pub trait IMapBattleInfoRootMethods: IMapBattleInfoRoot {
// Provided methods
fn setup(
self,
mind_type: impl Into<MapMind_Type>,
skill: impl Into<SkillData>,
info: impl Into<BattleInfo>,
scene_list: impl Into<BattleSceneList>,
) -> bool { ... }
fn set_command_text(self, mind_type: impl Into<MapMind_Type>) { ... }
fn set_command_text_2(self, skill: impl Into<SkillData>) { ... }
fn set_command_text_3(self, text: impl Into<Il2CppString>) { ... }
fn set_engage_command_visible(
self,
mind_type: impl Into<MapMind_Type>,
unit: impl Into<Unit>,
target: impl Into<Unit>,
) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn setup(
self,
mind_type: impl Into<MapMind_Type>,
skill: impl Into<SkillData>,
info: impl Into<BattleInfo>,
scene_list: impl Into<BattleSceneList>,
) -> bool
fn setup( self, mind_type: impl Into<MapMind_Type>, skill: impl Into<SkillData>, info: impl Into<BattleInfo>, scene_list: impl Into<BattleSceneList>, ) -> bool
Setup(crate::app::mapmind::MapMind_Type, crate::app::skilldata::SkillData, crate::app::battleinfo::BattleInfo, crate::app::battlescenelist::BattleSceneList) overload
Sourcefn set_command_text(self, mind_type: impl Into<MapMind_Type>)
fn set_command_text(self, mind_type: impl Into<MapMind_Type>)
SetCommandText(crate::app::mapmind::MapMind_Type) overload
Sourcefn set_command_text_2(self, skill: impl Into<SkillData>)
fn set_command_text_2(self, skill: impl Into<SkillData>)
SetCommandText(crate::app::skilldata::SkillData) overload
Sourcefn set_command_text_3(self, text: impl Into<Il2CppString>)
fn set_command_text_3(self, text: impl Into<Il2CppString>)
SetCommandText(::unity::Il2CppString) overload
Sourcefn set_engage_command_visible(
self,
mind_type: impl Into<MapMind_Type>,
unit: impl Into<Unit>,
target: impl Into<Unit>,
)
fn set_engage_command_visible( self, mind_type: impl Into<MapMind_Type>, unit: impl Into<Unit>, target: impl Into<Unit>, )
SetEngageCommandVisible(crate::app::mapmind::MapMind_Type, crate::app::unit::Unit, crate::app::unit::Unit) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMapBattleInfoRoot> IMapBattleInfoRootMethods for __T
Available on crate feature
app-mapbattleinforoot only.