pub struct MapBattleInfoWindowSingle(/* private fields */);Expand description
IL2CPP class: App.MapBattleInfoWindowSingle
Inherits: Object
Implementations§
Source§impl MapBattleInfoWindowSingle
impl MapBattleInfoWindowSingle
pub fn ctor_method_info() -> &'static MethodInfo
pub fn setup_method_info() -> &'static MethodInfo
pub fn set_battle_info_method_info() -> &'static MethodInfo
pub fn set_weapon_change_visible_method_info() -> &'static MethodInfo
pub fn is_simple_method_info() -> &'static MethodInfo
Source§impl MapBattleInfoWindowSingle
impl MapBattleInfoWindowSingle
Sourcepub fn new(side_type: BattleSide_Type) -> Self
pub fn new(side_type: BattleSide_Type) -> Self
.ctor(crate::app::battleside::BattleSide_Type) — overload selector
Trait Implementations§
Source§impl Clone for MapBattleInfoWindowSingle
impl Clone for MapBattleInfoWindowSingle
Source§fn clone(&self) -> MapBattleInfoWindowSingle
fn clone(&self) -> MapBattleInfoWindowSingle
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for MapBattleInfoWindowSingle
impl FromIlInstance for MapBattleInfoWindowSingle
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IMapBattleInfoWindowSingle for MapBattleInfoWindowSingle
impl IMapBattleInfoWindowSingle for MapBattleInfoWindowSingle
fn m_map_battle_info_param_setter(self) -> MapBattleInfoParamSetter
fn set_m_map_battle_info_param_setter(self, value: MapBattleInfoParamSetter)
fn m_side_type(self) -> BattleSide_Type
fn set_m_side_type(self, value: BattleSide_Type)
impl Copy for MapBattleInfoWindowSingle
impl IObject for MapBattleInfoWindowSingle
Auto Trait Implementations§
impl Freeze for MapBattleInfoWindowSingle
impl RefUnwindSafe for MapBattleInfoWindowSingle
impl !Send for MapBattleInfoWindowSingle
impl !Sync for MapBattleInfoWindowSingle
impl Unpin for MapBattleInfoWindowSingle
impl UnwindSafe for MapBattleInfoWindowSingle
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Source§impl<__T> IMapBattleInfoWindowSingleMethods for __Twhere
__T: IMapBattleInfoWindowSingle,
impl<__T> IMapBattleInfoWindowSingleMethods for __Twhere
__T: IMapBattleInfoWindowSingle,
Source§fn ctor(self, side_type: impl Into<BattleSide_Type>)
fn ctor(self, side_type: impl Into<BattleSide_Type>)
.ctor(crate::app::battleside::BattleSide_Type) overloadSource§fn setup(self, game_object: impl Into<GameObject>) -> bool
fn setup(self, game_object: impl Into<GameObject>) -> bool
Setup(crate::unity_engine::gameobject::GameObject) overloadSource§fn set_battle_info(
self,
b_show_wdw: impl Into<bool>,
info: impl Into<BattleInfo>,
scene_list: impl Into<BattleSceneList>,
)
fn set_battle_info( self, b_show_wdw: impl Into<bool>, info: impl Into<BattleInfo>, scene_list: impl Into<BattleSceneList>, )
SetBattleInfo(bool, crate::app::battleinfo::BattleInfo, crate::app::battlescenelist::BattleSceneList) overloadSource§fn set_weapon_change_visible(self, is_visible: impl Into<bool>)
fn set_weapon_change_visible(self, is_visible: impl Into<bool>)
SetWeaponChangeVisible(bool) overloadSource§impl<__T> IObjectMethods for __Twhere
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