pub trait IFishingGameSequence_RippleMethods: IFishingGameSequence_Ripple {
// Provided methods
fn ctor(self) { ... }
fn init(
self,
pos: impl Into<Vector3>,
size: impl Into<List_1<i32>>,
base_height: impl Into<f32>,
base_interval: impl Into<f32>,
add_range: impl Into<f32>,
) { ... }
fn update(self) { ... }
fn destroy_obj_soon(self) { ... }
}Provided Methods§
Sourcefn init(
self,
pos: impl Into<Vector3>,
size: impl Into<List_1<i32>>,
base_height: impl Into<f32>,
base_interval: impl Into<f32>,
add_range: impl Into<f32>,
)
fn init( self, pos: impl Into<Vector3>, size: impl Into<List_1<i32>>, base_height: impl Into<f32>, base_interval: impl Into<f32>, add_range: impl Into<f32>, )
Init(crate::unity_engine::vector3::Vector3, crate::system::collections::generic::list_1::List_1<i32>, f32, f32, f32) overload
Sourcefn destroy_obj_soon(self)
fn destroy_obj_soon(self)
DestroyObjSoon() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IFishingGameSequence_Ripple> IFishingGameSequence_RippleMethods for __T
Available on crate feature
app-fishinggamesequence only.