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IMapBattleInfoRootMethods

Trait IMapBattleInfoRootMethods 

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pub trait IMapBattleInfoRootMethods: IMapBattleInfoRoot {
    // Provided methods
    fn setup(
        self,
        mind_type: impl Into<MapMind_Type>,
        skill: impl Into<SkillData>,
        info: impl Into<BattleInfo>,
        scene_list: impl Into<BattleSceneList>,
    ) -> bool { ... }
    fn set_command_text(self, mind_type: impl Into<MapMind_Type>) { ... }
    fn set_command_text_2(self, skill: impl Into<SkillData>) { ... }
    fn set_command_text_3(self, text: impl Into<Il2CppString>) { ... }
    fn set_engage_command_visible(
        self,
        mind_type: impl Into<MapMind_Type>,
        unit: impl Into<Unit>,
        target: impl Into<Unit>,
    ) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn setup( self, mind_type: impl Into<MapMind_Type>, skill: impl Into<SkillData>, info: impl Into<BattleInfo>, scene_list: impl Into<BattleSceneList>, ) -> bool

Setup(crate::app::mapmind::MapMind_Type, crate::app::skilldata::SkillData, crate::app::battleinfo::BattleInfo, crate::app::battlescenelist::BattleSceneList) overload

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fn set_command_text(self, mind_type: impl Into<MapMind_Type>)

SetCommandText(crate::app::mapmind::MapMind_Type) overload

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fn set_command_text_2(self, skill: impl Into<SkillData>)

SetCommandText(crate::app::skilldata::SkillData) overload

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fn set_command_text_3(self, text: impl Into<Il2CppString>)

SetCommandText(::unity::Il2CppString) overload

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fn set_engage_command_visible( self, mind_type: impl Into<MapMind_Type>, unit: impl Into<Unit>, target: impl Into<Unit>, )

SetEngageCommandVisible(crate::app::mapmind::MapMind_Type, crate::app::unit::Unit, crate::app::unit::Unit) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IMapBattleInfoRoot> IMapBattleInfoRootMethods for __T

Available on crate feature app-mapbattleinforoot only.