pub struct HubAccessManager(/* private fields */);Expand description
IL2CPP class: App.HubAccessManager
Inherits: Object
Implementations§
Source§impl HubAccessManager
impl HubAccessManager
Sourcepub fn is_item_type(dispos: impl Into<HubDisposData>) -> bool
pub fn is_item_type(dispos: impl Into<HubDisposData>) -> bool
IsItemType(crate::app::hubdisposdata::HubDisposData) overload
Source§impl HubAccessManager
impl HubAccessManager
pub fn get_scene_name_method_info() -> &'static MethodInfo
pub fn set_scene_name_method_info() -> &'static MethodInfo
pub fn get_access_list_method_info() -> &'static MethodInfo
pub fn set_access_list_method_info() -> &'static MethodInfo
pub fn get_dispos_list_method_info() -> &'static MethodInfo
pub fn set_dispos_list_method_info() -> &'static MethodInfo
pub fn get_dispos_item_list_method_info() -> &'static MethodInfo
pub fn set_dispos_item_list_method_info() -> &'static MethodInfo
pub fn get_animal_data_list_method_info() -> &'static MethodInfo
pub fn set_animal_data_list_method_info() -> &'static MethodInfo
pub fn is_item_type_method_info() -> &'static MethodInfo
pub fn setup_method_info() -> &'static MethodInfo
pub fn confirm_content_method_info() -> &'static MethodInfo
pub fn reset_method_info() -> &'static MethodInfo
pub fn refresh_method_info() -> &'static MethodInfo
pub fn is_used_locator_method_info() -> &'static MethodInfo
pub fn try_set_access_object_method_info() -> &'static MethodInfo
pub fn try_remove_access_object_method_info() -> &'static MethodInfo
pub fn add_new_locator_method_info() -> &'static MethodInfo
pub fn clear_locator_method_info() -> &'static MethodInfo
pub fn find_locator_method_info() -> &'static MethodInfo
pub fn find_pid_method_info() -> &'static MethodInfo
pub fn is_already_located_method_info() -> &'static MethodInfo
pub fn is_available_pid_method_info() -> &'static MethodInfo
pub fn get_selected_god_with_special_method_info() -> &'static MethodInfo
pub fn get_player_god_method_info() -> &'static MethodInfo
pub fn get_choose_id_method_info() -> &'static MethodInfo
pub fn get_choose_animal_id_method_info() -> &'static MethodInfo
pub fn get_choose_animal_item_method_info() -> &'static MethodInfo
pub fn entry_talk_limit_method_info() -> &'static MethodInfo
pub fn get_not_taked_piece_of_bond_method_info() -> &'static MethodInfo
pub fn dump_method_info() -> &'static MethodInfo
pub fn copy_dispos_list_method_info() -> &'static MethodInfo
pub fn copy_animal_list_method_info() -> &'static MethodInfo
pub fn confirm_material_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for HubAccessManager
impl ClassIdentity for HubAccessManager
Source§impl Clone for HubAccessManager
impl Clone for HubAccessManager
Source§fn clone(&self) -> HubAccessManager
fn clone(&self) -> HubAccessManager
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for HubAccessManager
impl FromIlInstance for HubAccessManager
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for HubAccessManager
impl IHubAccessManager for HubAccessManager
impl IObject for HubAccessManager
Auto Trait Implementations§
impl Freeze for HubAccessManager
impl RefUnwindSafe for HubAccessManager
impl !Send for HubAccessManager
impl !Sync for HubAccessManager
impl Unpin for HubAccessManager
impl UnwindSafe for HubAccessManager
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Source§impl<__T> IHubAccessManagerMethods for __Twhere
__T: IHubAccessManager,
impl<__T> IHubAccessManagerMethods for __Twhere
__T: IHubAccessManager,
Source§fn get_scene_name(self) -> Il2CppString
fn get_scene_name(self) -> Il2CppString
get_SceneName() overloadSource§fn set_scene_name(self, value: impl Into<Il2CppString>)
fn set_scene_name(self, value: impl Into<Il2CppString>)
set_SceneName(::unity::Il2CppString) overloadSource§fn get_access_list(self) -> List_1<HubAccessData>
fn get_access_list(self) -> List_1<HubAccessData>
get_AccessList() overloadSource§fn set_access_list(self, value: impl Into<List_1<HubAccessData>>)
fn set_access_list(self, value: impl Into<List_1<HubAccessData>>)
set_AccessList(crate::system::collections::generic::list_1::List_1<crate::app::hubaccessdata::HubAccessData>) overloadSource§fn get_dispos_list(self) -> List_1<HubDisposData>
fn get_dispos_list(self) -> List_1<HubDisposData>
get_DisposList() overloadSource§fn set_dispos_list(self, value: impl Into<List_1<HubDisposData>>)
fn set_dispos_list(self, value: impl Into<List_1<HubDisposData>>)
set_DisposList(crate::system::collections::generic::list_1::List_1<crate::app::hubdisposdata::HubDisposData>) overloadSource§fn get_dispos_item_list(self) -> List_1<HubDisposData>
fn get_dispos_item_list(self) -> List_1<HubDisposData>
get_DisposItemList() overloadSource§fn set_dispos_item_list(self, value: impl Into<List_1<HubDisposData>>)
fn set_dispos_item_list(self, value: impl Into<List_1<HubDisposData>>)
set_DisposItemList(crate::system::collections::generic::list_1::List_1<crate::app::hubdisposdata::HubDisposData>) overloadSource§fn get_animal_data_list(self) -> List_1<AnimalData>
fn get_animal_data_list(self) -> List_1<AnimalData>
get_AnimalDataList() overloadSource§fn set_animal_data_list(self, value: impl Into<List_1<AnimalData>>)
fn set_animal_data_list(self, value: impl Into<List_1<AnimalData>>)
set_AnimalDataList(crate::system::collections::generic::list_1::List_1<crate::app::animaldata::AnimalData>) overloadSource§fn setup(
self,
scene_name: impl Into<Il2CppString>,
timezone_type: impl Into<HubUtil_TimezoneType>,
)
fn setup( self, scene_name: impl Into<Il2CppString>, timezone_type: impl Into<HubUtil_TimezoneType>, )
Setup(::unity::Il2CppString, crate::app::hubutil::HubUtil_TimezoneType) overloadSource§fn confirm_content(self)
fn confirm_content(self)
ConfirmContent() overloadSource§fn is_used_locator(self, locator_name: impl Into<Il2CppString>) -> bool
fn is_used_locator(self, locator_name: impl Into<Il2CppString>) -> bool
IsUsedLocator(::unity::Il2CppString) overloadSource§fn try_set_access_object(
self,
data: impl Into<HubDisposData>,
random: impl Into<Random_2>,
) -> bool
fn try_set_access_object( self, data: impl Into<HubDisposData>, random: impl Into<Random_2>, ) -> bool
TrySetAccessObject(crate::app::hubdisposdata::HubDisposData, crate::app::random_2::Random_2) overloadSource§fn try_remove_access_object(self, data: impl Into<HubDisposData>) -> bool
fn try_remove_access_object(self, data: impl Into<HubDisposData>) -> bool
TryRemoveAccessObject(crate::app::hubdisposdata::HubDisposData) overloadSource§fn add_new_locator(self, locator: impl Into<Il2CppString>) -> HubAccessData
fn add_new_locator(self, locator: impl Into<Il2CppString>) -> HubAccessData
AddNewLocator(::unity::Il2CppString) overloadSource§fn clear_locator(self, locator: impl Into<Il2CppString>)
fn clear_locator(self, locator: impl Into<Il2CppString>)
ClearLocator(::unity::Il2CppString) overloadSource§fn find_locator(self, locator: impl Into<Il2CppString>) -> HubAccessData
fn find_locator(self, locator: impl Into<Il2CppString>) -> HubAccessData
FindLocator(::unity::Il2CppString) overloadSource§fn find_pid(self, pid: impl Into<Il2CppString>) -> HubAccessData
fn find_pid(self, pid: impl Into<Il2CppString>) -> HubAccessData
FindPID(::unity::Il2CppString) overloadSource§fn is_already_located(self, pid: impl Into<Il2CppString>) -> bool
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GetSelectedGodWithSpecial(crate::app::godunit::GodUnit) overloadSource§fn get_player_god(self) -> Il2CppString
fn get_player_god(self) -> Il2CppString
GetPlayerGod() overloadSource§fn get_choose_id(
self,
data: impl Into<HubDisposData>,
random: impl Into<Random_2>,
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fn get_choose_id( self, data: impl Into<HubDisposData>, random: impl Into<Random_2>, ) -> (Il2CppString, i32)
GetChooseID(crate::app::hubdisposdata::HubDisposData, *muti32, crate::app::random_2::Random_2) overloadSource§fn get_choose_animal_id(
self,
data: impl Into<HubDisposData>,
random: impl Into<Random_2>,
) -> Il2CppString
fn get_choose_animal_id( self, data: impl Into<HubDisposData>, random: impl Into<Random_2>, ) -> Il2CppString
GetChooseAnimalID(crate::app::hubdisposdata::HubDisposData, crate::app::random_2::Random_2) overloadSource§fn get_choose_animal_item(self, data: impl Into<HubDisposData>) -> Il2CppString
fn get_choose_animal_item(self, data: impl Into<HubDisposData>) -> Il2CppString
GetChooseAnimalItem(crate::app::hubdisposdata::HubDisposData) overloadSource§fn entry_talk_limit(self, talk_type: impl Into<Il2CppString>) -> bool
fn entry_talk_limit(self, talk_type: impl Into<Il2CppString>) -> bool
EntryTalkLimit(::unity::Il2CppString) overloadSource§fn get_not_taked_piece_of_bond(self) -> i32
fn get_not_taked_piece_of_bond(self) -> i32
GetNotTakedPieceOfBond() overloadSource§fn copy_dispos_list(
self,
scene_name: impl Into<Il2CppString>,
) -> List_1<HubDisposData>
fn copy_dispos_list( self, scene_name: impl Into<Il2CppString>, ) -> List_1<HubDisposData>
CopyDisposList(::unity::Il2CppString) overloadSource§fn copy_animal_list(self) -> List_1<AnimalData>
fn copy_animal_list(self) -> List_1<AnimalData>
CopyAnimalList() overloadSource§fn confirm_material(self)
fn confirm_material(self)
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