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IBattleRecordSequenceMethods

Trait IBattleRecordSequenceMethods 

Source
pub trait IBattleRecordSequenceMethods: IBattleRecordSequence {
    // Provided methods
    fn load_scene(self) { ... }
    fn wait_load(self) -> IEnumerator { ... }
    fn setup(self) { ... }
    fn unload(self) { ... }
    fn tick(self) -> IEnumerator { ... }
    fn fade_out(self) -> IEnumerator { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn load_scene(self)

LoadScene() overload

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fn wait_load(self) -> IEnumerator

WaitLoad() overload

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fn setup(self)

Setup() overload

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fn unload(self)

Unload() overload

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fn tick(self) -> IEnumerator

Tick() overload

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fn fade_out(self) -> IEnumerator

FadeOut() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IBattleRecordSequence> IBattleRecordSequenceMethods for __T

Available on crate feature app-battlerecordsequence only.