pub trait IDishAllMenuContent_UnitsHistoryMethods: IDishAllMenuContent_UnitsHistory {
// Provided methods
fn ctor(
self,
game_object: impl Into<GameObject>,
unit_icon0: impl Into<UnitIcon>,
unit_name0: impl Into<TextMeshProUGUI>,
unit_icon1: impl Into<UnitIcon>,
unit_name1: impl Into<TextMeshProUGUI>,
) { ... }
fn show(self, unit_list: impl Into<List_1<Unit>>) { ... }
fn hide(self) { ... }
}Provided Methods§
Sourcefn ctor(
self,
game_object: impl Into<GameObject>,
unit_icon0: impl Into<UnitIcon>,
unit_name0: impl Into<TextMeshProUGUI>,
unit_icon1: impl Into<UnitIcon>,
unit_name1: impl Into<TextMeshProUGUI>,
)
fn ctor( self, game_object: impl Into<GameObject>, unit_icon0: impl Into<UnitIcon>, unit_name0: impl Into<TextMeshProUGUI>, unit_icon1: impl Into<UnitIcon>, unit_name1: impl Into<TextMeshProUGUI>, )
.ctor(crate::unity_engine::gameobject::GameObject, crate::app::uniticon::UnitIcon, crate::tm_pro::textmeshprougui::TextMeshProUGUI, crate::app::uniticon::UnitIcon, crate::tm_pro::textmeshprougui::TextMeshProUGUI) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IDishAllMenuContent_UnitsHistory> IDishAllMenuContent_UnitsHistoryMethods for __T
Available on crate feature
app-cooking_menu-dishallmenucontent only.