pub struct AchieveData(/* private fields */);Expand description
IL2CPP class: App.AchieveData
Inherits: StructData_1<crate::app::achievedata::AchieveData>
Implementations§
Source§impl AchieveData
impl AchieveData
pub fn base(self) -> StructData_1<AchieveData>
Source§impl AchieveData
impl AchieveData
pub fn s_kind_dictionary() -> Dictionary_2<i32, List_1<AchieveData>>
pub fn set_s_kind_dictionary(value: Dictionary_2<i32, List_1<AchieveData>>)
pub fn s_show_queue() -> Queue_1<AchieveData>
pub fn set_s_show_queue(value: Queue_1<AchieveData>)
Source§impl AchieveData
impl AchieveData
Sourcepub fn is_grouping(kind: impl Into<AchieveData_Kinds>) -> bool
pub fn is_grouping(kind: impl Into<AchieveData_Kinds>) -> bool
IsGrouping(crate::app::achievedata::AchieveData_Kinds) overload
Sourcepub fn is_count(kind: impl Into<AchieveData_Kinds>) -> bool
pub fn is_count(kind: impl Into<AchieveData_Kinds>) -> bool
IsCount(crate::app::achievedata::AchieveData_Kinds) overload
Sourcepub fn regist_global_flags()
pub fn regist_global_flags()
RegistGlobalFlags() overload
Sourcepub fn get_flag_name(kind: impl Into<AchieveData_Kinds>) -> Il2CppString
pub fn get_flag_name(kind: impl Into<AchieveData_Kinds>) -> Il2CppString
GetFlagName(crate::app::achievedata::AchieveData_Kinds) overload
Sourcepub fn get_flag_name_2(
kind: impl Into<AchieveData_Kinds>,
footer: impl Into<Il2CppString>,
) -> Il2CppString
pub fn get_flag_name_2( kind: impl Into<AchieveData_Kinds>, footer: impl Into<Il2CppString>, ) -> Il2CppString
GetFlagName(crate::app::achievedata::AchieveData_Kinds, ::unity::Il2CppString) overload
Sourcepub fn get_flag_name_3(kind: impl Into<Il2CppString>) -> Il2CppString
pub fn get_flag_name_3(kind: impl Into<Il2CppString>) -> Il2CppString
GetFlagName(::unity::Il2CppString) overload
Sourcepub fn get_kind_count(kind: impl Into<Il2CppString>) -> i32
pub fn get_kind_count(kind: impl Into<Il2CppString>) -> i32
GetKindCount(::unity::Il2CppString) overload
Sourcepub fn set_clear_reliance(person: impl Into<PersonData>)
pub fn set_clear_reliance(person: impl Into<PersonData>)
SetClearReliance(crate::app::persondata::PersonData) overload
Sourcepub fn add_count_reliance_b()
pub fn add_count_reliance_b()
AddCountRelianceB() overload
Sourcepub fn add_count_reliance_a()
pub fn add_count_reliance_a()
AddCountRelianceA() overload
Sourcepub fn add_count_reliance_s()
pub fn add_count_reliance_s()
AddCountRelianceS() overload
Sourcepub fn add_count_sortie(person: impl Into<PersonData>)
pub fn add_count_sortie(person: impl Into<PersonData>)
AddCountSortie(crate::app::persondata::PersonData) overload
Sourcepub fn add_count_encount()
pub fn add_count_encount()
AddCountEncount() overload
Sourcepub fn add_count_battle()
pub fn add_count_battle()
AddCountBattle() overload
Sourcepub fn add_count_defeat(person: impl Into<PersonData>)
pub fn add_count_defeat(person: impl Into<PersonData>)
AddCountDefeat(crate::app::persondata::PersonData) overload
Sourcepub fn add_count_rod()
pub fn add_count_rod()
AddCountRod() overload
Sourcepub fn add_count_critical()
pub fn add_count_critical()
AddCountCritical() overload
Sourcepub fn add_count_engage()
pub fn add_count_engage()
AddCountEngage() overload
Sourcepub fn add_count_engage_attack()
pub fn add_count_engage_attack()
AddCountEngageAttack() overload
Sourcepub fn add_count_avoidance()
pub fn add_count_avoidance()
AddCountAvoidance() overload
Sourcepub fn add_count_chain_guard()
pub fn add_count_chain_guard()
AddCountChainGuard() overload
Sourcepub fn add_count_chain_attack()
pub fn add_count_chain_attack()
AddCountChainAttack() overload
Sourcepub fn set_value_chain_unit(unit_num: impl Into<i32>)
pub fn set_value_chain_unit(unit_num: impl Into<i32>)
SetValueChainUnit(i32) overload
Sourcepub fn add_count_break()
pub fn add_count_break()
AddCountBreak() overload
Sourcepub fn add_count_smash()
pub fn add_count_smash()
AddCountSmash() overload
Sourcepub fn add_count_mini_game()
pub fn add_count_mini_game()
AddCountMiniGame() overload
Sourcepub fn add_count_ring_form(add_value: impl Into<i32>)
pub fn add_count_ring_form(add_value: impl Into<i32>)
AddCountRingForm(i32) overload
Sourcepub fn add_count_ring_mix()
pub fn add_count_ring_mix()
AddCountRingMix() overload
Sourcepub fn add_count_bonds_ring_c(add_value: impl Into<i32>)
pub fn add_count_bonds_ring_c(add_value: impl Into<i32>)
AddCountBondsRingC(i32) overload
Sourcepub fn add_count_bonds_ring_b(add_value: impl Into<i32>)
pub fn add_count_bonds_ring_b(add_value: impl Into<i32>)
AddCountBondsRingB(i32) overload
Sourcepub fn add_count_bonds_ring_a(add_value: impl Into<i32>)
pub fn add_count_bonds_ring_a(add_value: impl Into<i32>)
AddCountBondsRingA(i32) overload
Sourcepub fn add_count_bonds_ring_s(add_value: impl Into<i32>)
pub fn add_count_bonds_ring_s(add_value: impl Into<i32>)
AddCountBondsRingS(i32) overload
Sourcepub fn add_count_ring_cleaning()
pub fn add_count_ring_cleaning()
AddCountRingCleaning() overload
Sourcepub fn set_value_investment_filene(level: impl Into<i32>)
pub fn set_value_investment_filene(level: impl Into<i32>)
SetValueInvestmentFilene(i32) overload
Sourcepub fn set_value_investment_brodia(level: impl Into<i32>)
pub fn set_value_investment_brodia(level: impl Into<i32>)
SetValueInvestmentBrodia(i32) overload
Sourcepub fn set_value_investment_ircion(level: impl Into<i32>)
pub fn set_value_investment_ircion(level: impl Into<i32>)
SetValueInvestmentIrcion(i32) overload
Sourcepub fn set_value_investment_solum(level: impl Into<i32>)
pub fn set_value_investment_solum(level: impl Into<i32>)
SetValueInvestmentSolum(i32) overload
Sourcepub fn set_clear_investment_all()
pub fn set_clear_investment_all()
SetClearInvestmentAll() overload
Sourcepub fn add_count_investment_money(money: impl Into<i32>)
pub fn add_count_investment_money(money: impl Into<i32>)
AddCountInvestmentMoney(i32) overload
Sourcepub fn add_count_cook_all()
pub fn add_count_cook_all()
AddCountCookAll() overload
Sourcepub fn add_count_cook_g()
pub fn add_count_cook_g()
AddCountCookG() overload
Sourcepub fn add_count_cook_f()
pub fn add_count_cook_f()
AddCountCookF() overload
Sourcepub fn add_count_cook_e()
pub fn add_count_cook_e()
AddCountCookE() overload
Sourcepub fn add_count_cook_d()
pub fn add_count_cook_d()
AddCountCookD() overload
Sourcepub fn add_count_cook_c()
pub fn add_count_cook_c()
AddCountCookC() overload
Sourcepub fn add_count_cook_b()
pub fn add_count_cook_b()
AddCountCookB() overload
Sourcepub fn add_count_cook_a()
pub fn add_count_cook_a()
AddCountCookA() overload
Sourcepub fn add_count_cook_s()
pub fn add_count_cook_s()
AddCountCookS() overload
Sourcepub fn add_count_cook_ss()
pub fn add_count_cook_ss()
AddCountCookSS() overload
Sourcepub fn add_count_sleep()
pub fn add_count_sleep()
AddCountSleep() overload
Sourcepub fn add_count_wake_up_c()
pub fn add_count_wake_up_c()
AddCountWakeUpC() overload
Sourcepub fn add_count_wake_up_b()
pub fn add_count_wake_up_b()
AddCountWakeUpB() overload
Sourcepub fn add_count_wake_up_a()
pub fn add_count_wake_up_a()
AddCountWakeUpA() overload
Sourcepub fn add_count_wake_up_s()
pub fn add_count_wake_up_s()
AddCountWakeUpS() overload
Sourcepub fn add_count_unit_battle()
pub fn add_count_unit_battle()
AddCountUnitBattle() overload
Sourcepub fn add_count_unit_battle_win()
pub fn add_count_unit_battle_win()
AddCountUnitBattleWin() overload
Sourcepub fn add_count_god_battle()
pub fn add_count_god_battle()
AddCountGodBattle() overload
Sourcepub fn add_count_god_battle_win()
pub fn add_count_god_battle_win()
AddCountGodBattleWin() overload
Sourcepub fn add_count_buy_weapon()
pub fn add_count_buy_weapon()
AddCountBuyWeapon() overload
Sourcepub fn add_count_buy_sword()
pub fn add_count_buy_sword()
AddCountBuySword() overload
Sourcepub fn add_count_buy_lance()
pub fn add_count_buy_lance()
AddCountBuyLance() overload
Sourcepub fn add_count_buy_axe()
pub fn add_count_buy_axe()
AddCountBuyAxe() overload
Sourcepub fn add_count_buy_bow()
pub fn add_count_buy_bow()
AddCountBuyBow() overload
Sourcepub fn add_count_buy_knife()
pub fn add_count_buy_knife()
AddCountBuyKnife() overload
Sourcepub fn add_count_buy_magic()
pub fn add_count_buy_magic()
AddCountBuyMagic() overload
Sourcepub fn add_count_buy_fist()
pub fn add_count_buy_fist()
AddCountBuyFist() overload
Sourcepub fn add_count_sell_weapon(add_value: impl Into<i32>)
pub fn add_count_sell_weapon(add_value: impl Into<i32>)
AddCountSellWeapon(i32) overload
Sourcepub fn add_count_buy_item()
pub fn add_count_buy_item()
AddCountBuyItem() overload
Sourcepub fn add_count_sell_item(add_value: impl Into<i32>)
pub fn add_count_sell_item(add_value: impl Into<i32>)
AddCountSellItem(i32) overload
Sourcepub fn add_count_buy_rod()
pub fn add_count_buy_rod()
AddCountBuyRod() overload
Sourcepub fn add_count_buy_accessories()
pub fn add_count_buy_accessories()
AddCountBuyAccessories() overload
Sourcepub fn add_count_change_accessories()
pub fn add_count_change_accessories()
AddCountChangeAccessories() overload
Sourcepub fn add_count_forging()
pub fn add_count_forging()
AddCountForging() overload
Sourcepub fn add_count_forging_sword()
pub fn add_count_forging_sword()
AddCountForgingSword() overload
Sourcepub fn add_count_forging_lance()
pub fn add_count_forging_lance()
AddCountForgingLance() overload
Sourcepub fn add_count_forging_axe()
pub fn add_count_forging_axe()
AddCountForgingAxe() overload
Sourcepub fn add_count_forging_bow()
pub fn add_count_forging_bow()
AddCountForgingBow() overload
Sourcepub fn add_count_forging_knife()
pub fn add_count_forging_knife()
AddCountForgingKnife() overload
Sourcepub fn add_count_forging_magic()
pub fn add_count_forging_magic()
AddCountForgingMagic() overload
Sourcepub fn add_count_forging_fist()
pub fn add_count_forging_fist()
AddCountForgingFist() overload
Sourcepub fn add_count_engrave()
pub fn add_count_engrave()
AddCountEngrave() overload
Sourcepub fn set_value_play_time(time: impl Into<f32>)
pub fn set_value_play_time(time: impl Into<f32>)
SetValuePlayTime(f32) overload
Sourcepub fn set_clear_chapter(chapter: impl Into<ChapterData>)
pub fn set_clear_chapter(chapter: impl Into<ChapterData>)
SetClearChapter(crate::app::chapterdata::ChapterData) overload
Sourcepub fn add_count_net_match()
pub fn add_count_net_match()
AddCountNetMatch() overload
Sourcepub fn add_count_net_match_win()
pub fn add_count_net_match_win()
AddCountNetMatchWin() overload
Sourcepub fn add_count_relay_battle()
pub fn add_count_relay_battle()
AddCountRelayBattle() overload
Sourcepub fn add_count_relay_battle_win()
pub fn add_count_relay_battle_win()
AddCountRelayBattleWin() overload
Sourcepub fn set_challenge_rank(route: impl Into<i32>, level: impl Into<i32>)
pub fn set_challenge_rank(route: impl Into<i32>, level: impl Into<i32>)
SetChallengeRank(i32, i32) overload
Sourcepub fn play_report_add_count_class_change()
pub fn play_report_add_count_class_change()
PlayReportAddCountClassChange() overload
Sourcepub fn play_report_add_count_push_ups_normal()
pub fn play_report_add_count_push_ups_normal()
PlayReportAddCountPushUpsNormal() overload
Sourcepub fn play_report_add_count_push_ups_hard()
pub fn play_report_add_count_push_ups_hard()
PlayReportAddCountPushUpsHard() overload
Sourcepub fn play_report_add_count_push_ups_expert()
pub fn play_report_add_count_push_ups_expert()
PlayReportAddCountPushUpsExpert() overload
Sourcepub fn play_report_add_count_push_ups_muscle()
pub fn play_report_add_count_push_ups_muscle()
PlayReportAddCountPushUpsMuscle() overload
Sourcepub fn play_report_add_count_ads_normal()
pub fn play_report_add_count_ads_normal()
PlayReportAddCountAdsNormal() overload
Sourcepub fn play_report_add_count_ads_hard()
pub fn play_report_add_count_ads_hard()
PlayReportAddCountAdsHard() overload
Sourcepub fn play_report_add_count_ads_expert()
pub fn play_report_add_count_ads_expert()
PlayReportAddCountAdsExpert() overload
Sourcepub fn play_report_add_count_ads_muscle()
pub fn play_report_add_count_ads_muscle()
PlayReportAddCountAdsMuscle() overload
Sourcepub fn play_report_add_count_squat_normal()
pub fn play_report_add_count_squat_normal()
PlayReportAddCountSquatNormal() overload
Sourcepub fn play_report_add_count_squat_hard()
pub fn play_report_add_count_squat_hard()
PlayReportAddCountSquatHard() overload
Sourcepub fn play_report_add_count_squat_expert()
pub fn play_report_add_count_squat_expert()
PlayReportAddCountSquatExpert() overload
Sourcepub fn play_report_add_count_squat_muscle()
pub fn play_report_add_count_squat_muscle()
PlayReportAddCountSquatMuscle() overload
Sourcepub fn play_report_add_count_dragon_ride_normal()
pub fn play_report_add_count_dragon_ride_normal()
PlayReportAddCountDragonRideNormal() overload
Sourcepub fn play_report_add_count_dragon_ride_hard()
pub fn play_report_add_count_dragon_ride_hard()
PlayReportAddCountDragonRideHard() overload
Sourcepub fn play_report_add_count_dragon_ride_expert()
pub fn play_report_add_count_dragon_ride_expert()
PlayReportAddCountDragonRideExpert() overload
Sourcepub fn play_report_add_count_fishing_rod_smoll()
pub fn play_report_add_count_fishing_rod_smoll()
PlayReportAddCountFishingRodSmoll() overload
Sourcepub fn play_report_add_count_fishing_rod_normal()
pub fn play_report_add_count_fishing_rod_normal()
PlayReportAddCountFishingRodNormal() overload
Sourcepub fn play_report_add_count_fishing_rod_all_purpose()
pub fn play_report_add_count_fishing_rod_all_purpose()
PlayReportAddCountFishingRodAllPurpose() overload
Sourcepub fn play_report_add_count_cleaning_form_god(gid: impl Into<Il2CppString>)
pub fn play_report_add_count_cleaning_form_god(gid: impl Into<Il2CppString>)
PlayReportAddCountCleaningFormGod(::unity::Il2CppString) overload
Sourcepub fn play_report_add_count_challenge(route: impl Into<i32>)
pub fn play_report_add_count_challenge(route: impl Into<i32>)
PlayReportAddCountChallenge(i32) overload
Sourcepub fn play_report_add_count_challenge_clear(route: impl Into<i32>)
pub fn play_report_add_count_challenge_clear(route: impl Into<i32>)
PlayReportAddCountChallengeClear(i32) overload
Sourcepub fn play_report_add_count_relay_battle(route: impl Into<i32>)
pub fn play_report_add_count_relay_battle(route: impl Into<i32>)
PlayReportAddCountRelayBattle(i32) overload
Sourcepub fn play_report_add_count_relay_battle_inherit()
pub fn play_report_add_count_relay_battle_inherit()
PlayReportAddCountRelayBattleInherit() overload
Sourcepub fn play_report_add_count_versus_casual()
pub fn play_report_add_count_versus_casual()
PlayReportAddCountVersusCasual() overload
Sourcepub fn play_report_add_count_versus_casual_win()
pub fn play_report_add_count_versus_casual_win()
PlayReportAddCountVersusCasualWin() overload
Sourcepub fn play_report_add_count_versus_casual_lose()
pub fn play_report_add_count_versus_casual_lose()
PlayReportAddCountVersusCasualLose() overload
Sourcepub fn play_report_add_count_versus_ranked()
pub fn play_report_add_count_versus_ranked()
PlayReportAddCountVersusRanked() overload
Sourcepub fn play_report_add_count_versus_ranked_win()
pub fn play_report_add_count_versus_ranked_win()
PlayReportAddCountVersusRankedWin() overload
Sourcepub fn play_report_add_count_versus_ranked_lose()
pub fn play_report_add_count_versus_ranked_lose()
PlayReportAddCountVersusRankedLose() overload
Sourcepub fn play_report_add_count_versus_ranked_defense_win()
pub fn play_report_add_count_versus_ranked_defense_win()
PlayReportAddCountVersusRankedDefenseWin() overload
Sourcepub fn play_report_add_count_versus_ranked_defense_lose()
pub fn play_report_add_count_versus_ranked_defense_lose()
PlayReportAddCountVersusRankedDefenseLose() overload
Sourcepub fn play_report_get_count(kinds: impl Into<AchieveData_Kinds>) -> i32
pub fn play_report_get_count(kinds: impl Into<AchieveData_Kinds>) -> i32
PlayReportGetCount(crate::app::achievedata::AchieveData_Kinds) overload
Sourcepub fn play_report_get_count_cleaning_form_god(
gid: impl Into<Il2CppString>,
) -> i32
pub fn play_report_get_count_cleaning_form_god( gid: impl Into<Il2CppString>, ) -> i32
PlayReportGetCountCleaningFormGod(::unity::Il2CppString) overload
Sourcepub fn try_set_cleard(data: impl Into<AchieveData>) -> bool
pub fn try_set_cleard(data: impl Into<AchieveData>) -> bool
TrySetCleard(crate::app::achievedata::AchieveData) overload
Sourcepub fn is_prohibited() -> bool
pub fn is_prohibited() -> bool
IsProhibited() overload
Sourcepub fn is_valid(flag_name: impl Into<Il2CppString>) -> bool
pub fn is_valid(flag_name: impl Into<Il2CppString>) -> bool
IsValid(::unity::Il2CppString) overload
Sourcepub fn add_count(kind: impl Into<AchieveData_Kinds>, add_value: impl Into<i32>)
pub fn add_count(kind: impl Into<AchieveData_Kinds>, add_value: impl Into<i32>)
AddCount(crate::app::achievedata::AchieveData_Kinds, i32) overload
Sourcepub fn commit_value(kind: impl Into<AchieveData_Kinds>, value: impl Into<i32>)
pub fn commit_value(kind: impl Into<AchieveData_Kinds>, value: impl Into<i32>)
CommitValue(crate::app::achievedata::AchieveData_Kinds, i32) overload
Sourcepub fn get_kind_list(kind: impl Into<AchieveData_Kinds>) -> List_1<AchieveData>
pub fn get_kind_list(kind: impl Into<AchieveData_Kinds>) -> List_1<AchieveData>
GetKindList(crate::app::achievedata::AchieveData_Kinds) overload
Sourcepub fn update_show_queue()
pub fn update_show_queue()
UpdateShowQueue() overload
Sourcepub fn clear_show_queue()
pub fn clear_show_queue()
ClearShowQueue() overload
Sourcepub fn dequeue_show_data() -> AchieveData
pub fn dequeue_show_data() -> AchieveData
DequeueShowData() overload
Source§impl AchieveData
impl AchieveData
pub fn load_method_info() -> &'static MethodInfo
pub fn is_grouping_method_info() -> &'static MethodInfo
pub fn is_count_method_info() -> &'static MethodInfo
pub fn get_aid_method_info() -> &'static MethodInfo
pub fn set_aid_method_info() -> &'static MethodInfo
pub fn get_name_method_info() -> &'static MethodInfo
pub fn set_name_method_info() -> &'static MethodInfo
pub fn get_category_method_info() -> &'static MethodInfo
pub fn set_category_method_info() -> &'static MethodInfo
pub fn get_kind_method_info() -> &'static MethodInfo
pub fn set_kind_method_info() -> &'static MethodInfo
pub fn get_count_method_info() -> &'static MethodInfo
pub fn set_count_method_info() -> &'static MethodInfo
pub fn get_arg_method_info() -> &'static MethodInfo
pub fn set_arg_method_info() -> &'static MethodInfo
pub fn get_count_unit_method_info() -> &'static MethodInfo
pub fn set_count_unit_method_info() -> &'static MethodInfo
pub fn get_kizuna_reward_method_info() -> &'static MethodInfo
pub fn set_kizuna_reward_method_info() -> &'static MethodInfo
pub fn get_chapter_method_info() -> &'static MethodInfo
pub fn set_chapter_method_info() -> &'static MethodInfo
pub fn on_build_method_info() -> &'static MethodInfo
pub fn get_debug_name_method_info() -> &'static MethodInfo
pub fn get_arg_type_method_info() -> &'static MethodInfo
pub fn get_person_method_info() -> &'static MethodInfo
pub fn get_god_method_info() -> &'static MethodInfo
pub fn get_status_method_info() -> &'static MethodInfo
pub fn set_cleared_method_info() -> &'static MethodInfo
pub fn set_showed_method_info() -> &'static MethodInfo
pub fn set_complete_method_info() -> &'static MethodInfo
pub fn is_can_get_method_info() -> &'static MethodInfo
pub fn set_status_method_info() -> &'static MethodInfo
pub fn get_value_method_info() -> &'static MethodInfo
pub fn regist_global_flags_method_info() -> &'static MethodInfo
pub fn get_flag_name_method_info() -> &'static MethodInfo
pub fn get_flag_name_2_method_info() -> &'static MethodInfo
pub fn get_flag_name_3_method_info() -> &'static MethodInfo
pub fn get_count_current_method_info() -> &'static MethodInfo
pub fn get_kind_count_method_info() -> &'static MethodInfo
pub fn set_clear_reliance_method_info() -> &'static MethodInfo
pub fn add_count_reliance_b_method_info() -> &'static MethodInfo
pub fn add_count_reliance_a_method_info() -> &'static MethodInfo
pub fn add_count_reliance_s_method_info() -> &'static MethodInfo
pub fn add_count_sortie_method_info() -> &'static MethodInfo
pub fn add_count_encount_method_info() -> &'static MethodInfo
pub fn add_count_battle_method_info() -> &'static MethodInfo
pub fn add_count_defeat_method_info() -> &'static MethodInfo
pub fn add_count_rod_method_info() -> &'static MethodInfo
pub fn add_count_critical_method_info() -> &'static MethodInfo
pub fn add_count_engage_method_info() -> &'static MethodInfo
pub fn add_count_engage_attack_method_info() -> &'static MethodInfo
pub fn add_count_avoidance_method_info() -> &'static MethodInfo
pub fn add_count_chain_guard_method_info() -> &'static MethodInfo
pub fn add_count_chain_attack_method_info() -> &'static MethodInfo
pub fn set_value_chain_unit_method_info() -> &'static MethodInfo
pub fn add_count_break_method_info() -> &'static MethodInfo
pub fn add_count_smash_method_info() -> &'static MethodInfo
pub fn add_count_mini_game_method_info() -> &'static MethodInfo
pub fn add_count_ring_form_method_info() -> &'static MethodInfo
pub fn add_count_ring_mix_method_info() -> &'static MethodInfo
pub fn add_count_bonds_ring_c_method_info() -> &'static MethodInfo
pub fn add_count_bonds_ring_b_method_info() -> &'static MethodInfo
pub fn add_count_bonds_ring_a_method_info() -> &'static MethodInfo
pub fn add_count_bonds_ring_s_method_info() -> &'static MethodInfo
pub fn add_count_ring_cleaning_method_info() -> &'static MethodInfo
pub fn set_value_investment_filene_method_info() -> &'static MethodInfo
pub fn set_value_investment_brodia_method_info() -> &'static MethodInfo
pub fn set_value_investment_ircion_method_info() -> &'static MethodInfo
pub fn set_value_investment_solum_method_info() -> &'static MethodInfo
pub fn set_clear_investment_all_method_info() -> &'static MethodInfo
pub fn add_count_investment_money_method_info() -> &'static MethodInfo
pub fn add_count_cook_all_method_info() -> &'static MethodInfo
pub fn add_count_cook_g_method_info() -> &'static MethodInfo
pub fn add_count_cook_f_method_info() -> &'static MethodInfo
pub fn add_count_cook_e_method_info() -> &'static MethodInfo
pub fn add_count_cook_d_method_info() -> &'static MethodInfo
pub fn add_count_cook_c_method_info() -> &'static MethodInfo
pub fn add_count_cook_b_method_info() -> &'static MethodInfo
pub fn add_count_cook_a_method_info() -> &'static MethodInfo
pub fn add_count_cook_s_method_info() -> &'static MethodInfo
pub fn add_count_cook_ss_method_info() -> &'static MethodInfo
pub fn add_count_sleep_method_info() -> &'static MethodInfo
pub fn add_count_wake_up_c_method_info() -> &'static MethodInfo
pub fn add_count_wake_up_b_method_info() -> &'static MethodInfo
pub fn add_count_wake_up_a_method_info() -> &'static MethodInfo
pub fn add_count_wake_up_s_method_info() -> &'static MethodInfo
pub fn add_count_unit_battle_method_info() -> &'static MethodInfo
pub fn add_count_unit_battle_win_method_info() -> &'static MethodInfo
pub fn add_count_god_battle_method_info() -> &'static MethodInfo
pub fn add_count_god_battle_win_method_info() -> &'static MethodInfo
pub fn add_count_buy_weapon_method_info() -> &'static MethodInfo
pub fn add_count_buy_sword_method_info() -> &'static MethodInfo
pub fn add_count_buy_lance_method_info() -> &'static MethodInfo
pub fn add_count_buy_axe_method_info() -> &'static MethodInfo
pub fn add_count_buy_bow_method_info() -> &'static MethodInfo
pub fn add_count_buy_knife_method_info() -> &'static MethodInfo
pub fn add_count_buy_magic_method_info() -> &'static MethodInfo
pub fn add_count_buy_fist_method_info() -> &'static MethodInfo
pub fn add_count_sell_weapon_method_info() -> &'static MethodInfo
pub fn add_count_buy_item_method_info() -> &'static MethodInfo
pub fn add_count_sell_item_method_info() -> &'static MethodInfo
pub fn add_count_buy_rod_method_info() -> &'static MethodInfo
pub fn add_count_buy_accessories_method_info() -> &'static MethodInfo
pub fn add_count_change_accessories_method_info() -> &'static MethodInfo
pub fn add_count_forging_method_info() -> &'static MethodInfo
pub fn add_count_forging_sword_method_info() -> &'static MethodInfo
pub fn add_count_forging_lance_method_info() -> &'static MethodInfo
pub fn add_count_forging_axe_method_info() -> &'static MethodInfo
pub fn add_count_forging_bow_method_info() -> &'static MethodInfo
pub fn add_count_forging_knife_method_info() -> &'static MethodInfo
pub fn add_count_forging_magic_method_info() -> &'static MethodInfo
pub fn add_count_forging_fist_method_info() -> &'static MethodInfo
pub fn add_count_engrave_method_info() -> &'static MethodInfo
pub fn set_value_play_time_method_info() -> &'static MethodInfo
pub fn set_clear_chapter_method_info() -> &'static MethodInfo
pub fn add_count_net_match_method_info() -> &'static MethodInfo
pub fn add_count_net_match_win_method_info() -> &'static MethodInfo
pub fn add_count_relay_battle_method_info() -> &'static MethodInfo
pub fn add_count_relay_battle_win_method_info() -> &'static MethodInfo
pub fn set_challenge_rank_method_info() -> &'static MethodInfo
pub fn play_report_add_count_class_change_method_info() -> &'static MethodInfo
pub fn play_report_add_count_push_ups_normal_method_info() -> &'static MethodInfo
pub fn play_report_add_count_push_ups_hard_method_info() -> &'static MethodInfo
pub fn play_report_add_count_push_ups_expert_method_info() -> &'static MethodInfo
pub fn play_report_add_count_push_ups_muscle_method_info() -> &'static MethodInfo
pub fn play_report_add_count_ads_normal_method_info() -> &'static MethodInfo
pub fn play_report_add_count_ads_hard_method_info() -> &'static MethodInfo
pub fn play_report_add_count_ads_expert_method_info() -> &'static MethodInfo
pub fn play_report_add_count_ads_muscle_method_info() -> &'static MethodInfo
pub fn play_report_add_count_squat_normal_method_info() -> &'static MethodInfo
pub fn play_report_add_count_squat_hard_method_info() -> &'static MethodInfo
pub fn play_report_add_count_squat_expert_method_info() -> &'static MethodInfo
pub fn play_report_add_count_squat_muscle_method_info() -> &'static MethodInfo
pub fn play_report_add_count_dragon_ride_normal_method_info() -> &'static MethodInfo
pub fn play_report_add_count_dragon_ride_hard_method_info() -> &'static MethodInfo
pub fn play_report_add_count_dragon_ride_expert_method_info() -> &'static MethodInfo
pub fn play_report_add_count_fishing_rod_smoll_method_info() -> &'static MethodInfo
pub fn play_report_add_count_fishing_rod_normal_method_info() -> &'static MethodInfo
pub fn play_report_add_count_fishing_rod_all_purpose_method_info() -> &'static MethodInfo
pub fn play_report_add_count_cleaning_form_god_method_info() -> &'static MethodInfo
pub fn play_report_add_count_challenge_method_info() -> &'static MethodInfo
pub fn play_report_add_count_challenge_clear_method_info() -> &'static MethodInfo
pub fn play_report_add_count_relay_battle_method_info() -> &'static MethodInfo
pub fn play_report_add_count_relay_battle_inherit_method_info() -> &'static MethodInfo
pub fn play_report_add_count_versus_casual_method_info() -> &'static MethodInfo
pub fn play_report_add_count_versus_casual_win_method_info() -> &'static MethodInfo
pub fn play_report_add_count_versus_casual_lose_method_info() -> &'static MethodInfo
pub fn play_report_add_count_versus_ranked_method_info() -> &'static MethodInfo
pub fn play_report_add_count_versus_ranked_win_method_info() -> &'static MethodInfo
pub fn play_report_add_count_versus_ranked_lose_method_info() -> &'static MethodInfo
pub fn play_report_add_count_versus_ranked_defense_win_method_info() -> &'static MethodInfo
pub fn play_report_add_count_versus_ranked_defense_lose_method_info() -> &'static MethodInfo
pub fn play_report_get_count_method_info() -> &'static MethodInfo
pub fn play_report_get_count_cleaning_form_god_method_info() -> &'static MethodInfo
pub fn try_set_cleard_method_info() -> &'static MethodInfo
pub fn is_prohibited_method_info() -> &'static MethodInfo
pub fn is_valid_method_info() -> &'static MethodInfo
pub fn add_count_method_info() -> &'static MethodInfo
pub fn commit_value_method_info() -> &'static MethodInfo
pub fn get_kind_list_method_info() -> &'static MethodInfo
pub fn update_show_queue_method_info() -> &'static MethodInfo
pub fn clear_show_queue_method_info() -> &'static MethodInfo
pub fn dequeue_show_data_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl AchieveData
impl AchieveData
Sourcepub unsafe fn on_build(this: impl Into<IlInstance>)
pub unsafe fn on_build(this: impl Into<IlInstance>)
Direct (non-virtual) call to AchieveData’s own OnBuild. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_debug_name(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to AchieveData’s own GetDebugName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl AchieveData
impl AchieveData
Trait Implementations§
Source§impl ClassIdentity for AchieveData
impl ClassIdentity for AchieveData
Source§impl Clone for AchieveData
impl Clone for AchieveData
Source§fn clone(&self) -> AchieveData
fn clone(&self) -> AchieveData
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for AchieveData
impl FromIlInstance for AchieveData
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IAchieveData for AchieveData
impl IAchieveData for AchieveData
fn m_flag_name(self) -> Il2CppString
fn set_m_flag_name(self, value: Il2CppString)
Source§impl IStructBase for AchieveData
impl IStructBase for AchieveData
impl Copy for AchieveData
impl IObject for AchieveData
impl IStructData_1<AchieveData> for AchieveData
impl IStructTemplate_1<AchieveData> for AchieveData
Auto Trait Implementations§
impl Freeze for AchieveData
impl RefUnwindSafe for AchieveData
impl !Send for AchieveData
impl !Sync for AchieveData
impl Unpin for AchieveData
impl UnwindSafe for AchieveData
Blanket Implementations§
§impl<T> Any for Twhere
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§impl<T> Borrow<T> for Twhere
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§fn borrow_mut(&mut self) -> &mut T
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§impl<T> Cast for Twhere
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fn is_instance_of<T>(self) -> boolwhere
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§unsafe fn cast<T>(self) -> Twhere
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§impl<T> CloneToUninit for Twhere
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§unsafe fn clone_to_uninit(&self, dest: *mut u8)
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Source§impl<__T> IAchieveDataMethods for __Twhere
__T: IAchieveData,
impl<__T> IAchieveDataMethods for __Twhere
__T: IAchieveData,
Source§fn get_aid(self) -> Il2CppString
fn get_aid(self) -> Il2CppString
get_Aid() overloadSource§fn set_aid(self, value: impl Into<Il2CppString>)
fn set_aid(self, value: impl Into<Il2CppString>)
set_Aid(::unity::Il2CppString) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_Name(::unity::Il2CppString) overloadSource§fn get_category(self) -> AchieveData_Categories
fn get_category(self) -> AchieveData_Categories
get_Category() overloadSource§fn set_category(self, value: impl Into<AchieveData_Categories>)
fn set_category(self, value: impl Into<AchieveData_Categories>)
set_Category(crate::app::achievedata::AchieveData_Categories) overloadSource§fn get_kind(self) -> AchieveData_Kinds
fn get_kind(self) -> AchieveData_Kinds
get_Kind() overloadSource§fn set_kind(self, value: impl Into<AchieveData_Kinds>)
fn set_kind(self, value: impl Into<AchieveData_Kinds>)
set_Kind(crate::app::achievedata::AchieveData_Kinds) overloadSource§fn get_arg(self) -> Il2CppString
fn get_arg(self) -> Il2CppString
get_Arg() overloadSource§fn set_arg(self, value: impl Into<Il2CppString>)
fn set_arg(self, value: impl Into<Il2CppString>)
set_Arg(::unity::Il2CppString) overloadSource§fn get_count_unit(self) -> Il2CppString
fn get_count_unit(self) -> Il2CppString
get_CountUnit() overloadSource§fn set_count_unit(self, value: impl Into<Il2CppString>)
fn set_count_unit(self, value: impl Into<Il2CppString>)
set_CountUnit(::unity::Il2CppString) overloadSource§fn get_kizuna_reward(self) -> i32
fn get_kizuna_reward(self) -> i32
get_KizunaReward() overloadSource§fn set_kizuna_reward(self, value: impl Into<i32>)
fn set_kizuna_reward(self, value: impl Into<i32>)
set_KizunaReward(i32) overloadSource§fn get_chapter(self) -> Il2CppString
fn get_chapter(self) -> Il2CppString
get_Chapter() overloadSource§fn set_chapter(self, value: impl Into<Il2CppString>)
fn set_chapter(self, value: impl Into<Il2CppString>)
set_Chapter(::unity::Il2CppString) overloadSource§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overloadSource§fn get_arg_type(self) -> AchieveData_ArgType
fn get_arg_type(self) -> AchieveData_ArgType
GetArgType() overloadSource§fn get_person(self) -> PersonData
fn get_person(self) -> PersonData
GetPerson() overloadSource§fn get_status(self) -> AchieveData_Status
fn get_status(self) -> AchieveData_Status
GetStatus() overloadSource§fn set_cleared(self) -> bool
fn set_cleared(self) -> bool
SetCleared() overloadSource§fn set_showed(self) -> bool
fn set_showed(self) -> bool
SetShowed() overloadSource§fn set_complete(self) -> bool
fn set_complete(self) -> bool
SetComplete() overloadSource§fn is_can_get(self) -> bool
fn is_can_get(self) -> bool
IsCanGet() overloadSource§fn set_status(self, status: impl Into<AchieveData_Status>)
fn set_status(self, status: impl Into<AchieveData_Status>)
SetStatus(crate::app::achievedata::AchieveData_Status) overloadSource§fn get_count_current(self, footer: impl Into<Il2CppString>) -> i32
fn get_count_current(self, footer: impl Into<Il2CppString>) -> i32
GetCountCurrent(::unity::Il2CppString) overloadSource§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
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Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
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impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
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Source§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
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Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
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Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
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fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
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Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
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Self: Sized,
fn system_collections_i_enumerator_reset(self)where
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Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
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__U: ClassIdentity,
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
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Self: Sized,
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Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
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fn initialize() -> IntPtr
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Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
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self,
sender: Object,
)where
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Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
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T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
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Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
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fn system_collections_i_enumerator_reset(self)where
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Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
Source§fn on_completed(self)
fn on_completed(self)
OnCompleted() overloadSource§fn on_completed_end(self)
fn on_completed_end(self)
OnCompletedEnd() overloadSource§fn on_release(self)
fn on_release(self)
OnRelease() overloadSource§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overload