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IArenaOrderSequence

Trait IArenaOrderSequence 

Source
pub trait IArenaOrderSequence: ISingletonProcInst_1<ArenaOrderSequence> {
Show 18 methods // Provided methods fn m_exp_unit_select_root(self) -> ArenaExpUnitSelectRoot { ... } fn set_m_exp_unit_select_root(self, value: ArenaExpUnitSelectRoot) { ... } fn m_bond_unit_select_root(self) -> ArenaBondUnitSelectRoot { ... } fn set_m_bond_unit_select_root(self, value: ArenaBondUnitSelectRoot) { ... } fn m_bond_emblem_select_root(self) -> ArenaBondGodSelectRoot { ... } fn set_m_bond_emblem_select_root(self, value: ArenaBondGodSelectRoot) { ... } fn m_bond_level_select_root(self) -> ArenaBondLevelSelectRoot { ... } fn set_m_bond_level_select_root(self, value: ArenaBondLevelSelectRoot) { ... } fn m_next_label(self) -> ArenaOrderSequence_Label { ... } fn set_m_next_label(self, value: ArenaOrderSequence_Label) { ... } fn m_is_back_bond_select_emblem(self) -> bool { ... } fn set_m_is_back_bond_select_emblem(self, value: bool) { ... } fn m_arena_objects(self) -> List_1<GameObject> { ... } fn set_m_arena_objects(self, value: List_1<GameObject>) { ... } fn m_god_unit(self) -> GodUnit { ... } fn set_m_god_unit(self, value: GodUnit) { ... } fn m_ring(self) -> UnitRing { ... } fn set_m_ring(self, value: UnitRing) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§