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MapHistory_Replay

Struct MapHistory_Replay 

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pub struct MapHistory_Replay(/* private fields */);
Expand description

IL2CPP class: App.MapHistory.Replay Inherits: MapHistory_Base_1<crate::app::maphistory::MapHistory_Replay>

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impl MapHistory_Replay

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impl MapHistory_Replay

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pub fn version() -> i32

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pub fn set_version(value: i32)

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pub fn snapshot_version() -> u8

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pub fn set_snapshot_version(value: u8)

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impl MapHistory_Replay

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pub fn serialize_snapshot(stream: impl Into<Stream_2>)

SerializeSnapshot(crate::app::stream_2::Stream_2) overload

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pub fn deserialize_snapshot(stream: impl Into<Stream_2>)

DeserializeSnapshot(crate::app::stream_2::Stream_2) overload

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impl MapHistory_Replay

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pub fn on_initialize_method_info() -> &'static MethodInfo

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pub fn on_delete_method_info() -> &'static MethodInfo

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pub fn begin_method_info() -> &'static MethodInfo

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pub fn end_method_info() -> &'static MethodInfo

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pub fn split_method_info() -> &'static MethodInfo

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pub fn engage_cancel_method_info() -> &'static MethodInfo

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pub fn god_change_cancel_method_info() -> &'static MethodInfo

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pub fn get_command_engage_method_info() -> &'static MethodInfo

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pub fn get_command_god_change_method_info() -> &'static MethodInfo

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pub fn get_command_unit_item_list_method_info() -> &'static MethodInfo

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pub fn get_unit_for_command_engage_method_info() -> &'static MethodInfo

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pub fn get_unit_for_command_god_change_method_info() -> &'static MethodInfo

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pub fn get_unit_for_command_unit_item_list_method_info() -> &'static MethodInfo

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pub fn after_command_stack_cancel_method_info() -> &'static MethodInfo

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pub fn set_read_mode_method_info() -> &'static MethodInfo

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pub fn is_read_mode_method_info() -> &'static MethodInfo

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pub fn read_method_info() -> &'static MethodInfo

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pub fn has_read_data_method_info() -> &'static MethodInfo

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pub fn is_read_data_last_turn_method_info() -> &'static MethodInfo

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pub fn skip_read_data_to_last_turn_method_info() -> &'static MethodInfo

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pub fn get_read_index_about_last_turn_method_info() -> &'static MethodInfo

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pub fn find_read_index_of_last_turn_method_info() -> &'static MethodInfo

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pub fn find_read_index_of_prev_phase_end_method_info() -> &'static MethodInfo

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pub fn find_read_index_of_skipped_phase_next_method_info() -> &'static MethodInfo

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pub fn end_read_mode_method_info() -> &'static MethodInfo

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pub fn register_all_units_method_info() -> &'static MethodInfo

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pub fn register_appearance_unit_method_info() -> &'static MethodInfo

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pub fn register_leaving_unit_method_info() -> &'static MethodInfo

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pub fn leaving_method_info() -> &'static MethodInfo

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pub fn get_appearance_and_leaving_indexes_method_info() -> &'static MethodInfo

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pub fn create_appearance_unit_method_info() -> &'static MethodInfo

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pub fn get_leaving_unit_method_info() -> &'static MethodInfo

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pub fn register_relay_take_over_timing_method_info() -> &'static MethodInfo

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pub fn is_relay_take_over_timing_method_info() -> &'static MethodInfo

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pub fn do_turn_save_method_info() -> &'static MethodInfo

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pub fn serialize_method_info() -> &'static MethodInfo

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pub fn deserialize_method_info() -> &'static MethodInfo

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pub fn can_write_method_info() -> &'static MethodInfo

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pub fn clear_saved_command_index_method_info() -> &'static MethodInfo

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pub fn set_players_to_replay_method_info() -> &'static MethodInfo

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pub fn set_replay_player_for_relay_method_info() -> &'static MethodInfo

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pub fn serialize_initial_method_info() -> &'static MethodInfo

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pub fn deserialize_initial_method_info() -> &'static MethodInfo

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pub fn serialize_snapshot_method_info() -> &'static MethodInfo

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pub fn deserialize_snapshot_method_info() -> &'static MethodInfo

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pub fn dbg_dump_method_info() -> &'static MethodInfo

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pub fn phase_begin_method_info() -> &'static MethodInfo

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pub fn phase_next_method_info() -> &'static MethodInfo

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pub fn cancel_unit_command_method_info() -> &'static MethodInfo

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pub fn mind_method_info() -> &'static MethodInfo

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pub fn engage_method_info() -> &'static MethodInfo

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pub fn overwrite_engage_pos_method_info() -> &'static MethodInfo

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pub fn god_change_method_info() -> &'static MethodInfo

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pub fn overwrite_god_change_pos_method_info() -> &'static MethodInfo

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pub fn toggle_god_change_enabled_method_info() -> &'static MethodInfo

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pub fn trade_method_info() -> &'static MethodInfo

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pub fn trade_2_method_info() -> &'static MethodInfo

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pub fn equip_item_method_info() -> &'static MethodInfo

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pub fn take_off_item_method_info() -> &'static MethodInfo

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pub fn sort_item_method_info() -> &'static MethodInfo

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pub fn put_off_item_method_info() -> &'static MethodInfo

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pub fn unit_item_list_method_info() -> &'static MethodInfo

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pub fn dead_method_info() -> &'static MethodInfo

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pub fn dispos_method_info() -> &'static MethodInfo

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pub fn vision_delete_method_info() -> &'static MethodInfo

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pub fn surrender_method_info() -> &'static MethodInfo

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pub fn summon_delete_method_info() -> &'static MethodInfo

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pub fn read_one_method_info() -> &'static MethodInfo

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pub fn read_phase_begin_method_info() -> &'static MethodInfo

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pub fn read_phase_begin_2_method_info() -> &'static MethodInfo

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pub fn read_phase_next_method_info() -> &'static MethodInfo

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pub fn read_mind_method_info() -> &'static MethodInfo

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pub fn read_engage_method_info() -> &'static MethodInfo

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pub fn read_engage_2_method_info() -> &'static MethodInfo

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pub fn read_god_change_method_info() -> &'static MethodInfo

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pub fn read_god_change_2_method_info() -> &'static MethodInfo

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pub fn read_unit_item_list_method_info() -> &'static MethodInfo

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pub fn read_unit_item_list_2_method_info() -> &'static MethodInfo

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pub fn read_surrender_method_info() -> &'static MethodInfo

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pub fn setup_mind_routes_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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impl MapHistory_Replay

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pub unsafe fn on_initialize(this: impl Into<IlInstance>)

Direct (non-virtual) call to MapHistory_Replay’s own OnInitialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn on_delete(this: impl Into<IlInstance>)

Direct (non-virtual) call to MapHistory_Replay’s own OnDelete. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_command_engage(this: impl Into<IlInstance>) -> i32

Direct (non-virtual) call to MapHistory_Replay’s own GetCommandEngage. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_command_god_change(this: impl Into<IlInstance>) -> i32

Direct (non-virtual) call to MapHistory_Replay’s own GetCommandGodChange. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_command_unit_item_list(this: impl Into<IlInstance>) -> i32

Direct (non-virtual) call to MapHistory_Replay’s own GetCommandUnitItemList. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_unit_for_command_engage( this: impl Into<IlInstance>, command_index: i32, ) -> Unit

Direct (non-virtual) call to MapHistory_Replay’s own GetUnitForCommandEngage. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_unit_for_command_god_change( this: impl Into<IlInstance>, command_index: i32, ) -> Unit

Direct (non-virtual) call to MapHistory_Replay’s own GetUnitForCommandGodChange. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_unit_for_command_unit_item_list( this: impl Into<IlInstance>, command_index: i32, ) -> Unit

Direct (non-virtual) call to MapHistory_Replay’s own GetUnitForCommandUnitItemList. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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impl MapHistory_Replay

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for MapHistory_Replay

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "MapHistory.Replay"

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fn class() -> Class

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impl Clone for MapHistory_Replay

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fn clone(&self) -> MapHistory_Replay

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for MapHistory_Replay

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IMapHistory_Base_1<MapHistory_Replay> for MapHistory_Replay

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impl IMapHistory_Replay for MapHistory_Replay

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fn m_mode(self) -> MapHistory_Mode

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fn set_m_mode(self, value: MapHistory_Mode)

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fn m_writer(self) -> MapHistory_ReplayCommandWriter

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fn set_m_writer(self, value: MapHistory_ReplayCommandWriter)

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fn m_reader(self) -> MapHistory_ReplayCommandReader

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fn set_m_reader(self, value: MapHistory_ReplayCommandReader)

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fn m_initial_stream_buffer(self) -> Array<u8>

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fn set_m_initial_stream_buffer(self, value: Array<u8>)

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fn m_initial_stream(self) -> Stream_2

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fn set_m_initial_stream(self, value: Stream_2)

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fn m_last_engage_index(self) -> i32

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fn set_m_last_engage_index(self, value: i32)

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fn m_first_god_change_index(self) -> i32

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fn set_m_first_god_change_index(self, value: i32)

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fn m_last_god_change_index(self) -> i32

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fn set_m_last_god_change_index(self, value: i32)

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fn m_first_unit_item_list_index(self) -> i32

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fn set_m_first_unit_item_list_index(self, value: i32)

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fn m_read_index(self) -> i32

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fn set_m_read_index(self, value: i32)

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fn m_is_read_phase_begin(self) -> bool

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fn set_m_is_read_phase_begin(self, value: bool)

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fn m_saved_battle_type(self) -> GameConfig_AnimeType

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fn set_m_saved_battle_type(self, value: GameConfig_AnimeType)

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fn m_saved_support_type(self) -> GameConfig_AnimeType

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fn set_m_saved_support_type(self, value: GameConfig_AnimeType)

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fn m_saved_engage_anim(self) -> GameConfig_EngageAnimeType

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fn set_m_saved_engage_anim(self, value: GameConfig_EngageAnimeType)

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fn m_relay_take_over_turns(self) -> List_1<u8>

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fn set_m_relay_take_over_turns(self, value: List_1<u8>)

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impl IlType for MapHistory_Replay

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fn il_type() -> &'static Il2CppType

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impl Copy for MapHistory_Replay

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impl IObject for MapHistory_Replay

Auto Trait Implementations§

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impl Freeze for MapHistory_Replay

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impl RefUnwindSafe for MapHistory_Replay

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impl !Send for MapHistory_Replay

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impl !Sync for MapHistory_Replay

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impl Unpin for MapHistory_Replay

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impl UnwindSafe for MapHistory_Replay

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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fn get_class(self) -> Class

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fn rebind_class(self, new_class: Class)

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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where Self: Sized,

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fn add(self, writer: MapHistory_CommandWriter) -> bool
where Self: Sized,

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fn preadd(self, writer: MapHistory_CommandWriter)
where Self: Sized,

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fn add_split(self, writer: MapHistory_CommandWriter, arg: u8) -> bool
where Self: Sized,

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fn overwrite(self, writer: MapHistory_CommandWriter, command_index: i32) -> bool
where Self: Sized,

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fn command_stack_cancel( self, unit: Unit, target_command_type: i32, related_command_type: i32, )
where Self: Sized,

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fn get_command_engage(self) -> i32
where Self: Sized,

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fn get_command_god_change(self) -> i32
where Self: Sized,

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fn get_command_unit_item_list(self) -> i32
where Self: Sized,

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fn get_unit_for_command_engage(self, command_index: i32) -> Unit
where Self: Sized,

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fn get_unit_for_command_god_change(self, command_index: i32) -> Unit
where Self: Sized,

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fn get_unit_for_command_unit_item_list(self, command_index: i32) -> Unit
where Self: Sized,

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fn try_delete_command( self, command_index: i32, unit: Unit, target_command_type: i32, ) -> bool
where Self: Sized,

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fn delete_command(self, command_index: i32) -> bool
where Self: Sized,

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fn predelete_command(self, command_index: i32)
where Self: Sized,

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fn delete_command_error(self)
where Self: Sized,

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fn clear(self)
where Self: Sized,

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fn get_current_index(self) -> i32
where Self: Sized,

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fn get_last_split_index(self) -> i32
where Self: Sized,

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fn get_next_split_index(self, index: i32) -> i32
where Self: Sized,

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fn get_prev_split_index(self, index: i32) -> i32
where Self: Sized,

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fn serialize_commands(self, stream: Stream_2)
where Self: Sized,

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fn deserialize_commands(self, stream: Stream_2)
where Self: Sized,

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fn serialize_command_stream(self, stream: Stream_2)
where Self: Sized,

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fn deserialize_command_stream(self, stream: Stream_2)
where Self: Sized,

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fn get_command_stream_buffer_size(self) -> u32
where Self: Sized,

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fn get_max_command_count(self) -> u32
where Self: Sized,

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fn try_create_instance()

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fn try_delete_instance()

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fn get_instance() -> T0

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fn ctor(self)
where Self: Sized,

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impl<__T> IMapHistory_ReplayMethods for __T
where __T: IMapHistory_Replay,

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fn on_initialize(self)

OnInitialize() overload
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fn on_delete(self)

OnDelete() overload
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fn begin(self, super_: impl Into<ProcInst>)

Begin(crate::app::procinst::ProcInst) overload
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fn end(self)

End() overload
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fn split(self)

Split() overload
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fn engage_cancel(self, unit: impl Into<Unit>)

EngageCancel(crate::app::unit::Unit) overload
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fn god_change_cancel(self, unit: impl Into<Unit>)

GodChangeCancel(crate::app::unit::Unit) overload
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fn get_command_engage(self) -> i32

GetCommandEngage() overload
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fn get_command_god_change(self) -> i32

GetCommandGodChange() overload
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fn get_command_unit_item_list(self) -> i32

GetCommandUnitItemList() overload
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fn get_unit_for_command_engage(self, command_index: impl Into<i32>) -> Unit

GetUnitForCommandEngage(i32) overload
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fn get_unit_for_command_god_change(self, command_index: impl Into<i32>) -> Unit

GetUnitForCommandGodChange(i32) overload
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fn get_unit_for_command_unit_item_list( self, command_index: impl Into<i32>, ) -> Unit

GetUnitForCommandUnitItemList(i32) overload
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fn after_command_stack_cancel(self, unit: impl Into<Unit>)

AfterCommandStackCancel(crate::app::unit::Unit) overload
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fn set_read_mode(self)

SetReadMode() overload
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fn is_read_mode(self) -> bool

IsReadMode() overload
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fn read(self) -> bool

Read() overload
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fn has_read_data(self) -> bool

HasReadData() overload
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fn is_read_data_last_turn(self) -> bool

IsReadDataLastTurn() overload
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fn skip_read_data_to_last_turn(self)

SkipReadDataToLastTurn() overload
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fn get_read_index_about_last_turn(self) -> (i32, i32)

GetReadIndexAboutLastTurn(*muti32, *muti32) overload
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fn find_read_index_of_last_turn(self) -> i32

FindReadIndexOfLastTurn() overload
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fn find_read_index_of_prev_phase_end( self, phase_begin_index: impl Into<i32>, ) -> i32

FindReadIndexOfPrevPhaseEnd(i32) overload
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fn find_read_index_of_skipped_phase_next( self, start_index: impl Into<i32>, ) -> i32

FindReadIndexOfSkippedPhaseNext(i32) overload
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fn end_read_mode(self)

EndReadMode() overload
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fn register_all_units(self)

RegisterAllUnits() overload
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fn register_appearance_unit(self, unit: impl Into<Unit>)

RegisterAppearanceUnit(crate::app::unit::Unit) overload
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fn register_leaving_unit(self, unit: impl Into<Unit>)

RegisterLeavingUnit(crate::app::unit::Unit) overload
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fn leaving(self, unit: impl Into<Unit>)

Leaving(crate::app::unit::Unit) overload
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fn get_appearance_and_leaving_indexes(self) -> (bool, Array<i32>, Array<i32>)

GetAppearanceAndLeavingIndexes(*mut::unity::Array<i32>, *mut::unity::Array<i32>) overload
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fn create_appearance_unit(self, index: impl Into<i32>) -> Unit

CreateAppearanceUnit(i32) overload
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fn get_leaving_unit(self, index: impl Into<i32>) -> Unit

GetLeavingUnit(i32) overload
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fn register_relay_take_over_timing(self)

RegisterRelayTakeOverTiming() overload
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fn is_relay_take_over_timing(self) -> bool

IsRelayTakeOverTiming() overload
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fn do_turn_save(self, super_: impl Into<ProcInst>)

DoTurnSave(crate::app::procinst::ProcInst) overload
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fn serialize(self, stream: impl Into<Stream_2>)

Serialize(crate::app::stream_2::Stream_2) overload
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fn deserialize(self, stream: impl Into<Stream_2>)

Deserialize(crate::app::stream_2::Stream_2) overload
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fn can_write(self) -> bool

CanWrite() overload
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fn clear_saved_command_index(self)

ClearSavedCommandIndex() overload
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fn set_players_to_replay(self)

SetPlayersToReplay() overload
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fn set_replay_player_for_relay(self)

SetReplayPlayerForRelay() overload
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fn serialize_initial(self, super_: impl Into<ProcInst>)

SerializeInitial(crate::app::procinst::ProcInst) overload
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fn deserialize_initial(self)

DeserializeInitial() overload
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fn dbg_dump(self)

DbgDump() overload
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fn phase_begin(self)

PhaseBegin() overload
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fn phase_next(self)

PhaseNext() overload
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fn cancel_unit_command(self)

CancelUnitCommand() overload
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fn mind(self)

Mind() overload
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fn engage(self, unit: impl Into<Unit>, link_unit: impl Into<Unit>)

Engage(crate::app::unit::Unit, crate::app::unit::Unit) overload
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fn overwrite_engage_pos( self, stream: impl Into<Stream_2>, x: impl Into<i32>, z: impl Into<i32>, )

OverwriteEngagePos(crate::app::stream_2::Stream_2, i32, i32) overload
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fn god_change(self, unit: impl Into<Unit>)

GodChange(crate::app::unit::Unit) overload
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fn overwrite_god_change_pos( self, stream: impl Into<Stream_2>, x: impl Into<i32>, z: impl Into<i32>, )

OverwriteGodChangePos(crate::app::stream_2::Stream_2, i32, i32) overload
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fn toggle_god_change_enabled(self, stream: impl Into<Stream_2>)

ToggleGodChangeEnabled(crate::app::stream_2::Stream_2) overload
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fn trade(self, from_unit: impl Into<Unit>, to_unit: impl Into<Unit>)

Trade(crate::app::unit::Unit, crate::app::unit::Unit) overload
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fn trade_2(self, unit: impl Into<Unit>)

Trade(crate::app::unit::Unit) overload
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fn equip_item(self, unit: impl Into<Unit>)

EquipItem(crate::app::unit::Unit) overload
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fn take_off_item(self, unit: impl Into<Unit>)

TakeOffItem(crate::app::unit::Unit) overload
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fn sort_item(self, unit: impl Into<Unit>)

SortItem(crate::app::unit::Unit) overload
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fn put_off_item(self, unit: impl Into<Unit>, from_menu: impl Into<bool>)

PutOffItem(crate::app::unit::Unit, bool) overload
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fn unit_item_list(self, unit: impl Into<Unit>)

UnitItemList(crate::app::unit::Unit) overload
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fn dead(self, unit: impl Into<Unit>)

Dead(crate::app::unit::Unit) overload
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fn dispos(self, unit: impl Into<Unit>)

Dispos(crate::app::unit::Unit) overload
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fn vision_delete(self, unit: impl Into<Unit>)

VisionDelete(crate::app::unit::Unit) overload
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fn surrender(self)

Surrender() overload
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fn summon_delete(self, unit: impl Into<Unit>)

SummonDelete(crate::app::unit::Unit) overload
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fn read_one(self, index: impl Into<i32>) -> MapHistory_Replay_ReadResult

ReadOne(i32) overload
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fn read_phase_begin(self) -> MapHistory_Replay_ReadResult

ReadPhaseBegin() overload
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fn read_phase_begin_2(self, random: impl Into<Random_2>) -> Force_Type

ReadPhaseBegin(*mutcrate::app::force::Force_Type, crate::app::random_2::Random_2) overload
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fn read_phase_next(self) -> MapHistory_Replay_ReadResult

ReadPhaseNext() overload
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fn read_mind(self) -> MapHistory_Replay_ReadResult

ReadMind() overload
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fn read_engage(self) -> MapHistory_Replay_ReadResult

ReadEngage() overload
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fn read_engage_2(self) -> Unit

ReadEngage(*mutcrate::app::unit::Unit) overload
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fn read_god_change(self) -> MapHistory_Replay_ReadResult

ReadGodChange() overload
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fn read_god_change_2(self) -> Unit

ReadGodChange(*mutcrate::app::unit::Unit) overload
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fn read_unit_item_list(self) -> MapHistory_Replay_ReadResult

ReadUnitItemList() overload
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fn read_unit_item_list_2(self) -> Unit

ReadUnitItemList(*mutcrate::app::unit::Unit) overload
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fn read_surrender(self) -> MapHistory_Replay_ReadResult

ReadSurrender() overload
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fn setup_mind_routes(self, unit: impl Into<Unit>)

SetupMindRoutes(crate::app::unit::Unit) overload
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fn ctor(self)

.ctor() overload
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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.