pub struct ArenaOrderSequence(/* private fields */);Expand description
IL2CPP class: App.ArenaOrderSequence
Inherits: SingletonProcInst_1<crate::app::arenaordersequence::ArenaOrderSequence>
Implementations§
Source§impl ArenaOrderSequence
impl ArenaOrderSequence
pub fn base(self) -> SingletonProcInst_1<ArenaOrderSequence>
Source§impl ArenaOrderSequence
impl ArenaOrderSequence
Sourcepub fn is_selectable_god(god: impl Into<GodUnit>, unit: impl Into<Unit>) -> bool
pub fn is_selectable_god(god: impl Into<GodUnit>, unit: impl Into<Unit>) -> bool
IsSelectableGod(crate::app::godunit::GodUnit, crate::app::unit::Unit) overload
Sourcepub fn is_selectable_god_impl(god: impl Into<GodUnit>) -> bool
pub fn is_selectable_god_impl(god: impl Into<GodUnit>) -> bool
IsSelectableGodImpl(crate::app::godunit::GodUnit) overload
Sourcepub fn get_next_level_cap(
unit: impl Into<Unit>,
god: impl Into<GodUnit>,
is_cap_over: impl Into<bool>,
) -> (i32, bool)
pub fn get_next_level_cap( unit: impl Into<Unit>, god: impl Into<GodUnit>, is_cap_over: impl Into<bool>, ) -> (i32, bool)
GetNextLevelCap(crate::app::unit::Unit, crate::app::godunit::GodUnit, bool, *mutbool) overload
Sourcepub fn is_level_cap_talk(unit: impl Into<Unit>, god: impl Into<GodUnit>) -> bool
pub fn is_level_cap_talk(unit: impl Into<Unit>, god: impl Into<GodUnit>) -> bool
IsLevelCapTalk(crate::app::unit::Unit, crate::app::godunit::GodUnit) overload
Sourcepub fn create_bind(super_: impl Into<ProcInst>)
pub fn create_bind(super_: impl Into<ProcInst>)
CreateBind(crate::app::procinst::ProcInst) overload
Source§impl ArenaOrderSequence
impl ArenaOrderSequence
pub fn get_selectable_unit_method_info() -> &'static MethodInfo
pub fn set_selectable_unit_method_info() -> &'static MethodInfo
pub fn get_selectable_god_method_info() -> &'static MethodInfo
pub fn set_selectable_god_method_info() -> &'static MethodInfo
pub fn setup_selectable_god_list_method_info() -> &'static MethodInfo
pub fn is_selectable_god_method_info() -> &'static MethodInfo
pub fn is_selectable_god_impl_method_info() -> &'static MethodInfo
pub fn get_next_level_cap_method_info() -> &'static MethodInfo
pub fn is_level_cap_talk_method_info() -> &'static MethodInfo
pub fn get_is_emblem_battle_method_info() -> &'static MethodInfo
pub fn set_is_emblem_battle_method_info() -> &'static MethodInfo
pub fn get_is_special_battle_method_info() -> &'static MethodInfo
pub fn set_is_special_battle_method_info() -> &'static MethodInfo
pub fn get_training_type_method_info() -> &'static MethodInfo
pub fn set_training_type_method_info() -> &'static MethodInfo
pub fn get_training_unit_method_info() -> &'static MethodInfo
pub fn set_training_unit_method_info() -> &'static MethodInfo
pub fn get_battle_unit_method_info() -> &'static MethodInfo
pub fn set_battle_unit_method_info() -> &'static MethodInfo
pub fn get_battle_emblem_method_info() -> &'static MethodInfo
pub fn set_battle_emblem_method_info() -> &'static MethodInfo
pub fn get_emblem_type_method_info() -> &'static MethodInfo
pub fn set_emblem_type_method_info() -> &'static MethodInfo
pub fn get_bond_exp_method_info() -> &'static MethodInfo
pub fn set_bond_exp_method_info() -> &'static MethodInfo
pub fn get_calculator_method_info() -> &'static MethodInfo
pub fn set_calculator_method_info() -> &'static MethodInfo
pub fn get_sim_calculator_method_info() -> &'static MethodInfo
pub fn set_sim_calculator_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn load_method_info() -> &'static MethodInfo
pub fn unload_method_info() -> &'static MethodInfo
pub fn background_in_method_info() -> &'static MethodInfo
pub fn background_out_method_info() -> &'static MethodInfo
pub fn disp_title_bar_method_info() -> &'static MethodInfo
pub fn create_skill_inheritance_method_info() -> &'static MethodInfo
pub fn setup_random_unit_method_info() -> &'static MethodInfo
pub fn setup_emblem_method_info() -> &'static MethodInfo
pub fn culculate_method_info() -> &'static MethodInfo
pub fn setup_training_method_info() -> &'static MethodInfo
pub fn start_training_method_info() -> &'static MethodInfo
pub fn finish_training_method_info() -> &'static MethodInfo
pub fn set_battle_unit_weapon_method_info() -> &'static MethodInfo
pub fn set_emblem_weapon_method_info() -> &'static MethodInfo
pub fn exit_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for ArenaOrderSequence
impl ClassIdentity for ArenaOrderSequence
Source§impl Clone for ArenaOrderSequence
impl Clone for ArenaOrderSequence
Source§fn clone(&self) -> ArenaOrderSequence
fn clone(&self) -> ArenaOrderSequence
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ArenaOrderSequence
impl FromIlInstance for ArenaOrderSequence
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IArenaOrderSequence for ArenaOrderSequence
impl IArenaOrderSequence for ArenaOrderSequence
fn m_exp_unit_select_root(self) -> ArenaExpUnitSelectRoot
fn set_m_exp_unit_select_root(self, value: ArenaExpUnitSelectRoot)
fn m_bond_unit_select_root(self) -> ArenaBondUnitSelectRoot
fn set_m_bond_unit_select_root(self, value: ArenaBondUnitSelectRoot)
fn m_bond_emblem_select_root(self) -> ArenaBondGodSelectRoot
fn set_m_bond_emblem_select_root(self, value: ArenaBondGodSelectRoot)
fn m_bond_level_select_root(self) -> ArenaBondLevelSelectRoot
fn set_m_bond_level_select_root(self, value: ArenaBondLevelSelectRoot)
fn m_next_label(self) -> ArenaOrderSequence_Label
fn set_m_next_label(self, value: ArenaOrderSequence_Label)
fn m_is_back_bond_select_emblem(self) -> bool
fn set_m_is_back_bond_select_emblem(self, value: bool)
fn m_arena_objects(self) -> List_1<GameObject>
fn set_m_arena_objects(self, value: List_1<GameObject>)
fn m_god_unit(self) -> GodUnit
fn set_m_god_unit(self, value: GodUnit)
fn m_ring(self) -> UnitRing
fn set_m_ring(self, value: UnitRing)
Source§impl IProcInst for ArenaOrderSequence
impl IProcInst for ArenaOrderSequence
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISingletonProcInst_1<ArenaOrderSequence> for ArenaOrderSequence
impl ISingletonProcInst_1<ArenaOrderSequence> for ArenaOrderSequence
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for ArenaOrderSequence
impl IObject for ArenaOrderSequence
Auto Trait Implementations§
impl Freeze for ArenaOrderSequence
impl RefUnwindSafe for ArenaOrderSequence
impl !Send for ArenaOrderSequence
impl !Sync for ArenaOrderSequence
impl Unpin for ArenaOrderSequence
impl UnwindSafe for ArenaOrderSequence
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
Safety Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<__T> IArenaOrderSequenceMethods for __Twhere
__T: IArenaOrderSequence,
impl<__T> IArenaOrderSequenceMethods for __Twhere
__T: IArenaOrderSequence,
Source§fn get_selectable_unit(self) -> List_1<Unit>
fn get_selectable_unit(self) -> List_1<Unit>
get_SelectableUnit() overloadSource§fn set_selectable_unit(self, value: impl Into<List_1<Unit>>)
fn set_selectable_unit(self, value: impl Into<List_1<Unit>>)
set_SelectableUnit(crate::system::collections::generic::list_1::List_1<crate::app::unit::Unit>) overloadSource§fn get_selectable_god(self) -> List_1<ArenaOrderSequence_GodInfo>
fn get_selectable_god(self) -> List_1<ArenaOrderSequence_GodInfo>
get_SelectableGod() overloadSource§fn set_selectable_god(
self,
value: impl Into<List_1<ArenaOrderSequence_GodInfo>>,
)
fn set_selectable_god( self, value: impl Into<List_1<ArenaOrderSequence_GodInfo>>, )
set_SelectableGod(crate::system::collections::generic::list_1::List_1<crate::app::arenaordersequence::ArenaOrderSequence_GodInfo>) overloadSource§fn setup_selectable_god_list(self, unit: impl Into<Unit>)
fn setup_selectable_god_list(self, unit: impl Into<Unit>)
SetupSelectableGodList(crate::app::unit::Unit) overloadSource§fn get_is_emblem_battle(self) -> bool
fn get_is_emblem_battle(self) -> bool
get_IsEmblemBattle() overloadSource§fn set_is_emblem_battle(self, value: impl Into<bool>)
fn set_is_emblem_battle(self, value: impl Into<bool>)
set_IsEmblemBattle(bool) overloadSource§fn get_is_special_battle(self) -> bool
fn get_is_special_battle(self) -> bool
get_IsSpecialBattle() overloadSource§fn set_is_special_battle(self, value: impl Into<bool>)
fn set_is_special_battle(self, value: impl Into<bool>)
set_IsSpecialBattle(bool) overloadSource§fn get_training_type(self) -> ArenaOrderSequence_TrainType
fn get_training_type(self) -> ArenaOrderSequence_TrainType
get_TrainingType() overloadSource§fn set_training_type(self, value: impl Into<ArenaOrderSequence_TrainType>)
fn set_training_type(self, value: impl Into<ArenaOrderSequence_TrainType>)
set_TrainingType(crate::app::arenaordersequence::ArenaOrderSequence_TrainType) overloadSource§fn get_training_unit(self) -> Unit
fn get_training_unit(self) -> Unit
get_TrainingUnit() overloadSource§fn set_training_unit(self, value: impl Into<Unit>)
fn set_training_unit(self, value: impl Into<Unit>)
set_TrainingUnit(crate::app::unit::Unit) overloadSource§fn get_battle_unit(self) -> Unit
fn get_battle_unit(self) -> Unit
get_BattleUnit() overloadSource§fn set_battle_unit(self, value: impl Into<Unit>)
fn set_battle_unit(self, value: impl Into<Unit>)
set_BattleUnit(crate::app::unit::Unit) overloadSource§fn get_battle_emblem(self) -> GodUnit
fn get_battle_emblem(self) -> GodUnit
get_BattleEmblem() overloadSource§fn set_battle_emblem(self, value: impl Into<GodUnit>)
fn set_battle_emblem(self, value: impl Into<GodUnit>)
set_BattleEmblem(crate::app::godunit::GodUnit) overloadSource§fn get_emblem_type(self) -> RingCleaningSequence_GodType
fn get_emblem_type(self) -> RingCleaningSequence_GodType
get_EmblemType() overloadSource§fn set_emblem_type(self, value: impl Into<RingCleaningSequence_GodType>)
fn set_emblem_type(self, value: impl Into<RingCleaningSequence_GodType>)
set_EmblemType(crate::app::ringcleaningsequence::RingCleaningSequence_GodType) overloadSource§fn get_bond_exp(self) -> i32
fn get_bond_exp(self) -> i32
get_BondExp() overloadSource§fn set_bond_exp(self, value: impl Into<i32>)
fn set_bond_exp(self, value: impl Into<i32>)
set_BondExp(i32) overloadSource§fn get_calculator(self) -> BattleCalculator
fn get_calculator(self) -> BattleCalculator
get_Calculator() overloadSource§fn set_calculator(self, value: impl Into<BattleCalculator>)
fn set_calculator(self, value: impl Into<BattleCalculator>)
set_Calculator(crate::app::battlecalculator::BattleCalculator) overloadSource§fn get_sim_calculator(self) -> BattleCalculator
fn get_sim_calculator(self) -> BattleCalculator
get_SimCalculator() overloadSource§fn set_sim_calculator(self, value: impl Into<BattleCalculator>)
fn set_sim_calculator(self, value: impl Into<BattleCalculator>)
set_SimCalculator(crate::app::battlecalculator::BattleCalculator) overloadSource§fn load(self) -> IEnumerator
fn load(self) -> IEnumerator
Load() overloadSource§fn background_in(self)
fn background_in(self)
BackgroundIn() overloadSource§fn background_out(self)
fn background_out(self)
BackgroundOut() overloadSource§fn disp_title_bar(self)
fn disp_title_bar(self)
DispTitleBar() overloadSource§fn create_skill_inheritance(self)
fn create_skill_inheritance(self)
CreateSkillInheritance() overloadCreateTopMenu() overloadCreateExpUnitSelectMenu() overloadDestroyExpUnitSelectMenu() overloadCreateBondUnitSelectMenu() overloadDestroyBondUnitSelectMenu() overloadCreateBondEmblemSelectMenu() overloadDestroyBondEmblemSelectMenu() overloadCreateBondLevelSelectMenu() overloadDestroyBondLevelSelectMenu() overloadSource§fn setup_random_unit(self)
fn setup_random_unit(self)
SetupRandomUnit() overloadSource§fn setup_emblem(
self,
emblem: impl Into<GodUnit>,
type: impl Into<RingCleaningSequence_GodType>,
)
fn setup_emblem( self, emblem: impl Into<GodUnit>, type: impl Into<RingCleaningSequence_GodType>, )
SetupEmblem(crate::app::godunit::GodUnit, crate::app::ringcleaningsequence::RingCleaningSequence_GodType) overloadSource§fn setup_training(self)
fn setup_training(self)
SetupTraining() overloadSource§fn start_training(self)
fn start_training(self)
StartTraining() overloadSource§fn finish_training(self)
fn finish_training(self)
FinishTraining() overloadSource§fn set_battle_unit_weapon(self, unit: impl Into<Unit>)
fn set_battle_unit_weapon(self, unit: impl Into<Unit>)
SetBattleUnitWeapon(crate::app::unit::Unit) overloadSource§fn set_emblem_weapon(
self,
unit: impl Into<Unit>,
emblem: impl Into<GodUnit>,
bond_level: impl Into<i32>,
)
fn set_emblem_weapon( self, unit: impl Into<Unit>, emblem: impl Into<GodUnit>, bond_level: impl Into<i32>, )
SetEmblemWeapon(crate::app::unit::Unit, crate::app::godunit::GodUnit, i32) overloadSource§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
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Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IProcInstMethods for __Twhere
__T: IProcInst,
impl<__T> IProcInstMethods for __Twhere
__T: IProcInst,
Source§fn get_no_desc(self) -> Array<ProcDesc>
fn get_no_desc(self) -> Array<ProcDesc>
GetNoDesc() overloadSource§fn get_coroutine(self) -> Array<ProcDesc>
fn get_coroutine(self) -> Array<ProcDesc>
GetCoroutine() overloadSource§fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_bind(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload