pub trait IGodLevelUpSequence: IProcInst {
// Provided methods
fn m_unit(self) -> Unit { ... }
fn set_m_unit(self, value: Unit) { ... }
fn m_god_unit(self) -> GodUnit { ... }
fn set_m_god_unit(self, value: GodUnit) { ... }
fn m_god_data(self) -> GodData { ... }
fn set_m_god_data(self, value: GodData) { ... }
fn m_prev_aptitude(self) -> WeaponMask { ... }
fn set_m_prev_aptitude(self, value: WeaponMask) { ... }
}Provided Methods§
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn m_god_unit(self) -> GodUnit
fn set_m_god_unit(self, value: GodUnit)
fn m_god_data(self) -> GodData
fn set_m_god_data(self, value: GodData)
fn m_prev_aptitude(self) -> WeaponMask
fn set_m_prev_aptitude(self, value: WeaponMask)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.