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IFishingGameSequence_RippleMethods

Trait IFishingGameSequence_RippleMethods 

Source
pub trait IFishingGameSequence_RippleMethods: IFishingGameSequence_Ripple {
    // Provided methods
    fn ctor(self) { ... }
    fn init(
        self,
        pos: impl Into<Vector3>,
        size: impl Into<List_1<i32>>,
        base_height: impl Into<f32>,
        base_interval: impl Into<f32>,
        add_range: impl Into<f32>,
    ) { ... }
    fn update(self) { ... }
    fn destroy_obj_soon(self) { ... }
}

Provided Methods§

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fn ctor(self)

.ctor() overload

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fn init( self, pos: impl Into<Vector3>, size: impl Into<List_1<i32>>, base_height: impl Into<f32>, base_interval: impl Into<f32>, add_range: impl Into<f32>, )

Init(crate::unity_engine::vector3::Vector3, crate::system::collections::generic::list_1::List_1<i32>, f32, f32, f32) overload

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fn update(self)

Update() overload

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fn destroy_obj_soon(self)

DestroyObjSoon() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IFishingGameSequence_Ripple> IFishingGameSequence_RippleMethods for __T

Available on crate feature app-fishinggamesequence only.