pub trait IBattleRecordSequenceMethods: IBattleRecordSequence {
// Provided methods
fn load_scene(self) { ... }
fn wait_load(self) -> IEnumerator { ... }
fn setup(self) { ... }
fn unload(self) { ... }
fn tick(self) -> IEnumerator { ... }
fn fade_out(self) -> IEnumerator { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn load_scene(self)
fn load_scene(self)
LoadScene() overload
Sourcefn wait_load(self) -> IEnumerator
fn wait_load(self) -> IEnumerator
WaitLoad() overload
Sourcefn tick(self) -> IEnumerator
fn tick(self) -> IEnumerator
Tick() overload
Sourcefn fade_out(self) -> IEnumerator
fn fade_out(self) -> IEnumerator
FadeOut() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IBattleRecordSequence> IBattleRecordSequenceMethods for __T
Available on crate feature
app-battlerecordsequence only.