pub struct GmapSequence(/* private fields */);Expand description
IL2CPP class: App.GmapSequence
Inherits: ProcSceneSequence_1<crate::app::gmapsequence::GmapSequence>
Implementations§
Source§impl GmapSequence
impl GmapSequence
pub fn base(self) -> ProcSceneSequence_1<GmapSequence>
Source§impl GmapSequence
impl GmapSequence
pub fn path_length_main_to_god() -> f32
pub fn set_path_length_main_to_god(value: f32)
pub fn path_length_god_to_main() -> f32
pub fn set_path_length_god_to_main(value: f32)
Source§impl GmapSequence
impl GmapSequence
Sourcepub fn get_is_move_fast() -> bool
pub fn get_is_move_fast() -> bool
get_IsMoveFast() overload
Sourcepub fn set_is_move_fast(value: impl Into<bool>)
pub fn set_is_move_fast(value: impl Into<bool>)
set_IsMoveFast(bool) overload
Sourcepub fn is_reverse_stick_l(move: impl Into<Vector3>) -> bool
pub fn is_reverse_stick_l(move: impl Into<Vector3>) -> bool
IsReverseStickL(crate::unity_engine::vector3::Vector3) overload
Sourcepub fn is_check_dispos() -> bool
pub fn is_check_dispos() -> bool
IsCheckDispos() overload
Sourcepub fn show_dialog_opened_m026_spot(super_: impl Into<ProcInst>)
pub fn show_dialog_opened_m026_spot(super_: impl Into<ProcInst>)
ShowDialogOpenedM026Spot(crate::app::procinst::ProcInst) overload
Sourcepub fn create_bind(super_: impl Into<ProcInst>)
pub fn create_bind(super_: impl Into<ProcInst>)
CreateBind(crate::app::procinst::ProcInst) overload
Source§impl GmapSequence
impl GmapSequence
pub fn get_loading_mode_method_info() -> &'static MethodInfo
pub fn get_now_spot_method_info() -> &'static MethodInfo
pub fn set_now_spot_method_info() -> &'static MethodInfo
pub fn get_gmap_spot_id_from_data_method_info() -> &'static MethodInfo
pub fn set_gmap_spot_id_from_data_method_info() -> &'static MethodInfo
pub fn get_is_move_fast_method_info() -> &'static MethodInfo
pub fn set_is_move_fast_method_info() -> &'static MethodInfo
pub fn on_create_method_info() -> &'static MethodInfo
pub fn on_dispose_method_info() -> &'static MethodInfo
pub fn on_shutdown_method_info() -> &'static MethodInfo
pub fn persistent_tick_method_info() -> &'static MethodInfo
pub fn branch_start_method_info() -> &'static MethodInfo
pub fn load_script_method_info() -> &'static MethodInfo
pub fn unload_script_method_info() -> &'static MethodInfo
pub fn unload_resources_method_info() -> &'static MethodInfo
pub fn final_method_info() -> &'static MethodInfo
pub fn init_method_info() -> &'static MethodInfo
pub fn load_actor_method_info() -> &'static MethodInfo
pub fn unload_unit_method_info() -> &'static MethodInfo
pub fn load_resources_method_info() -> &'static MethodInfo
pub fn is_loading_resources_method_info() -> &'static MethodInfo
pub fn create_object_from_prefab_method_info() -> &'static MethodInfo
pub fn attach_spot_models_method_info() -> &'static MethodInfo
pub fn set_player_and_camera_method_info() -> &'static MethodInfo
pub fn set_player_and_camera_main_from_god_dlc_method_info() -> &'static MethodInfo
pub fn set_player_and_camera_god_dlc_from_main_method_info() -> &'static MethodInfo
pub fn set_state_m017_method_info() -> &'static MethodInfo
pub fn check_appear_path_method_info() -> &'static MethodInfo
pub fn appear_path_tick_method_info() -> &'static MethodInfo
pub fn wait_camera_move_method_info() -> &'static MethodInfo
pub fn wait_camera_move_strictly_method_info() -> &'static MethodInfo
pub fn set_player_spot_method_info() -> &'static MethodInfo
pub fn init_tick_method_info() -> &'static MethodInfo
pub fn gmap_help_event_method_info() -> &'static MethodInfo
pub fn tick_method_info() -> &'static MethodInfo
pub fn move_start_method_info() -> &'static MethodInfo
pub fn start_move_newest_spot_method_info() -> &'static MethodInfo
pub fn start_move_spot_for_auto_play_method_info() -> &'static MethodInfo
pub fn start_move_target_spot_method_info() -> &'static MethodInfo
pub fn is_auto_move_mode_method_info() -> &'static MethodInfo
pub fn try_stop_auto_mode_method_info() -> &'static MethodInfo
pub fn end_auto_mode_method_info() -> &'static MethodInfo
pub fn enter_chapter_method_info() -> &'static MethodInfo
pub fn enter_encount_method_info() -> &'static MethodInfo
pub fn enter_recollection_method_info() -> &'static MethodInfo
pub fn init_moving_method_info() -> &'static MethodInfo
pub fn moving_method_info() -> &'static MethodInfo
pub fn end_moving_method_info() -> &'static MethodInfo
pub fn get_move_speed_method_info() -> &'static MethodInfo
pub fn adjust_player_unit_method_info() -> &'static MethodInfo
pub fn auto_move_next_method_info() -> &'static MethodInfo
pub fn enter_from_dlc_god_method_info() -> &'static MethodInfo
pub fn move_from_dlc_god_method_info() -> &'static MethodInfo
pub fn move_end_from_dlc_god_method_info() -> &'static MethodInfo
pub fn moving_fade_method_info() -> &'static MethodInfo
pub fn play_bgm_method_info() -> &'static MethodInfo
pub fn stop_bgm_method_info() -> &'static MethodInfo
pub fn pause_bgm_method_info() -> &'static MethodInfo
pub fn resume_bgm_method_info() -> &'static MethodInfo
pub fn key_help_hide_method_info() -> &'static MethodInfo
pub fn key_help_show_method_info() -> &'static MethodInfo
pub fn save_data_load_method_info() -> &'static MethodInfo
pub fn save_data_load_result_method_info() -> &'static MethodInfo
pub fn save_data_release_method_info() -> &'static MethodInfo
pub fn save_data_normalize_method_info() -> &'static MethodInfo
pub fn get_version_method_info() -> &'static MethodInfo
pub fn on_serialize_method_info() -> &'static MethodInfo
pub fn on_deserialize_method_info() -> &'static MethodInfo
pub fn is_reverse_stick_l_method_info() -> &'static MethodInfo
pub fn is_check_dispos_method_info() -> &'static MethodInfo
pub fn show_dialog_opened_m026_spot_method_info() -> &'static MethodInfo
pub fn is_play_appear_encount_sound_method_info() -> &'static MethodInfo
pub fn camera_tracking_on_method_info() -> &'static MethodInfo
pub fn camera_tracking_off_method_info() -> &'static MethodInfo
pub fn set_up_encount_info_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl GmapSequence
impl GmapSequence
Sourcepub unsafe fn get_loading_mode(
this: impl Into<IlInstance>,
) -> LoadingManager_Modes
pub unsafe fn get_loading_mode( this: impl Into<IlInstance>, ) -> LoadingManager_Modes
Direct (non-virtual) call to GmapSequence’s own get_LoadingMode. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_create(this: impl Into<IlInstance>)
pub unsafe fn on_create(this: impl Into<IlInstance>)
Direct (non-virtual) call to GmapSequence’s own OnCreate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_dispose(this: impl Into<IlInstance>)
pub unsafe fn on_dispose(this: impl Into<IlInstance>)
Direct (non-virtual) call to GmapSequence’s own OnDispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_shutdown(this: impl Into<IlInstance>)
pub unsafe fn on_shutdown(this: impl Into<IlInstance>)
Direct (non-virtual) call to GmapSequence’s own OnShutdown. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_version(this: impl Into<IlInstance>) -> i32
pub unsafe fn get_version(this: impl Into<IlInstance>) -> i32
Direct (non-virtual) call to GmapSequence’s own get_Version. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_serialize(this: impl Into<IlInstance>, stream: Stream_2)
pub unsafe fn on_serialize(this: impl Into<IlInstance>, stream: Stream_2)
Direct (non-virtual) call to GmapSequence’s own OnSerialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_deserialize(
this: impl Into<IlInstance>,
stream: Stream_2,
version: i32,
)
pub unsafe fn on_deserialize( this: impl Into<IlInstance>, stream: Stream_2, version: i32, )
Direct (non-virtual) call to GmapSequence’s own OnDeserialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl GmapSequence
impl GmapSequence
Trait Implementations§
Source§impl ClassIdentity for GmapSequence
impl ClassIdentity for GmapSequence
Source§impl Clone for GmapSequence
impl Clone for GmapSequence
Source§fn clone(&self) -> GmapSequence
fn clone(&self) -> GmapSequence
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for GmapSequence
impl FromIlInstance for GmapSequence
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IGmapSequence for GmapSequence
impl IGmapSequence for GmapSequence
fn m_now_spot(self) -> GmapSpot
fn set_m_now_spot(self, value: GmapSpot)
fn m_changing_spot(self) -> GmapSpot
fn set_m_changing_spot(self, value: GmapSpot)
fn m_changing_path(self) -> GameObject
fn set_m_changing_path(self, value: GameObject)
fn m_dispos_spot(self) -> GmapSpot
fn set_m_dispos_spot(self, value: GmapSpot)
fn m_gmap_camera(self) -> GmapCamera
fn set_m_gmap_camera(self, value: GmapCamera)
fn m_path_controller(self) -> GmapCinemachineController
fn set_m_path_controller(self, value: GmapCinemachineController)
fn m_virtual_sphere(self) -> GameObject
fn set_m_virtual_sphere(self, value: GameObject)
fn m_whole_map(self) -> GmapWholeMapController
fn set_m_whole_map(self, value: GmapWholeMapController)
fn m_map_info(self) -> GmapMapInfoContent
fn set_m_map_info(self, value: GmapMapInfoContent)
fn m_encount_icon_root(self) -> EncountIconRoot
fn set_m_encount_icon_root(self, value: EncountIconRoot)
fn m_is_move_forward(self) -> bool
fn set_m_is_move_forward(self, value: bool)
fn m_next_spot(self) -> GmapSpot
fn set_m_next_spot(self, value: GmapSpot)
fn m_prev_spot(self) -> GmapSpot
fn set_m_prev_spot(self, value: GmapSpot)
fn m_paths(self) -> GameObject
fn set_m_paths(self, value: GameObject)
fn m_path_collection(self) -> GmapPathCollection
fn set_m_path_collection(self, value: GmapPathCollection)
fn m_auto_move_routes(self) -> List_1<GmapSpot>
fn set_m_auto_move_routes(self, value: List_1<GmapSpot>)
fn m_appeared_spot_list(self) -> List_1<GmapSpot>
fn set_m_appeared_spot_list(self, value: List_1<GmapSpot>)
fn m_is_appeared_encount(self) -> bool
fn set_m_is_appeared_encount(self, value: bool)
fn m_effect_parent(self) -> GameObject
fn set_m_effect_parent(self, value: GameObject)
fn appear_line_effect_path(self) -> Il2CppString
fn set_appear_line_effect_path(self, value: Il2CppString)
fn appear_symbol_effect_path(self) -> Il2CppString
fn set_appear_symbol_effect_path(self, value: Il2CppString)
fn appear_spot_effect_path(self) -> Il2CppString
fn set_appear_spot_effect_path(self, value: Il2CppString)
fn m_appear_line_effect(self) -> GameObject
fn set_m_appear_line_effect(self, value: GameObject)
fn m_is_initialized(self) -> bool
fn set_m_is_initialized(self, value: bool)
fn m_is_skipping(self) -> bool
fn set_m_is_skipping(self, value: bool)
fn m_cinema_scope(self) -> GmapCinemaScope
fn set_m_cinema_scope(self, value: GmapCinemaScope)
fn m_dlc_path_handle(self) -> TResourceHandle_1<GameObject>
fn set_m_dlc_path_handle(self, value: TResourceHandle_1<GameObject>)
fn m_dlc_spot_handle(self) -> TResourceHandle_1<GameObject>
fn set_m_dlc_spot_handle(self, value: TResourceHandle_1<GameObject>)
fn m_dlc_path(self) -> GameObject
fn set_m_dlc_path(self, value: GameObject)
fn m_dlc_spot(self) -> GameObject
fn set_m_dlc_spot(self, value: GameObject)
fn m_is_encount_appear_of_main(self) -> bool
fn set_m_is_encount_appear_of_main(self, value: bool)
fn m_is_encount_appear_of_god(self) -> bool
fn set_m_is_encount_appear_of_god(self, value: bool)
fn m_is_encount_appear_of_evil(self) -> bool
fn set_m_is_encount_appear_of_evil(self, value: bool)
fn m_g002_symbol_path(self) -> Il2CppString
fn set_m_g002_symbol_path(self, value: Il2CppString)
fn m_g004_symbol_path(self) -> Il2CppString
fn set_m_g004_symbol_path(self, value: Il2CppString)
fn m_g005_symbol_path(self) -> Il2CppString
fn set_m_g005_symbol_path(self, value: Il2CppString)
fn m_g003_symbol_path(self) -> Il2CppString
fn set_m_g003_symbol_path(self, value: Il2CppString)
fn m_g006_symbol_path(self) -> Il2CppString
fn set_m_g006_symbol_path(self, value: Il2CppString)
Source§impl IProcInst for GmapSequence
impl IProcInst for GmapSequence
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
Source§impl ISingletonProcInst_1<GmapSequence> for GmapSequence
impl ISingletonProcInst_1<GmapSequence> for GmapSequence
fn m_is_loaded(self) -> bool
fn set_m_is_loaded(self, value: bool)
impl Copy for GmapSequence
impl IObject for GmapSequence
impl IProcSceneSequence_1<GmapSequence> for GmapSequence
Auto Trait Implementations§
impl Freeze for GmapSequence
impl RefUnwindSafe for GmapSequence
impl !Send for GmapSequence
impl !Sync for GmapSequence
impl Unpin for GmapSequence
impl UnwindSafe for GmapSequence
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§impl<T> Any for Twhere
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impl<T> Borrow<T> for Twhere
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impl<T> BorrowMut<T> for Twhere
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§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
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fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
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§unsafe fn clone_to_uninit(&self, dest: *mut u8)
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fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
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fn ctor(self, capacity: i32)where
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fn get_location_name(self) -> Il2CppStringwhere
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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
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fn get_download_status(self) -> DownloadStatuswhere
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visited: HashSet_1<Object>,
) -> DownloadStatuswhere
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fn ctor_2(self, op: IAsyncOperation)where
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Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
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fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
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fn get_is_done(self) -> boolwhere
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
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Source§fn get_loading_mode(self) -> LoadingManager_Modes
fn get_loading_mode(self) -> LoadingManager_Modes
get_LoadingMode() overloadSource§fn get_now_spot(self) -> GmapSpot
fn get_now_spot(self) -> GmapSpot
get_NowSpot() overloadSource§fn set_now_spot(self, value: impl Into<GmapSpot>)
fn set_now_spot(self, value: impl Into<GmapSpot>)
set_NowSpot(crate::app::gmapspot::GmapSpot) overloadSource§fn get_gmap_spot_id_from_data(self) -> Il2CppString
fn get_gmap_spot_id_from_data(self) -> Il2CppString
get_GmapSpotIdFromData() overloadSource§fn set_gmap_spot_id_from_data(self, value: impl Into<Il2CppString>)
fn set_gmap_spot_id_from_data(self, value: impl Into<Il2CppString>)
set_GmapSpotIdFromData(::unity::Il2CppString) overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn persistent_tick(self)
fn persistent_tick(self)
PersistentTick() overloadSource§fn branch_start(self)
fn branch_start(self)
BranchStart() overloadSource§fn load_script(self)
fn load_script(self)
LoadScript() overloadSource§fn unload_script(self)
fn unload_script(self)
UnloadScript() overloadSource§fn unload_resources(self)
fn unload_resources(self)
UnloadResources() overloadSource§fn load_actor(self)
fn load_actor(self)
LoadActor() overloadSource§fn unload_unit(self)
fn unload_unit(self)
UnloadUnit() overloadSource§fn load_resources(self)
fn load_resources(self)
LoadResources() overloadSource§fn is_loading_resources(self) -> bool
fn is_loading_resources(self) -> bool
IsLoadingResources() overloadSource§fn create_object_from_prefab(self)
fn create_object_from_prefab(self)
CreateObjectFromPrefab() overloadSource§fn attach_spot_models(self)
fn attach_spot_models(self)
AttachSpotModels() overloadSource§fn set_player_and_camera(self)
fn set_player_and_camera(self)
SetPlayerAndCamera() overloadSource§fn set_player_and_camera_main_from_god_dlc(self)
fn set_player_and_camera_main_from_god_dlc(self)
SetPlayerAndCameraMainFromGodDLC() overloadSource§fn set_player_and_camera_god_dlc_from_main(self)
fn set_player_and_camera_god_dlc_from_main(self)
SetPlayerAndCameraGodDLCFromMain() overloadSource§fn set_state_m017(self)
fn set_state_m017(self)
SetStateM017() overloadSource§fn check_appear_path(self)
fn check_appear_path(self)
CheckAppearPath() overloadSource§fn appear_path_tick(self) -> IEnumerator
fn appear_path_tick(self) -> IEnumerator
AppearPathTick() overloadSource§fn wait_camera_move(self)
fn wait_camera_move(self)
WaitCameraMove() overloadSource§fn wait_camera_move_strictly(self)
fn wait_camera_move_strictly(self)
WaitCameraMoveStrictly() overloadSource§fn set_player_spot(self, gmap_spot: impl Into<GmapSpot>)
fn set_player_spot(self, gmap_spot: impl Into<GmapSpot>)
SetPlayerSpot(crate::app::gmapspot::GmapSpot) overloadSource§fn gmap_help_event(self) -> IEnumerator
fn gmap_help_event(self) -> IEnumerator
GmapHelpEvent() overloadSource§fn move_start(self)
fn move_start(self)
MoveStart() overloadSource§fn start_move_newest_spot(self) -> bool
fn start_move_newest_spot(self) -> bool
StartMoveNewestSpot() overloadSource§fn start_move_spot_for_auto_play(self) -> bool
fn start_move_spot_for_auto_play(self) -> bool
StartMoveSpotForAutoPlay() overloadSource§fn start_move_target_spot(self, target_spot: impl Into<GmapSpot>) -> bool
fn start_move_target_spot(self, target_spot: impl Into<GmapSpot>) -> bool
StartMoveTargetSpot(crate::app::gmapspot::GmapSpot) overloadSource§fn is_auto_move_mode(self) -> bool
fn is_auto_move_mode(self) -> bool
IsAutoMoveMode() overloadSource§fn try_stop_auto_mode(self)
fn try_stop_auto_mode(self)
TryStopAutoMode() overloadSource§fn end_auto_mode(self)
fn end_auto_mode(self)
EndAutoMode() overloadSource§fn enter_chapter(self)
fn enter_chapter(self)
EnterChapter() overloadSource§fn enter_encount(self)
fn enter_encount(self)
EnterEncount() overloadSource§fn enter_recollection(self)
fn enter_recollection(self)
EnterRecollection() overloadSource§fn init_moving(self)
fn init_moving(self)
InitMoving() overloadSource§fn end_moving(self)
fn end_moving(self)
EndMoving() overloadSource§fn get_move_speed(self) -> (f32, bool)
fn get_move_speed(self) -> (f32, bool)
GetMoveSpeed(*mutf32, *mutbool) overloadSource§fn adjust_player_unit(self)
fn adjust_player_unit(self)
AdjustPlayerUnit() overloadSource§fn auto_move_next(self)
fn auto_move_next(self)
AutoMoveNext() overloadSource§fn enter_from_dlc_god(self)
fn enter_from_dlc_god(self)
EnterFromDlcGod() overloadSource§fn move_from_dlc_god(self)
fn move_from_dlc_god(self)
MoveFromDlcGod() overloadSource§fn move_end_from_dlc_god(self)
fn move_end_from_dlc_god(self)
MoveEndFromDlcGod() overloadSource§fn moving_fade(self)
fn moving_fade(self)
MovingFade() overloadSource§fn resume_bgm(self)
fn resume_bgm(self)
ResumeBgm() overloadSource§fn key_help_hide(self)
fn key_help_hide(self)
KeyHelpHide() overloadSource§fn key_help_show(self)
fn key_help_show(self)
KeyHelpShow() overloadSource§fn save_data_load(self)
fn save_data_load(self)
SaveDataLoad() overloadSource§fn save_data_load_result(self)
fn save_data_load_result(self)
SaveDataLoadResult() overloadSource§fn save_data_release(self)
fn save_data_release(self)
SaveDataRelease() overloadSource§fn save_data_normalize(self)
fn save_data_normalize(self)
SaveDataNormalize() overloadSource§fn get_version(self) -> i32
fn get_version(self) -> i32
get_Version() overloadSource§fn on_serialize(self, stream: impl Into<Stream_2>)
fn on_serialize(self, stream: impl Into<Stream_2>)
OnSerialize(crate::app::stream_2::Stream_2) overloadSource§fn on_deserialize(self, stream: impl Into<Stream_2>, version: impl Into<i32>)
fn on_deserialize(self, stream: impl Into<Stream_2>, version: impl Into<i32>)
OnDeserialize(crate::app::stream_2::Stream_2, i32) overloadSource§fn is_play_appear_encount_sound(self) -> bool
fn is_play_appear_encount_sound(self) -> bool
IsPlayAppearEncountSound() overloadSource§fn camera_tracking_on(self)
fn camera_tracking_on(self)
CameraTrackingOn() overloadSource§fn camera_tracking_off(self)
fn camera_tracking_off(self)
CameraTrackingOff() overloadSource§fn set_up_encount_info(self)
fn set_up_encount_info(self)
SetUpEncountInfo() overloadGmapMenuCreateBind(crate::app::procinst::ProcInst) overloadSource§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IProcInstMethods for __Twhere
__T: IProcInst,
impl<__T> IProcInstMethods for __Twhere
__T: IProcInst,
Source§fn get_no_desc(self) -> Array<ProcDesc>
fn get_no_desc(self) -> Array<ProcDesc>
GetNoDesc() overloadSource§fn get_coroutine(self) -> Array<ProcDesc>
fn get_coroutine(self) -> Array<ProcDesc>
GetCoroutine() overloadSource§fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindNoDesc(crate::app::procinst::ProcInst) overloadSource§fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst
CreateBindCoroutine(crate::app::procinst::ProcInst) overloadSource§fn create(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_bind(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload