pub struct EncountMob(/* private fields */);Expand description
IL2CPP class: App.EncountMob
Inherits: Object
Implementations§
Source§impl EncountMob
impl EncountMob
pub fn version() -> i32
pub fn set_version(value: i32)
Source§impl EncountMob
impl EncountMob
Sourcepub fn try_get_high_job_person(
person: impl Into<PersonData>,
job: impl Into<JobData>,
) -> PersonData
pub fn try_get_high_job_person( person: impl Into<PersonData>, job: impl Into<JobData>, ) -> PersonData
TryGetHighJobPerson(crate::app::persondata::PersonData, crate::app::jobdata::JobData) overload
Source§impl EncountMob
impl EncountMob
pub fn ctor_method_info() -> &'static MethodInfo
pub fn dump_method_info() -> &'static MethodInfo
pub fn appear_method_info() -> &'static MethodInfo
pub fn decide_encount_rare_method_info() -> &'static MethodInfo
pub fn decide_enemy_type_method_info() -> &'static MethodInfo
pub fn get_enemy_rate_method_info() -> &'static MethodInfo
pub fn get_enemy_rate_avarage_method_info() -> &'static MethodInfo
pub fn decide_enemy_num_method_info() -> &'static MethodInfo
pub fn clear_method_info() -> &'static MethodInfo
pub fn set_random_encount_job_method_info() -> &'static MethodInfo
pub fn get_encount_job_method_info() -> &'static MethodInfo
pub fn get_leader_job_method_info() -> &'static MethodInfo
pub fn get_encount_person_method_info() -> &'static MethodInfo
pub fn get_leader_person_method_info() -> &'static MethodInfo
pub fn get_icon_person_method_info() -> &'static MethodInfo
pub fn get_rare_count_method_info() -> &'static MethodInfo
pub fn try_get_high_job_person_method_info() -> &'static MethodInfo
pub fn serialize_method_info() -> &'static MethodInfo
pub fn deserialize_method_info() -> &'static MethodInfo
pub fn correct_method_info() -> &'static MethodInfo
pub fn get_rank_method_info() -> &'static MethodInfo
pub fn set_rank_method_info() -> &'static MethodInfo
pub fn get_leader_rank_method_info() -> &'static MethodInfo
pub fn get_cycle_method_info() -> &'static MethodInfo
pub fn set_cycle_method_info() -> &'static MethodInfo
pub fn get_player_dispos_method_info() -> &'static MethodInfo
pub fn set_player_dispos_method_info() -> &'static MethodInfo
pub fn get_enemy_dispos_method_info() -> &'static MethodInfo
pub fn set_enemy_dispos_method_info() -> &'static MethodInfo
pub fn get_seed_method_info() -> &'static MethodInfo
pub fn get_rare_type_method_info() -> &'static MethodInfo
pub fn set_exp_rare_count_method_info() -> &'static MethodInfo
pub fn set_gold_rare_count_method_info() -> &'static MethodInfo
pub fn get_leader_gender_method_info() -> &'static MethodInfo
pub fn set_leader_gender_method_info() -> &'static MethodInfo
Source§impl EncountMob
impl EncountMob
Trait Implementations§
Source§impl ClassIdentity for EncountMob
impl ClassIdentity for EncountMob
Source§impl Clone for EncountMob
impl Clone for EncountMob
Source§fn clone(&self) -> EncountMob
fn clone(&self) -> EncountMob
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for EncountMob
impl FromIlInstance for EncountMob
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IEncountMob for EncountMob
impl IEncountMob for EncountMob
fn m_e_jid(self) -> Il2CppString
fn set_m_e_jid(self, value: Il2CppString)
fn m_type(self) -> GmapSpot_EncountPersonType
fn set_m_type(self, value: GmapSpot_EncountPersonType)
fn m_rank(self) -> u8
fn set_m_rank(self, value: u8)
fn m_cycle(self) -> u8
fn set_m_cycle(self, value: u8)
fn m_player_dispos(self) -> u8
fn set_m_player_dispos(self, value: u8)
fn m_enemy_dispos(self) -> u8
fn set_m_enemy_dispos(self, value: u8)
fn m_seed(self) -> RandomSeed
fn set_m_seed(self, value: RandomSeed)
fn m_rare_type(self) -> EncountUnitData_RareType
fn set_m_rare_type(self, value: EncountUnitData_RareType)
fn m_exp_rare_count(self) -> u8
fn set_m_exp_rare_count(self, value: u8)
fn m_gold_rare_count(self) -> u8
fn set_m_gold_rare_count(self, value: u8)
fn m_leader_jid(self) -> Il2CppString
fn set_m_leader_jid(self, value: Il2CppString)
fn m_leader_gender(self) -> u8
fn set_m_leader_gender(self, value: u8)
impl Copy for EncountMob
impl IObject for EncountMob
Auto Trait Implementations§
impl Freeze for EncountMob
impl RefUnwindSafe for EncountMob
impl !Send for EncountMob
impl !Sync for EncountMob
impl Unpin for EncountMob
impl UnwindSafe for EncountMob
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Source§impl<__T> IEncountMobMethods for __Twhere
__T: IEncountMob,
impl<__T> IEncountMobMethods for __Twhere
__T: IEncountMob,
Source§fn dump(self) -> Il2CppString
fn dump(self) -> Il2CppString
Dump() overloadSource§fn appear(
self,
type: impl Into<GmapSpot_EncountPersonType>,
rank: impl Into<i32>,
ejid: impl Into<Il2CppString>,
spot_id: impl Into<Il2CppString>,
)
fn appear( self, type: impl Into<GmapSpot_EncountPersonType>, rank: impl Into<i32>, ejid: impl Into<Il2CppString>, spot_id: impl Into<Il2CppString>, )
Appear(crate::app::gmapspot::GmapSpot_EncountPersonType, i32, ::unity::Il2CppString, ::unity::Il2CppString) overloadSource§fn decide_encount_rare(
self,
spot_id: impl Into<Il2CppString>,
) -> (bool, EncountUnitData_RareType, i32)
fn decide_encount_rare( self, spot_id: impl Into<Il2CppString>, ) -> (bool, EncountUnitData_RareType, i32)
DecideEncountRare(::unity::Il2CppString, *mutcrate::app::encountunitdata::EncountUnitData_RareType, *muti32) overloadSource§fn decide_enemy_type(
self,
nation_name: impl Into<Il2CppString>,
) -> EncountUnitData_RareType
fn decide_enemy_type( self, nation_name: impl Into<Il2CppString>, ) -> EncountUnitData_RareType
DecideEnemyType(::unity::Il2CppString) overloadSource§fn get_enemy_rate(
self,
nation_name: impl Into<Il2CppString>,
rare_type: impl Into<EncountUnitData_RareType>,
) -> i32
fn get_enemy_rate( self, nation_name: impl Into<Il2CppString>, rare_type: impl Into<EncountUnitData_RareType>, ) -> i32
GetEnemyRate(::unity::Il2CppString, crate::app::encountunitdata::EncountUnitData_RareType) overloadSource§fn get_enemy_rate_avarage(
self,
rare_type: impl Into<EncountUnitData_RareType>,
) -> i32
fn get_enemy_rate_avarage( self, rare_type: impl Into<EncountUnitData_RareType>, ) -> i32
GetEnemyRateAvarage(crate::app::encountunitdata::EncountUnitData_RareType) overloadSource§fn decide_enemy_num(self, nation_level: impl Into<i32>) -> i32
fn decide_enemy_num(self, nation_level: impl Into<i32>) -> i32
DecideEnemyNum(i32) overloadSource§fn set_random_encount_job(self, ejid: impl Into<Il2CppString>)
fn set_random_encount_job(self, ejid: impl Into<Il2CppString>)
SetRandomEncountJob(::unity::Il2CppString) overloadSource§fn get_encount_job(
self,
random: impl Into<Random_2>,
level: impl Into<i32>,
is_leader: impl Into<bool>,
is_ignore_mage_cannon: impl Into<bool>,
) -> JobData
fn get_encount_job( self, random: impl Into<Random_2>, level: impl Into<i32>, is_leader: impl Into<bool>, is_ignore_mage_cannon: impl Into<bool>, ) -> JobData
GetEncountJob(crate::app::random_2::Random_2, i32, bool, bool) overloadSource§fn get_leader_job(self) -> JobData
fn get_leader_job(self) -> JobData
GetLeaderJob() overloadSource§fn get_encount_person(
self,
random: impl Into<Random_2>,
job: impl Into<JobData>,
unit_rare_type: impl Into<EncountUnitData_RareType>,
) -> PersonData
fn get_encount_person( self, random: impl Into<Random_2>, job: impl Into<JobData>, unit_rare_type: impl Into<EncountUnitData_RareType>, ) -> PersonData
GetEncountPerson(crate::app::random_2::Random_2, crate::app::jobdata::JobData, crate::app::encountunitdata::EncountUnitData_RareType) overloadSource§fn get_leader_person(
self,
unit_rare_type: impl Into<EncountUnitData_RareType>,
) -> PersonData
fn get_leader_person( self, unit_rare_type: impl Into<EncountUnitData_RareType>, ) -> PersonData
GetLeaderPerson(crate::app::encountunitdata::EncountUnitData_RareType) overloadSource§fn get_icon_person(self) -> PersonData
fn get_icon_person(self) -> PersonData
GetIconPerson() overloadSource§fn get_rare_count(self) -> i32
fn get_rare_count(self) -> i32
GetRareCount() overloadSource§fn serialize(self, stream: impl Into<Stream_2>)
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Deserialize(crate::app::stream_2::Stream_2) overloadSource§fn get_leader_rank(self) -> i32
fn get_leader_rank(self) -> i32
get_LeaderRank() overloadSource§fn get_player_dispos(self) -> i32
fn get_player_dispos(self) -> i32
get_PlayerDispos() overloadSource§fn set_player_dispos(self, value: impl Into<i32>)
fn set_player_dispos(self, value: impl Into<i32>)
set_PlayerDispos(i32) overloadSource§fn get_enemy_dispos(self) -> i32
fn get_enemy_dispos(self) -> i32
get_EnemyDispos() overloadSource§fn set_enemy_dispos(self, value: impl Into<i32>)
fn set_enemy_dispos(self, value: impl Into<i32>)
set_EnemyDispos(i32) overloadSource§fn get_seed(self) -> RandomSeed
fn get_seed(self) -> RandomSeed
get_Seed() overloadSource§fn get_rare_type(self) -> EncountUnitData_RareType
fn get_rare_type(self) -> EncountUnitData_RareType
get_RareType() overloadSource§fn set_exp_rare_count(self, value: impl Into<i32>)
fn set_exp_rare_count(self, value: impl Into<i32>)
set_ExpRareCount(i32) overloadSource§fn set_gold_rare_count(self, value: impl Into<i32>)
fn set_gold_rare_count(self, value: impl Into<i32>)
set_GoldRareCount(i32) overloadSource§fn get_leader_gender(self) -> Gender
fn get_leader_gender(self) -> Gender
get_LeaderGender() overloadSource§fn set_leader_gender(self, value: impl Into<Gender>)
fn set_leader_gender(self, value: impl Into<Gender>)
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) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload