pub struct HubMoveStateWait(/* private fields */);Expand description
IL2CPP class: App.HubMoveStateWait
Inherits: HubMoveState
Implementations§
Source§impl HubMoveStateWait
impl HubMoveStateWait
pub fn base(self) -> HubMoveState
Source§impl HubMoveStateWait
impl HubMoveStateWait
pub fn ctor_method_info() -> &'static MethodInfo
pub fn is_end_method_info() -> &'static MethodInfo
pub fn start_method_info() -> &'static MethodInfo
pub fn update_method_info() -> &'static MethodInfo
Source§impl HubMoveStateWait
impl HubMoveStateWait
Sourcepub unsafe fn is_end(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_end(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to HubMoveStateWait’s own IsEnd. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn start(this: impl Into<IlInstance>, resume: bool)
pub unsafe fn start(this: impl Into<IlInstance>, resume: bool)
Direct (non-virtual) call to HubMoveStateWait’s own Start. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn update(this: impl Into<IlInstance>)
pub unsafe fn update(this: impl Into<IlInstance>)
Direct (non-virtual) call to HubMoveStateWait’s own Update. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl HubMoveStateWait
impl HubMoveStateWait
Sourcepub fn new(
unit: HubUnitController,
target: Vector3,
body_anim: Il2CppString,
face_anim: Il2CppString,
is_turn: bool,
start_sec: f32,
end_sec: f32,
) -> Self
pub fn new( unit: HubUnitController, target: Vector3, body_anim: Il2CppString, face_anim: Il2CppString, is_turn: bool, start_sec: f32, end_sec: f32, ) -> Self
.ctor(crate::app::hubunitcontroller::HubUnitController, crate::unity_engine::vector3::Vector3, ::unity::Il2CppString, ::unity::Il2CppString, bool, f32, f32) — overload selector
Trait Implementations§
Source§impl ClassIdentity for HubMoveStateWait
impl ClassIdentity for HubMoveStateWait
Source§impl Clone for HubMoveStateWait
impl Clone for HubMoveStateWait
Source§fn clone(&self) -> HubMoveStateWait
fn clone(&self) -> HubMoveStateWait
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for HubMoveStateWait
impl FromIlInstance for HubMoveStateWait
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IHubMoveStateWait for HubMoveStateWait
impl IHubMoveStateWait for HubMoveStateWait
fn m_unit(self) -> HubUnitController
fn set_m_unit(self, value: HubUnitController)
fn m_target(self) -> Vector3
fn set_m_target(self, value: Vector3)
fn m_body_anim(self) -> Il2CppString
fn set_m_body_anim(self, value: Il2CppString)
fn m_face_anim(self) -> Il2CppString
fn set_m_face_anim(self, value: Il2CppString)
fn m_is_turn(self) -> bool
fn set_m_is_turn(self, value: bool)
fn m_start_sec(self) -> f32
fn set_m_start_sec(self, value: f32)
fn m_end_sec(self) -> f32
fn set_m_end_sec(self, value: f32)
fn m_interval(self) -> f32
fn set_m_interval(self, value: f32)
impl Copy for HubMoveStateWait
impl IHubMoveState for HubMoveStateWait
impl IObject for HubMoveStateWait
Auto Trait Implementations§
impl Freeze for HubMoveStateWait
impl RefUnwindSafe for HubMoveStateWait
impl !Send for HubMoveStateWait
impl !Sync for HubMoveStateWait
impl Unpin for HubMoveStateWait
impl UnwindSafe for HubMoveStateWait
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Source§impl<__T> IHubMoveStateMethods for __Twhere
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Source§fn ctor(
self,
unit: impl Into<HubUnitController>,
target: impl Into<Vector3>,
body_anim: impl Into<Il2CppString>,
face_anim: impl Into<Il2CppString>,
is_turn: impl Into<bool>,
start_sec: impl Into<f32>,
end_sec: impl Into<f32>,
)
fn ctor( self, unit: impl Into<HubUnitController>, target: impl Into<Vector3>, body_anim: impl Into<Il2CppString>, face_anim: impl Into<Il2CppString>, is_turn: impl Into<bool>, start_sec: impl Into<f32>, end_sec: impl Into<f32>, )
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