pub struct GameVariable(/* private fields */);Expand description
IL2CPP class: App.GameVariable
Inherits: Object
Implementations§
Source§impl GameVariable
impl GameVariable
pub fn type_number() -> u8
pub fn set_type_number(value: u8)
pub fn type_string() -> u8
pub fn set_type_string(value: u8)
pub fn version() -> i32
pub fn set_version(value: i32)
pub fn version_for_online() -> i32
pub fn set_version_for_online(value: i32)
Source§impl GameVariable
impl GameVariable
Sourcepub fn is_local(key: impl Into<Il2CppString>) -> bool
pub fn is_local(key: impl Into<Il2CppString>) -> bool
IsLocal(::unity::Il2CppString) overload
Sourcepub fn is_chapter(key: impl Into<Il2CppString>) -> bool
pub fn is_chapter(key: impl Into<Il2CppString>) -> bool
IsChapter(::unity::Il2CppString) overload
Sourcepub fn is_hub(key: impl Into<Il2CppString>) -> bool
pub fn is_hub(key: impl Into<Il2CppString>) -> bool
IsHub(::unity::Il2CppString) overload
Sourcepub fn is_global(key: impl Into<Il2CppString>) -> bool
pub fn is_global(key: impl Into<Il2CppString>) -> bool
IsGlobal(::unity::Il2CppString) overload
Source§impl GameVariable
impl GameVariable
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_count_method_info() -> &'static MethodInfo
pub fn get_capacity_method_info() -> &'static MethodInfo
pub fn can_rwind_method_info() -> &'static MethodInfo
pub fn entry_method_info() -> &'static MethodInfo
pub fn entry_2_method_info() -> &'static MethodInfo
pub fn entry_no_rewind_method_info() -> &'static MethodInfo
pub fn entry_no_rewind_2_method_info() -> &'static MethodInfo
pub fn entry_impl_method_info() -> &'static MethodInfo
pub fn remove_method_info() -> &'static MethodInfo
pub fn remove_impl_method_info() -> &'static MethodInfo
pub fn get_method_info() -> &'static MethodInfo
pub fn is_string_method_info() -> &'static MethodInfo
pub fn get_number_method_info() -> &'static MethodInfo
pub fn get_bool_method_info() -> &'static MethodInfo
pub fn try_get_bool_method_info() -> &'static MethodInfo
pub fn get_string_method_info() -> &'static MethodInfo
pub fn try_get_method_info() -> &'static MethodInfo
pub fn try_get_2_method_info() -> &'static MethodInfo
pub fn set_method_info() -> &'static MethodInfo
pub fn set_2_method_info() -> &'static MethodInfo
pub fn set_3_method_info() -> &'static MethodInfo
pub fn set_number_method_info() -> &'static MethodInfo
pub fn set_string_method_info() -> &'static MethodInfo
pub fn add_method_info() -> &'static MethodInfo
pub fn clear_all_method_info() -> &'static MethodInfo
pub fn clear_local_method_info() -> &'static MethodInfo
pub fn clear_chapter_method_info() -> &'static MethodInfo
pub fn clear_hub_method_info() -> &'static MethodInfo
pub fn clear_starts_with_method_info() -> &'static MethodInfo
pub fn find_starts_with_method_info() -> &'static MethodInfo
pub fn clear_keys_method_info() -> &'static MethodInfo
pub fn is_exist_method_info() -> &'static MethodInfo
pub fn is_local_method_info() -> &'static MethodInfo
pub fn is_chapter_method_info() -> &'static MethodInfo
pub fn is_hub_method_info() -> &'static MethodInfo
pub fn is_global_method_info() -> &'static MethodInfo
pub fn serialize_method_info() -> &'static MethodInfo
pub fn deserialize_method_info() -> &'static MethodInfo
pub fn serialize_key_value_method_info() -> &'static MethodInfo
pub fn deserialize_key_value_method_info() -> &'static MethodInfo
pub fn serialize_for_online_method_info() -> &'static MethodInfo
pub fn deserialize_for_online_method_info() -> &'static MethodInfo
pub fn find_keys_method_info() -> &'static MethodInfo
pub fn get_name_method_info() -> &'static MethodInfo
Source§impl GameVariable
impl GameVariable
Trait Implementations§
Source§impl ClassIdentity for GameVariable
impl ClassIdentity for GameVariable
Source§impl Clone for GameVariable
impl Clone for GameVariable
Source§fn clone(&self) -> GameVariable
fn clone(&self) -> GameVariable
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for GameVariable
impl FromIlInstance for GameVariable
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IGameVariable for GameVariable
impl IGameVariable for GameVariable
fn m_capacity(self) -> i32
fn set_m_capacity(self, value: i32)
fn m_dictionary(self) -> Dictionary_2<Il2CppString, GameVariable_Value>
fn set_m_dictionary(self, value: Dictionary_2<Il2CppString, GameVariable_Value>)
fn m_rewindable(self) -> HashSet_1<Il2CppString>
fn set_m_rewindable(self, value: HashSet_1<Il2CppString>)
fn m_monitors(self) -> List_1<Il2CppString>
fn set_m_monitors(self, value: List_1<Il2CppString>)
impl Copy for GameVariable
impl IObject for GameVariable
Auto Trait Implementations§
impl Freeze for GameVariable
impl RefUnwindSafe for GameVariable
impl !Send for GameVariable
impl !Sync for GameVariable
impl Unpin for GameVariable
impl UnwindSafe for GameVariable
Blanket Implementations§
§impl<T> Any for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload