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Mess

Struct Mess 

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pub struct Mess(/* private fields */);
Expand description

IL2CPP class: App.Mess Inherits: Object

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impl Mess

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pub fn base(self) -> Object

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impl Mess

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pub fn char_size() -> i32

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pub fn set_char_size(value: i32)

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pub fn shift_in() -> u16

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pub fn set_shift_in(value: u16)

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pub fn shift_out() -> u16

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pub fn set_shift_out(value: u16)

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pub fn not_found_text() -> Il2CppString

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pub fn set_not_found_text(value: Il2CppString)

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pub fn file_name_hub_common() -> Il2CppString

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pub fn set_file_name_hub_common(value: Il2CppString)

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pub fn file_name_header_reliance() -> Il2CppString

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pub fn set_file_name_header_reliance(value: Il2CppString)

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pub fn file_name_header_god_reliance() -> Il2CppString

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pub fn set_file_name_header_god_reliance(value: Il2CppString)

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pub fn file_name_header_main_scenario() -> Il2CppString

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pub fn set_file_name_header_main_scenario(value: Il2CppString)

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pub fn file_name_header_side_scenario() -> Il2CppString

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pub fn set_file_name_header_side_scenario(value: Il2CppString)

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pub fn file_name_header_god_scenario() -> Il2CppString

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pub fn set_file_name_header_god_scenario(value: Il2CppString)

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pub fn file_name_header_evil_scenario() -> Il2CppString

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pub fn set_file_name_header_evil_scenario(value: Il2CppString)

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pub fn label_header_reliance() -> Il2CppString

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pub fn set_label_header_reliance(value: Il2CppString)

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pub fn label_header_god_reliance() -> Il2CppString

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pub fn set_label_header_god_reliance(value: Il2CppString)

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pub fn label_header_die() -> Il2CppString

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pub fn set_label_header_die(value: Il2CppString)

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pub fn label_header_hub() -> Il2CppString

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pub fn set_label_header_hub(value: Il2CppString)

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pub fn replace_str_default_hero_name() -> Il2CppString

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pub fn set_replace_str_default_hero_name(value: Il2CppString)

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pub fn replace_str_default_morph_name() -> Il2CppString

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pub fn set_replace_str_default_morph_name(value: Il2CppString)

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pub fn replace_str_default_mascot_name() -> Il2CppString

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pub fn set_replace_str_default_mascot_name(value: Il2CppString)

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pub fn replace_str_cn_third_tag_male() -> Il2CppString

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pub fn set_replace_str_cn_third_tag_male(value: Il2CppString)

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pub fn replace_str_cn_third_tag_female() -> Il2CppString

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pub fn set_replace_str_cn_third_tag_female(value: Il2CppString)

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pub fn replace_str_tw_third_tag_male() -> Il2CppString

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pub fn set_replace_str_tw_third_tag_male(value: Il2CppString)

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pub fn replace_str_tw_third_tag_female() -> Il2CppString

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pub fn set_replace_str_tw_third_tag_female(value: Il2CppString)

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pub fn replace_str_bracelet() -> Il2CppString

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pub fn set_replace_str_bracelet(value: Il2CppString)

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pub fn replace_str_bracelets() -> Il2CppString

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pub fn set_replace_str_bracelets(value: Il2CppString)

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pub fn replace_str_bracelet_uncap() -> Il2CppString

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pub fn set_replace_str_bracelet_uncap(value: Il2CppString)

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pub fn replace_str_bracelets_uncap() -> Il2CppString

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pub fn set_replace_str_bracelets_uncap(value: Il2CppString)

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pub fn s_mess_file_dictionary() -> Dictionary_2<Il2CppString, MsgFile>

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pub fn set_s_mess_file_dictionary(value: Dictionary_2<Il2CppString, MsgFile>)

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pub fn s_sound_cmd_file_dictionary() -> Dictionary_2<Il2CppString, MsgFile>

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pub fn set_s_sound_cmd_file_dictionary( value: Dictionary_2<Il2CppString, MsgFile>, )

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pub fn s_event_cmd_file_dictionary() -> Dictionary_2<Il2CppString, MsgFile>

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pub fn set_s_event_cmd_file_dictionary( value: Dictionary_2<Il2CppString, MsgFile>, )

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pub fn s_mess_data_dictionary() -> Dictionary_2<Il2CppString, IntPtr>

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pub fn set_s_mess_data_dictionary(value: Dictionary_2<Il2CppString, IntPtr>)

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pub fn s_sound_cmd_data_dictionary() -> Dictionary_2<Il2CppString, IntPtr>

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pub fn set_s_sound_cmd_data_dictionary( value: Dictionary_2<Il2CppString, IntPtr>, )

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pub fn s_event_cmd_data_dictionary() -> Dictionary_2<Il2CppString, IntPtr>

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pub fn set_s_event_cmd_data_dictionary( value: Dictionary_2<Il2CppString, IntPtr>, )

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pub fn s_path_dictionary() -> Dictionary_2<Il2CppString, Il2CppString>

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pub fn set_s_path_dictionary(value: Dictionary_2<Il2CppString, Il2CppString>)

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pub fn s_check_stack() -> Stack_1<Dictionary_2<Il2CppString, i32>>

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pub fn set_s_check_stack(value: Stack_1<Dictionary_2<Il2CppString, i32>>)

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pub fn s_mess() -> Il2CppString

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pub fn set_s_mess(value: Il2CppString)

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pub fn s_is_body() -> bool

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pub fn set_s_is_body(value: bool)

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pub fn s_is_str_to_lower() -> bool

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pub fn set_s_is_str_to_lower(value: bool)

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pub fn s_is_nesting() -> bool

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pub fn set_s_is_nesting(value: bool)

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pub fn arg_max() -> i32

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pub fn set_arg_max(value: i32)

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pub fn arg_stack() -> i32

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pub fn set_arg_stack(value: i32)

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pub fn s_arg_array() -> Array<Il2CppString>

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pub fn set_s_arg_array(value: Array<Il2CppString>)

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pub fn s_arg_stack() -> Stack_1<Array<Il2CppString>>

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pub fn set_s_arg_stack(value: Stack_1<Array<Il2CppString>>)

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pub fn s_partner_pid() -> Il2CppString

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pub fn set_s_partner_pid(value: Il2CppString)

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pub fn s_sprite_asset_handle_dictionary() -> Dictionary_2<Il2CppString, ResourceHandle_2>

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pub fn set_s_sprite_asset_handle_dictionary( value: Dictionary_2<Il2CppString, ResourceHandle_2>, )

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impl Mess

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pub fn initialize()

Initialize() overload

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pub fn update_replace_str()

UpdateReplaceStr() overload

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pub fn load_sprite_asset()

LoadSpriteAsset() overload

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pub fn load_sprite_asset_2(sprite_asset_name: impl Into<Il2CppString>)

LoadSpriteAsset(::unity::Il2CppString) overload

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pub fn is_sprite_exist_in_sprite_asset( sprite_asset_name: impl Into<Il2CppString>, sprite_name: impl Into<Il2CppString>, ) -> bool

IsSpriteExistInSpriteAsset(::unity::Il2CppString, ::unity::Il2CppString) overload

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pub fn get_item_sprite_assets_name(item: impl Into<ItemData>) -> Il2CppString

GetItemSpriteAssetsName(crate::app::itemdata::ItemData) overload

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pub fn get_skill_sprite_assets_name(skill: impl Into<SkillData>) -> Il2CppString

GetSkillSpriteAssetsName(crate::app::skilldata::SkillData) overload

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pub fn get_system_sprite_assets_name( icon_name: impl Into<Il2CppString>, ) -> Il2CppString

GetSystemSpriteAssetsName(::unity::Il2CppString) overload

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pub fn get_god_symbol_engrave_sprite_assets_name( icon_name: impl Into<Il2CppString>, ) -> Il2CppString

GetGodSymbolEngraveSpriteAssetsName(::unity::Il2CppString) overload

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pub fn on_sprite_asset_request_callback( arg: impl Into<i32>, sprite_asset_name: impl Into<Il2CppString>, ) -> TMP_SpriteAsset

OnSpriteAssetRequestCallback(i32, ::unity::Il2CppString) overload

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pub fn push_check()

PushCheck() overload

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pub fn pop_check()

PopCheck() overload

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pub fn load(file_name: impl Into<Il2CppString>) -> bool

Load(::unity::Il2CppString) overload

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pub fn try_load(file_name: impl Into<Il2CppString>) -> bool

TryLoad(::unity::Il2CppString) overload

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pub fn load_impl( file_name: impl Into<Il2CppString>, is_warning: impl Into<bool>, ) -> bool

LoadImpl(::unity::Il2CppString, bool) overload

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pub fn load_impl_2( file_path: impl Into<Il2CppString>, is_warning: impl Into<bool>, ) -> (bool, Dictionary_2<Il2CppString, MsgFile>, Dictionary_2<Il2CppString, IntPtr>)

LoadImpl(::unity::Il2CppString, *mutcrate::system::collections::generic::dictionary_2::Dictionary_2<::unity::Il2CppString,crate::app::msgfile::MsgFile>, *mutcrate::system::collections::generic::dictionary_2::Dictionary_2<::unity::Il2CppString,::unity::IntPtr>, bool) overload

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pub fn free(file_name: impl Into<Il2CppString>) -> bool

Free(::unity::Il2CppString) overload

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pub fn try_free(file_name: impl Into<Il2CppString>) -> bool

TryFree(::unity::Il2CppString) overload

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pub fn free_impl( file_name: impl Into<Il2CppString>, is_warning: impl Into<bool>, ) -> bool

FreeImpl(::unity::Il2CppString, bool) overload

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pub fn get_reference(file_name: impl Into<Il2CppString>) -> i32

GetReference(::unity::Il2CppString) overload

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pub fn free_impl_2( file_name: impl Into<Il2CppString>, is_warning: impl Into<bool>, ) -> (bool, Dictionary_2<Il2CppString, MsgFile>, Dictionary_2<Il2CppString, IntPtr>)

FreeImpl(::unity::Il2CppString, *mutcrate::system::collections::generic::dictionary_2::Dictionary_2<::unity::Il2CppString,crate::app::msgfile::MsgFile>, *mutcrate::system::collections::generic::dictionary_2::Dictionary_2<::unity::Il2CppString,::unity::IntPtr>, bool) overload

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pub fn reload()

Reload() overload

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pub fn is_load_done(file_name: impl Into<Il2CppString>) -> bool

IsLoadDone(::unity::Il2CppString) overload

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pub fn is_file_exist(file_name: impl Into<Il2CppString>) -> bool

IsFileExist(::unity::Il2CppString) overload

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pub fn is_hero_female() -> bool

IsHeroFemale() overload

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pub fn get_language_directory_name() -> Il2CppString

GetLanguageDirectoryName() overload

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pub fn create_mess_file_path(file_name: impl Into<Il2CppString>) -> Il2CppString

CreateMessFilePath(::unity::Il2CppString) overload

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pub fn create_sound_cmd_file_path( file_name: impl Into<Il2CppString>, ) -> Il2CppString

CreateSoundCmdFilePath(::unity::Il2CppString) overload

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pub fn create_event_cmd_file_path( file_name: impl Into<Il2CppString>, ) -> Il2CppString

CreateEventCmdFilePath(::unity::Il2CppString) overload

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pub fn get_file_path(label: impl Into<Il2CppString>) -> Il2CppString

GetFilePath(::unity::Il2CppString) overload

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pub fn get_msg_file(file_name: impl Into<Il2CppString>) -> MsgFile

GetMsgFile(::unity::Il2CppString) overload

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pub fn is_main_release_scenario_mess_file( file_name: impl Into<Il2CppString>, ) -> bool

IsMainReleaseScenarioMessFile(::unity::Il2CppString) overload

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pub fn is_dlc_scenario_mess_file(file_name: impl Into<Il2CppString>) -> bool

IsDLCScenarioMessFile(::unity::Il2CppString) overload

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pub fn is_reliance_mess_file(file_name: impl Into<Il2CppString>) -> bool

IsRelianceMessFile(::unity::Il2CppString) overload

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pub fn is_god_reliance_mess_file(file_name: impl Into<Il2CppString>) -> bool

IsGodRelianceMessFile(::unity::Il2CppString) overload

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pub fn dump_file()

DumpFile() overload

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pub fn dump_label()

DumpLabel() overload

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pub fn get_all_label() -> List_1<Il2CppString>

GetAllLabel() overload

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pub fn get(label: impl Into<Il2CppString>) -> Il2CppString

Get(::unity::Il2CppString) overload

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pub fn get_2( label: impl Into<Il2CppString>, arg0: impl Into<Il2CppString>, ) -> Il2CppString

Get(::unity::Il2CppString, ::unity::Il2CppString) overload

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pub fn get_3( label: impl Into<Il2CppString>, arg0: impl Into<Il2CppString>, arg1: impl Into<Il2CppString>, ) -> Il2CppString

Get(::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString) overload

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pub fn get_4( label: impl Into<Il2CppString>, arg0: impl Into<Il2CppString>, arg1: impl Into<Il2CppString>, arg2: impl Into<Il2CppString>, ) -> Il2CppString

Get(::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString, ::unity::Il2CppString) overload

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pub fn get_5( label: impl Into<Il2CppString>, args: impl Into<Array<Il2CppString>>, ) -> Il2CppString

Get(::unity::Il2CppString, ::unity::Array<::unity::Il2CppString>) overload

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pub fn try_get_replace(label: impl Into<Il2CppString>) -> Il2CppString

TryGetReplace(::unity::Il2CppString) overload

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pub fn get_int_ptr(label: impl Into<Il2CppString>) -> IntPtr

GetIntPtr(::unity::Il2CppString) overload

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pub fn get_impl( label: impl Into<Il2CppString>, is_replace: impl Into<bool>, ) -> Il2CppString

GetImpl(::unity::Il2CppString, bool) overload

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pub fn get_sound_cmd_text(label: impl Into<Il2CppString>) -> Il2CppString

GetSoundCmdText(::unity::Il2CppString) overload

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pub fn get_sound_cmd_text_2( label: impl Into<Il2CppString>, ) -> (bool, Il2CppString, Il2CppString)

GetSoundCmdText(::unity::Il2CppString, *mut::unity::Il2CppString, *mut::unity::Il2CppString) overload

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pub fn get_event_cmd_text(label: impl Into<Il2CppString>) -> Il2CppString

GetEventCmdText(::unity::Il2CppString) overload

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pub fn get_event_cmd_text_2( label: impl Into<Il2CppString>, ) -> (bool, Il2CppString, Il2CppString)

GetEventCmdText(::unity::Il2CppString, *mut::unity::Il2CppString, *mut::unity::Il2CppString) overload

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pub fn get_cmd_impl( label: impl Into<Il2CppString>, data_dictionary: impl Into<Dictionary_2<Il2CppString, IntPtr>>, ) -> Il2CppString

GetCmdImpl(::unity::Il2CppString, crate::system::collections::generic::dictionary_2::Dictionary_2<::unity::Il2CppString,::unity::IntPtr>) overload

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pub fn get_cmd_impl_2( label: impl Into<Il2CppString>, data_dictionary: impl Into<Dictionary_2<Il2CppString, IntPtr>>, ) -> (bool, Il2CppString, Il2CppString)

GetCmdImpl(::unity::Il2CppString, crate::system::collections::generic::dictionary_2::Dictionary_2<::unity::Il2CppString,::unity::IntPtr>, *mut::unity::Il2CppString, *mut::unity::Il2CppString) overload

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pub fn is_exist(label: impl Into<Il2CppString>) -> bool

IsExist(::unity::Il2CppString) overload

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pub fn is_nesting() -> bool

IsNesting() overload

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pub fn get_string( label: impl Into<Il2CppString>, p_mess_data: impl Into<IntPtr>, is_replace: impl Into<bool>, ) -> Il2CppString

GetString(::unity::Il2CppString, ::unity::IntPtr, bool) overload

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pub fn read_char(p: impl Into<IntPtr>, offset: impl Into<i32>) -> u16

ReadChar(::unity::IntPtr, i32) overload

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pub fn calc_talk_string_total_width(mess_str: impl Into<Il2CppString>) -> f32

CalcTalkStringTotalWidth(::unity::Il2CppString) overload

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pub fn calc_wait_msec_for_talk_auto_play( mess_str: impl Into<Il2CppString>, ) -> f32

CalcWaitMsecForTalkAutoPlay(::unity::Il2CppString) overload

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pub fn split_cmd( cmd: impl Into<Il2CppString>, ) -> (bool, Il2CppString, Il2CppString)

SplitCmd(::unity::Il2CppString, *mut::unity::Il2CppString, *mut::unity::Il2CppString) overload

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pub fn add_tag_string( tag_group_id: impl Into<u16>, tag_id: impl Into<u16>, param: impl Into<Array<u8>>, )

AddTagString(u16, u16, ::unity::Array<u8>) overload

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pub fn replace_arg_string(tag_id: impl Into<Mess_TagID_Arg>)

ReplaceArgString(crate::app::mess::Mess_TagID_Arg) overload

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pub fn add_tag_string_localize( tag_id: impl Into<u16>, param: impl Into<Array<u8>>, )

AddTagString_Localize(u16, ::unity::Array<u8>) overload

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pub fn is_patchim1(c: impl Into<u16>) -> bool

IsPatchim1(u16) overload

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pub fn is_patchim2(c: impl Into<u16>) -> bool

IsPatchim2(u16) overload

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pub fn is_patchim_str_code( chr_code: impl Into<i32>, is_without2: impl Into<bool>, ) -> bool

IsPatchimStrCode(i32, bool) overload

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pub fn set_argument(index: impl Into<i32>, value: impl Into<i32>)

SetArgument(i32, i32) overload

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pub fn set_argument_2(index: impl Into<i32>, value: impl Into<Il2CppString>)

SetArgument(i32, ::unity::Il2CppString) overload

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pub fn clear_argument()

ClearArgument() overload

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pub fn get_argument(index: impl Into<i32>) -> Il2CppString

GetArgument(i32) overload

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pub fn get_new_arg_scope() -> Mess_ArgScope

get_NewArgScope() overload

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pub fn create_space_tag(pixel: impl Into<u32>) -> Il2CppString

CreateSpaceTag(u32) overload

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pub fn create_sprite_tag( icon_category: impl Into<Mess_IconCategory>, kind_name: impl Into<Il2CppString>, ) -> Il2CppString

CreateSpriteTag(crate::app::mess::Mess_IconCategory, ::unity::Il2CppString) overload

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pub fn create_sprite_tag_2( sprite_asset_name: impl Into<Il2CppString>, icon_name: impl Into<Il2CppString>, ) -> Il2CppString

CreateSpriteTag(::unity::Il2CppString, ::unity::Il2CppString) overload

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pub fn create_item_sprite_tag( item: impl Into<ItemData>, for_system: impl Into<bool>, ) -> Il2CppString

CreateItemSpriteTag(crate::app::itemdata::ItemData, bool) overload

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pub fn create_skill_sprite_tag(skill: impl Into<SkillData>) -> Il2CppString

CreateSkillSpriteTag(crate::app::skilldata::SkillData) overload

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pub fn create_system_sprite_tag( icon_name: impl Into<Il2CppString>, ) -> Il2CppString

CreateSystemSpriteTag(::unity::Il2CppString) overload

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pub fn create_god_symble_engrave_sprite_tag( icon_name: impl Into<Il2CppString>, ) -> Il2CppString

CreateGodSymbleEngraveSpriteTag(::unity::Il2CppString) overload

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pub fn set_partner_pid(pid: impl Into<Il2CppString>)

SetPartnerPID(::unity::Il2CppString) overload

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pub fn get_partner_pid() -> Il2CppString

GetPartnerPID() overload

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pub fn get_partner_name() -> Il2CppString

GetPartnerName() overload

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pub fn get_game_data_name(value: impl Into<Il2CppString>) -> Il2CppString

GetGameDataName(::unity::Il2CppString) overload

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pub fn cctor()

.cctor() overload

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impl Mess

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pub fn initialize_method_info() -> &'static MethodInfo

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pub fn update_replace_str_method_info() -> &'static MethodInfo

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pub fn load_sprite_asset_method_info() -> &'static MethodInfo

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pub fn load_sprite_asset_2_method_info() -> &'static MethodInfo

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pub fn is_sprite_exist_in_sprite_asset_method_info() -> &'static MethodInfo

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pub fn get_item_sprite_assets_name_method_info() -> &'static MethodInfo

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pub fn get_skill_sprite_assets_name_method_info() -> &'static MethodInfo

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pub fn get_system_sprite_assets_name_method_info() -> &'static MethodInfo

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pub fn get_god_symbol_engrave_sprite_assets_name_method_info() -> &'static MethodInfo

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pub fn on_sprite_asset_request_callback_method_info() -> &'static MethodInfo

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pub fn push_check_method_info() -> &'static MethodInfo

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pub fn pop_check_method_info() -> &'static MethodInfo

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pub fn load_method_info() -> &'static MethodInfo

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pub fn try_load_method_info() -> &'static MethodInfo

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pub fn load_impl_method_info() -> &'static MethodInfo

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pub fn load_impl_2_method_info() -> &'static MethodInfo

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pub fn free_method_info() -> &'static MethodInfo

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pub fn try_free_method_info() -> &'static MethodInfo

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pub fn free_impl_method_info() -> &'static MethodInfo

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pub fn get_reference_method_info() -> &'static MethodInfo

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pub fn free_impl_2_method_info() -> &'static MethodInfo

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pub fn reload_method_info() -> &'static MethodInfo

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pub fn is_load_done_method_info() -> &'static MethodInfo

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pub fn is_file_exist_method_info() -> &'static MethodInfo

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pub fn is_hero_female_method_info() -> &'static MethodInfo

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pub fn get_language_directory_name_method_info() -> &'static MethodInfo

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pub fn create_mess_file_path_method_info() -> &'static MethodInfo

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pub fn create_sound_cmd_file_path_method_info() -> &'static MethodInfo

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pub fn create_event_cmd_file_path_method_info() -> &'static MethodInfo

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pub fn get_file_path_method_info() -> &'static MethodInfo

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pub fn get_msg_file_method_info() -> &'static MethodInfo

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pub fn is_main_release_scenario_mess_file_method_info() -> &'static MethodInfo

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pub fn is_dlc_scenario_mess_file_method_info() -> &'static MethodInfo

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pub fn is_reliance_mess_file_method_info() -> &'static MethodInfo

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pub fn is_god_reliance_mess_file_method_info() -> &'static MethodInfo

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pub fn dump_file_method_info() -> &'static MethodInfo

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pub fn dump_label_method_info() -> &'static MethodInfo

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pub fn get_all_label_method_info() -> &'static MethodInfo

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pub fn get_method_info() -> &'static MethodInfo

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pub fn get_2_method_info() -> &'static MethodInfo

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pub fn get_3_method_info() -> &'static MethodInfo

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pub fn get_4_method_info() -> &'static MethodInfo

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pub fn get_5_method_info() -> &'static MethodInfo

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pub fn try_get_replace_method_info() -> &'static MethodInfo

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pub fn get_int_ptr_method_info() -> &'static MethodInfo

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pub fn get_impl_method_info() -> &'static MethodInfo

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pub fn get_sound_cmd_text_method_info() -> &'static MethodInfo

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pub fn get_sound_cmd_text_2_method_info() -> &'static MethodInfo

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pub fn get_event_cmd_text_method_info() -> &'static MethodInfo

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pub fn get_event_cmd_text_2_method_info() -> &'static MethodInfo

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pub fn get_cmd_impl_method_info() -> &'static MethodInfo

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pub fn get_cmd_impl_2_method_info() -> &'static MethodInfo

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pub fn is_exist_method_info() -> &'static MethodInfo

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pub fn is_nesting_method_info() -> &'static MethodInfo

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pub fn get_string_method_info() -> &'static MethodInfo

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pub fn read_char_method_info() -> &'static MethodInfo

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pub fn calc_talk_string_total_width_method_info() -> &'static MethodInfo

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pub fn calc_wait_msec_for_talk_auto_play_method_info() -> &'static MethodInfo

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pub fn split_cmd_method_info() -> &'static MethodInfo

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pub fn add_tag_string_method_info() -> &'static MethodInfo

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pub fn replace_arg_string_method_info() -> &'static MethodInfo

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pub fn add_tag_string_localize_method_info() -> &'static MethodInfo

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pub fn is_patchim1_method_info() -> &'static MethodInfo

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pub fn is_patchim2_method_info() -> &'static MethodInfo

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pub fn is_patchim_str_code_method_info() -> &'static MethodInfo

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pub fn set_argument_method_info() -> &'static MethodInfo

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pub fn set_argument_2_method_info() -> &'static MethodInfo

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pub fn clear_argument_method_info() -> &'static MethodInfo

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pub fn get_argument_method_info() -> &'static MethodInfo

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pub fn get_new_arg_scope_method_info() -> &'static MethodInfo

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pub fn create_space_tag_method_info() -> &'static MethodInfo

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pub fn create_sprite_tag_method_info() -> &'static MethodInfo

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pub fn create_sprite_tag_2_method_info() -> &'static MethodInfo

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pub fn create_item_sprite_tag_method_info() -> &'static MethodInfo

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pub fn create_skill_sprite_tag_method_info() -> &'static MethodInfo

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pub fn create_system_sprite_tag_method_info() -> &'static MethodInfo

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pub fn create_god_symble_engrave_sprite_tag_method_info() -> &'static MethodInfo

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pub fn set_partner_pid_method_info() -> &'static MethodInfo

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pub fn get_partner_pid_method_info() -> &'static MethodInfo

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pub fn get_partner_name_method_info() -> &'static MethodInfo

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pub fn get_game_data_name_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl Mess

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pub fn new() -> Self

.ctor() — no args

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impl ClassIdentity for Mess

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fn clone(&self) -> Mess

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

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where Self: Sized,

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where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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where Self: Sized,

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where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
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fn get_buffer(self, index: i32) -> Array<T0>
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fn to_array(self) -> Array<T0>
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fn try_move(self) -> (bool, Array<T0>)
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fn allocate_buffer(self)
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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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where Self: Sized,

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impl<__T> IMessMethods for __T
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fn ctor(self)

.ctor() overload
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Equals(crate::system::object::Object) overload
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.ctor() overload
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Finalize() overload
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GetHashCode() overload
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GetType() overload
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MemberwiseClone() overload
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ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
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where Self: Sized,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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where Self: Sized,

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where Self: Sized,

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.