'static MethodInfo

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pub fn add_count_wake_up_b_method_info() -> &'static MethodInfo

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pub fn add_count_wake_up_a_method_info() -> &'static MethodInfo

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pub fn add_count_wake_up_s_method_info() -> &'static MethodInfo

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pub fn add_count_unit_battle_method_info() -> &'static MethodInfo

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pub fn add_count_unit_battle_win_method_info() -> &'static MethodInfo

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pub fn add_count_god_battle_method_info() -> &'static MethodInfo

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pub fn add_count_god_battle_win_method_info() -> &'static MethodInfo

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pub fn add_count_buy_weapon_method_info() -> &'static MethodInfo

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pub fn add_count_buy_sword_method_info() -> &'static MethodInfo

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pub fn add_count_buy_lance_method_info() -> &'static MethodInfo

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pub fn add_count_buy_axe_method_info() -> &'static MethodInfo

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pub fn add_count_buy_bow_method_info() -> &'static MethodInfo

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pub fn add_count_buy_knife_method_info() -> &'static MethodInfo

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pub fn add_count_buy_magic_method_info() -> &'static MethodInfo

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pub fn add_count_buy_fist_method_info() -> &'static MethodInfo

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pub fn add_count_sell_weapon_method_info() -> &'static MethodInfo

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pub fn add_count_buy_item_method_info() -> &'static MethodInfo

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pub fn add_count_sell_item_method_info() -> &'static MethodInfo

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pub fn add_count_buy_rod_method_info() -> &'static MethodInfo

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pub fn add_count_buy_accessories_method_info() -> &'static MethodInfo

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pub fn add_count_change_accessories_method_info() -> &'static MethodInfo

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pub fn add_count_forging_method_info() -> &'static MethodInfo

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pub fn add_count_forging_sword_method_info() -> &'static MethodInfo

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pub fn add_count_forging_lance_method_info() -> &'static MethodInfo

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pub fn add_count_forging_axe_method_info() -> &'static MethodInfo

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pub fn add_count_forging_bow_method_info() -> &'static MethodInfo

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pub fn add_count_forging_knife_method_info() -> &'static MethodInfo

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pub fn add_count_forging_magic_method_info() -> &'static MethodInfo

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pub fn add_count_forging_fist_method_info() -> &'static MethodInfo

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pub fn add_count_engrave_method_info() -> &'static MethodInfo

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pub fn set_value_play_time_method_info() -> &'static MethodInfo

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pub fn set_clear_chapter_method_info() -> &'static MethodInfo

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pub fn add_count_net_match_method_info() -> &'static MethodInfo

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pub fn add_count_net_match_win_method_info() -> &'static MethodInfo

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pub fn add_count_relay_battle_method_info() -> &'static MethodInfo

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pub fn add_count_relay_battle_win_method_info() -> &'static MethodInfo

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pub fn set_challenge_rank_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_class_change_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_push_ups_normal_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_push_ups_hard_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_push_ups_expert_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_push_ups_muscle_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_ads_normal_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_ads_hard_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_ads_expert_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_ads_muscle_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_squat_normal_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_squat_hard_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_squat_expert_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_squat_muscle_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_dragon_ride_normal_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_dragon_ride_hard_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_dragon_ride_expert_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_fishing_rod_smoll_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_fishing_rod_normal_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_fishing_rod_all_purpose_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_cleaning_form_god_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_challenge_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_challenge_clear_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_relay_battle_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_relay_battle_inherit_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_versus_casual_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_versus_casual_win_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_versus_casual_lose_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_versus_ranked_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_versus_ranked_win_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_versus_ranked_lose_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_versus_ranked_defense_win_method_info() -> &'static MethodInfo

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pub fn play_report_add_count_versus_ranked_defense_lose_method_info() -> &'static MethodInfo

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pub fn play_report_get_count_method_info() -> &'static MethodInfo

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pub fn play_report_get_count_cleaning_form_god_method_info() -> &'static MethodInfo

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pub fn try_set_cleard_method_info() -> &'static MethodInfo

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pub fn is_prohibited_method_info() -> &'static MethodInfo

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pub fn is_valid_method_info() -> &'static MethodInfo

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pub fn add_count_method_info() -> &'static MethodInfo

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pub fn commit_value_method_info() -> &'static MethodInfo

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pub fn get_kind_list_method_info() -> &'static MethodInfo

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pub fn update_show_queue_method_info() -> &'static MethodInfo

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pub fn clear_show_queue_method_info() -> &'static MethodInfo

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pub fn dequeue_show_data_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl AchieveData

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pub unsafe fn on_build(this: impl Into<IlInstance>)

Direct (non-virtual) call to AchieveData’s own OnBuild. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString

Direct (non-virtual) call to AchieveData’s own GetDebugName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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impl AchieveData

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for AchieveData

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "AchieveData"

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fn class() -> Class

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impl Clone for AchieveData

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fn clone(&self) -> AchieveData

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for AchieveData

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IAchieveData for AchieveData

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impl IStructBase for AchieveData

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fn index(self) -> i32

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fn set_index(self, value: i32)

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fn hash(self) -> i32

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fn set_hash(self, value: i32)

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fn key(self) -> Il2CppString

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fn set_key(self, value: Il2CppString)

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impl IlType for AchieveData

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fn il_type() -> &'static Il2CppType

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impl Copy for AchieveData

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impl IObject for AchieveData

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impl IStructData_1<AchieveData> for AchieveData

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impl IStructTemplate_1<AchieveData> for AchieveData

Auto Trait Implementations§

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impl Freeze for AchieveData

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impl RefUnwindSafe for AchieveData

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impl !Send for AchieveData

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impl !Sync for AchieveData

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impl Unpin for AchieveData

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impl UnwindSafe for AchieveData

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<__T> IAchieveDataMethods for __T
where __T: IAchieveData,

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fn get_aid(self) -> Il2CppString

get_Aid() overload
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fn set_aid(self, value: impl Into<Il2CppString>)

set_Aid(::unity::Il2CppString) overload
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fn get_name(self) -> Il2CppString

get_Name() overload
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fn set_name(self, value: impl Into<Il2CppString>)

set_Name(::unity::Il2CppString) overload
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fn get_category(self) -> AchieveData_Categories

get_Category() overload
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fn set_category(self, value: impl Into<AchieveData_Categories>)

set_Category(crate::app::achievedata::AchieveData_Categories) overload
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fn get_kind(self) -> AchieveData_Kinds

get_Kind() overload
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fn set_kind(self, value: impl Into<AchieveData_Kinds>)

set_Kind(crate::app::achievedata::AchieveData_Kinds) overload
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fn get_count(self) -> i32

get_Count() overload
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fn set_count(self, value: impl Into<i32>)

set_Count(i32) overload
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fn get_arg(self) -> Il2CppString

get_Arg() overload
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fn set_arg(self, value: impl Into<Il2CppString>)

set_Arg(::unity::Il2CppString) overload
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fn get_count_unit(self) -> Il2CppString

get_CountUnit() overload
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fn set_count_unit(self, value: impl Into<Il2CppString>)

set_CountUnit(::unity::Il2CppString) overload
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fn get_kizuna_reward(self) -> i32

get_KizunaReward() overload
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fn set_kizuna_reward(self, value: impl Into<i32>)

set_KizunaReward(i32) overload
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fn get_chapter(self) -> Il2CppString

get_Chapter() overload
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fn set_chapter(self, value: impl Into<Il2CppString>)

set_Chapter(::unity::Il2CppString) overload
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fn on_build(self)

OnBuild() overload
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fn get_debug_name(self) -> Il2CppString

GetDebugName() overload
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fn get_arg_type(self) -> AchieveData_ArgType

GetArgType() overload
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fn get_person(self) -> PersonData

GetPerson() overload
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fn get_god(self) -> GodData

GetGod() overload
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fn get_status(self) -> AchieveData_Status

GetStatus() overload
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fn set_cleared(self) -> bool

SetCleared() overload
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fn set_showed(self) -> bool

SetShowed() overload
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fn set_complete(self) -> bool

SetComplete() overload
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fn is_can_get(self) -> bool

IsCanGet() overload
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fn set_status(self, status: impl Into<AchieveData_Status>)

SetStatus(crate::app::achievedata::AchieveData_Status) overload
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fn get_value(self) -> i32

GetValue() overload
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fn get_count_current(self, footer: impl Into<Il2CppString>) -> i32

GetCountCurrent(::unity::Il2CppString) overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, capacity: i32)
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_item(self, index: i32) -> T0
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn unchecked_add(self, item: T0)
where Self: Sized,

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fn ensure_capacity(self, minimum: i32)
where Self: Sized,

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impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_location_name(self) -> Il2CppString
where Self: Sized,

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fn set_location_name(self, value: Il2CppString)
where Self: Sized,

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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

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fn get_download_status(self) -> DownloadStatus
where Self: Sized,

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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

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fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

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fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

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fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

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fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

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fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn get_debug_name(self) -> Il2CppString
where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

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fn get_hash_code(self) -> i32
where Self: Sized,

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fn wait_for_completion(self) -> T0
where Self: Sized,

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fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

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fn get_is_done(self) -> bool
where Self: Sized,

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fn is_valid(self) -> bool
where Self: Sized,

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fn get_percent_complete(self) -> f32
where Self: Sized,

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fn get_reference_count(self) -> i32
where Self: Sized,

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fn release(self)
where Self: Sized,

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fn get_result(self) -> T0
where Self: Sized,

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fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get(self) -> (T0, T0)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IStructBaseMethods for __T
where __T: IStructBase,

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fn on_build(self)

OnBuild() overload
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fn on_completed(self)

OnCompleted() overload
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fn on_completed_end(self)

OnCompletedEnd() overload
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fn on_release(self)

OnRelease() overload
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fn get_debug_name(self) -> Il2CppString

GetDebugName() overload
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fn get_index(self) -> i32

GetIndex() overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> IStructData_1Methods<T0> for __U

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fn add_public_label(instance: T0)

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fn get_public_names() -> Array<Il2CppString>

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fn import(data: Array<u8>, path: Il2CppString, sheet_name: Il2CppString)

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fn load(path: Il2CppString, sheet_name: Il2CppString, completed: Action)

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fn completed()

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fn unload()

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fn get(name: Il2CppString) -> T0

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fn get_2(index: i32) -> T0

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fn try_get(name: Il2CppString) -> T0

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fn try_get_2(index: i32) -> T0

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fn try_get_from_hash(hash: i32) -> T0

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fn try_get_3(name: Il2CppString) -> (bool, T0)

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fn try_get_4(index: i32) -> (bool, T0)

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fn unsafe_get(index: i32) -> T0

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fn get_index(name: Il2CppString) -> i32

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fn try_get_index(name: Il2CppString) -> i32

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fn get_index_2(data: T0) -> i32

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fn get_count() -> i32

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fn get_list() -> List_1<T0>

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fn for_each(func: StructData_1_EachFuncVoid<T0>)

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fn for_each_2(func: StructData_1_EachFuncBool<T0>) -> T0

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fn ctor(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStructTemplate_1Methods<T0> for __U

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.