pub struct RelayLeavingUnitData(/* private fields */);Expand description
IL2CPP class: App.RelayLeavingUnitData
Inherits: Object
Implementations§
Source§impl RelayLeavingUnitData
impl RelayLeavingUnitData
pub fn version() -> u16
pub fn set_version(value: u16)
Source§impl RelayLeavingUnitData
impl RelayLeavingUnitData
pub fn ctor_method_info() -> &'static MethodInfo
pub fn register_method_info() -> &'static MethodInfo
pub fn clear_method_info() -> &'static MethodInfo
pub fn get_name_method_info() -> &'static MethodInfo
pub fn is_female_method_info() -> &'static MethodInfo
pub fn get_god_name_method_info() -> &'static MethodInfo
pub fn serialize_method_info() -> &'static MethodInfo
pub fn deserialize_method_info() -> &'static MethodInfo
pub fn get_edit_method_info() -> &'static MethodInfo
pub fn get_person_method_info() -> &'static MethodInfo
pub fn get_job_method_info() -> &'static MethodInfo
pub fn get_god_method_info() -> &'static MethodInfo
pub fn get_record_method_info() -> &'static MethodInfo
pub fn get_relay_player_index_method_info() -> &'static MethodInfo
pub fn get_is_morph_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for RelayLeavingUnitData
impl ClassIdentity for RelayLeavingUnitData
Source§impl Clone for RelayLeavingUnitData
impl Clone for RelayLeavingUnitData
Source§fn clone(&self) -> RelayLeavingUnitData
fn clone(&self) -> RelayLeavingUnitData
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for RelayLeavingUnitData
impl FromIlInstance for RelayLeavingUnitData
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IRelayLeavingUnitData for RelayLeavingUnitData
impl IRelayLeavingUnitData for RelayLeavingUnitData
fn m_edit(self) -> UnitEdit
fn set_m_edit(self, value: UnitEdit)
fn m_person(self) -> PersonData
fn set_m_person(self, value: PersonData)
fn m_job(self) -> JobData
fn set_m_job(self, value: JobData)
fn m_god(self) -> GodData
fn set_m_god(self, value: GodData)
fn m_record(self) -> UnitRecord
fn set_m_record(self, value: UnitRecord)
fn m_relay_player_index(self) -> u8
fn set_m_relay_player_index(self, value: u8)
fn m_is_morph(self) -> bool
fn set_m_is_morph(self, value: bool)
impl Copy for RelayLeavingUnitData
impl IObject for RelayLeavingUnitData
Auto Trait Implementations§
impl Freeze for RelayLeavingUnitData
impl RefUnwindSafe for RelayLeavingUnitData
impl !Send for RelayLeavingUnitData
impl !Sync for RelayLeavingUnitData
impl Unpin for RelayLeavingUnitData
impl UnwindSafe for RelayLeavingUnitData
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