pub struct DragonRideEffectManager(/* private fields */);Expand description
IL2CPP class: App.DragonRideEffectManager
Inherits: SingletonClass_1<crate::app::dragonrideeffectmanager::DragonRideEffectManager>
Implementations§
Source§impl DragonRideEffectManager
impl DragonRideEffectManager
pub fn base(self) -> SingletonClass_1<DragonRideEffectManager>
Source§impl DragonRideEffectManager
impl DragonRideEffectManager
pub fn get_normal_method_info() -> &'static MethodInfo
pub fn get_big_method_info() -> &'static MethodInfo
pub fn get_link_method_info() -> &'static MethodInfo
pub fn get_special_method_info() -> &'static MethodInfo
pub fn get_shot_player_method_info() -> &'static MethodInfo
pub fn get_shot_assist_method_info() -> &'static MethodInfo
pub fn get_maximum_assist_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn destruct_method_info() -> &'static MethodInfo
pub fn tick_method_info() -> &'static MethodInfo
pub fn check_reserve_list_condition_method_info() -> &'static MethodInfo
pub fn return_normal_method_info() -> &'static MethodInfo
pub fn return_big_method_info() -> &'static MethodInfo
pub fn return_link_method_info() -> &'static MethodInfo
pub fn return_special_method_info() -> &'static MethodInfo
pub fn return_shot_player_method_info() -> &'static MethodInfo
pub fn return_shot_assist_method_info() -> &'static MethodInfo
pub fn return_maximum_assist_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for DragonRideEffectManager
impl Clone for DragonRideEffectManager
Source§fn clone(&self) -> DragonRideEffectManager
fn clone(&self) -> DragonRideEffectManager
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for DragonRideEffectManager
impl FromIlInstance for DragonRideEffectManager
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IDragonRideEffectManager for DragonRideEffectManager
impl IDragonRideEffectManager for DragonRideEffectManager
fn max_normal_count(self) -> i32
fn set_max_normal_count(self, value: i32)
fn max_other_type_count(self) -> i32
fn set_max_other_type_count(self, value: i32)
fn max_shot_count(self) -> i32
fn set_max_shot_count(self, value: i32)
fn max_maximum_assist_count(self) -> i32
fn set_max_maximum_assist_count(self, value: i32)
fn effectt_root(self) -> Il2CppString
fn set_effectt_root(self, value: Il2CppString)
fn path_target_normal(self) -> Il2CppString
fn set_path_target_normal(self, value: Il2CppString)
fn path_target_big(self) -> Il2CppString
fn set_path_target_big(self, value: Il2CppString)
fn path_target_link(self) -> Il2CppString
fn set_path_target_link(self, value: Il2CppString)
fn path_target_special(self) -> Il2CppString
fn set_path_target_special(self, value: Il2CppString)
fn path_shot_player(self) -> Il2CppString
fn set_path_shot_player(self, value: Il2CppString)
fn path_shot_assist(self) -> Il2CppString
fn set_path_shot_assist(self, value: Il2CppString)
fn path_maximum_assist(self) -> Il2CppString
fn set_path_maximum_assist(self, value: Il2CppString)
fn m_effect_parent(self) -> GameObject
fn set_m_effect_parent(self, value: GameObject)
fn m_normal_reserve(self) -> DragonRideEffectManager_EffectReserver
fn set_m_normal_reserve(self, value: DragonRideEffectManager_EffectReserver)
fn m_big_reserve(self) -> DragonRideEffectManager_EffectReserver
fn set_m_big_reserve(self, value: DragonRideEffectManager_EffectReserver)
fn m_link_reserve(self) -> DragonRideEffectManager_EffectReserver
fn set_m_link_reserve(self, value: DragonRideEffectManager_EffectReserver)
fn m_special_reserve(self) -> DragonRideEffectManager_EffectReserver
fn set_m_special_reserve(self, value: DragonRideEffectManager_EffectReserver)
fn m_shot_p_reserve(self) -> DragonRideEffectManager_EffectReserver
fn set_m_shot_p_reserve(self, value: DragonRideEffectManager_EffectReserver)
fn m_shot_a_reserve(self) -> DragonRideEffectManager_EffectReserver
fn set_m_shot_a_reserve(self, value: DragonRideEffectManager_EffectReserver)
fn m_maximum_reserve(self) -> DragonRideEffectManager_EffectReserver
fn set_m_maximum_reserve(self, value: DragonRideEffectManager_EffectReserver)
Source§impl ISingletonClass_1<DragonRideEffectManager> for DragonRideEffectManager
impl ISingletonClass_1<DragonRideEffectManager> for DragonRideEffectManager
fn m_binder(self) -> BindHolder
fn set_m_binder(self, value: BindHolder)
impl Copy for DragonRideEffectManager
impl IObject for DragonRideEffectManager
Auto Trait Implementations§
impl Freeze for DragonRideEffectManager
impl RefUnwindSafe for DragonRideEffectManager
impl !Send for DragonRideEffectManager
impl !Sync for DragonRideEffectManager
impl Unpin for DragonRideEffectManager
impl UnwindSafe for DragonRideEffectManager
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Source§impl<__T> IDragonRideEffectManagerMethods for __Twhere
__T: IDragonRideEffectManager,
impl<__T> IDragonRideEffectManagerMethods for __Twhere
__T: IDragonRideEffectManager,
Source§fn get_normal(self) -> DragonRideEffectManager_EffectReserver
fn get_normal(self) -> DragonRideEffectManager_EffectReserver
get_Normal() overloadSource§fn get_big(self) -> DragonRideEffectManager_EffectReserver
fn get_big(self) -> DragonRideEffectManager_EffectReserver
get_Big() overloadSource§fn get_link(self) -> DragonRideEffectManager_EffectReserver
fn get_link(self) -> DragonRideEffectManager_EffectReserver
get_Link() overloadSource§fn get_special(self) -> DragonRideEffectManager_EffectReserver
fn get_special(self) -> DragonRideEffectManager_EffectReserver
get_Special() overloadSource§fn get_shot_player(self) -> DragonRideEffectManager_EffectReserver
fn get_shot_player(self) -> DragonRideEffectManager_EffectReserver
get_ShotPlayer() overloadSource§fn get_shot_assist(self) -> DragonRideEffectManager_EffectReserver
fn get_shot_assist(self) -> DragonRideEffectManager_EffectReserver
get_ShotAssist() overloadSource§fn get_maximum_assist(self) -> DragonRideEffectManager_EffectReserver
fn get_maximum_assist(self) -> DragonRideEffectManager_EffectReserver
get_MaximumAssist() overloadSource§fn check_reserve_list_condition(self)
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