pub struct ShopSequnece_ShopItem(/* private fields */);Expand description
IL2CPP class: App.ShopSequnece.ShopItem
Inherits: ShopSequnece_ParamItem
Implementations§
Source§impl ShopSequnece_ShopItem
impl ShopSequnece_ShopItem
pub fn base(self) -> ShopSequnece_ParamItem
Source§impl ShopSequnece_ShopItem
impl ShopSequnece_ShopItem
pub fn ctor_method_info() -> &'static MethodInfo
pub fn is_enable_method_info() -> &'static MethodInfo
pub fn get_column_name0_method_info() -> &'static MethodInfo
pub fn get_column_name1_method_info() -> &'static MethodInfo
pub fn get_column_name2_method_info() -> &'static MethodInfo
pub fn a_call_method_info() -> &'static MethodInfo
Source§impl ShopSequnece_ShopItem
impl ShopSequnece_ShopItem
Sourcepub unsafe fn is_enable(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_enable(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to ShopSequnece_ShopItem’s own IsEnable. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_column_name0(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_column_name0(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to ShopSequnece_ShopItem’s own GetColumnName0. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_column_name1(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_column_name1(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to ShopSequnece_ShopItem’s own GetColumnName1. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_column_name2(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_column_name2(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to ShopSequnece_ShopItem’s own GetColumnName2. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn a_call(this: impl Into<IlInstance>) -> MenuItem_Result
pub unsafe fn a_call(this: impl Into<IlInstance>) -> MenuItem_Result
Direct (non-virtual) call to ShopSequnece_ShopItem’s own ACall. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for ShopSequnece_ShopItem
impl Clone for ShopSequnece_ShopItem
Source§fn clone(&self) -> ShopSequnece_ShopItem
fn clone(&self) -> ShopSequnece_ShopItem
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for ShopSequnece_ShopItem
impl FromIlInstance for ShopSequnece_ShopItem
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IMenuItem for ShopSequnece_ShopItem
impl IMenuItem for ShopSequnece_ShopItem
fn m_state(self) -> MenuItem_State
fn set_m_state(self, value: MenuItem_State)
fn m_bind(self) -> i32
fn set_m_bind(self, value: i32)
Source§impl IShopSequnece_ShopItem for ShopSequnece_ShopItem
impl IShopSequnece_ShopItem for ShopSequnece_ShopItem
fn m_data(self) -> ShopData
fn set_m_data(self, value: ShopData)
fn m_item(self) -> ItemData
fn set_m_item(self, value: ItemData)
fn m_unit_item(self) -> UnitItem
fn set_m_unit_item(self, value: UnitItem)
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
impl Copy for ShopSequnece_ShopItem
impl IObject for ShopSequnece_ShopItem
impl IShopSequnece_ParamItem for ShopSequnece_ShopItem
Auto Trait Implementations§
impl Freeze for ShopSequnece_ShopItem
impl RefUnwindSafe for ShopSequnece_ShopItem
impl !Send for ShopSequnece_ShopItem
impl !Sync for ShopSequnece_ShopItem
impl Unpin for ShopSequnece_ShopItem
impl UnwindSafe for ShopSequnece_ShopItem
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OnLeftRight(i32, bool) overloadCreateMenuBind() overloadSource§fn get_lang_name(self, i: impl Into<i32>) -> Il2CppString
fn get_lang_name(self, i: impl Into<i32>) -> Il2CppString
GetLangName(i32) overloadSource§fn get_lang_help(self) -> Il2CppString
fn get_lang_help(self) -> Il2CppString
GetLangHelp() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<__T> IShopSequnece_ParamItemMethods for __Twhere
__T: IShopSequnece_ParamItem,
impl<__T> IShopSequnece_ParamItemMethods for __Twhere
__T: IShopSequnece_ParamItem,
Source§fn get_column_count(self) -> i32
fn get_column_count(self) -> i32
GetColumnCount() overloadSource§fn get_column_width0(self) -> f32
fn get_column_width0(self) -> f32
GetColumnWidth0() overloadSource§fn get_column_width1(self) -> f32
fn get_column_width1(self) -> f32
GetColumnWidth1() overloadSource§fn get_column_width2(self) -> f32
fn get_column_width2(self) -> f32
GetColumnWidth2() overloadSource§fn get_column_name0(self) -> Il2CppString
fn get_column_name0(self) -> Il2CppString
GetColumnName0() overloadSource§fn get_column_name1(self) -> Il2CppString
fn get_column_name1(self) -> Il2CppString
GetColumnName1() overloadSource§fn get_column_name2(self) -> Il2CppString
fn get_column_name2(self) -> Il2CppString
GetColumnName2() overloadSource§fn get_column_align2(self) -> MenuItem_Align
fn get_column_align2(self) -> MenuItem_Align
GetColumnAlign2() overloadSource§impl<__T> IShopSequnece_ShopItemMethods for __Twhere
__T: IShopSequnece_ShopItem,
impl<__T> IShopSequnece_ShopItemMethods for __Twhere
__T: IShopSequnece_ShopItem,
Source§fn ctor(self, data: impl Into<ShopData>, unit: impl Into<Unit>)
fn ctor(self, data: impl Into<ShopData>, unit: impl Into<Unit>)
.ctor(crate::app::shopdata::ShopData, crate::app::unit::Unit) overloadSource§fn get_column_name0(self) -> Il2CppString
fn get_column_name0(self) -> Il2CppString
GetColumnName0() overloadSource§fn get_column_name1(self) -> Il2CppString
fn get_column_name1(self) -> Il2CppString
GetColumnName1() overloadSource§fn get_column_name2(self) -> Il2CppString
fn get_column_name2(self) -> Il2CppString
GetColumnName2() overloadSource§fn a_call(self) -> MenuItem_Result
fn a_call(self) -> MenuItem_Result
ACall() overload