pub struct Stick(/* private fields */);Expand description
IL2CPP class: App.Squat.Stick
Inherits: Object
Implementations§
Source§impl Stick
impl Stick
pub fn c_stick_enable_power() -> f32
pub fn set_c_stick_enable_power(value: f32)
pub fn c_stick_neutral_power() -> f32
pub fn set_c_stick_neutral_power(value: f32)
pub fn c_stick_rotate_power() -> f32
pub fn set_c_stick_rotate_power(value: f32)
pub fn c_rotate_count_max_sec() -> f32
pub fn set_c_rotate_count_max_sec(value: f32)
pub fn c_rotation_ok_dir() -> f32
pub fn set_c_rotation_ok_dir(value: f32)
Source§impl Stick
impl Stick
pub fn get_is_right_method_info() -> &'static MethodInfo
pub fn set_is_right_method_info() -> &'static MethodInfo
pub fn get_is_neutral_method_info() -> &'static MethodInfo
pub fn set_is_neutral_method_info() -> &'static MethodInfo
pub fn get_is_eclypse_method_info() -> &'static MethodInfo
pub fn set_is_eclypse_method_info() -> &'static MethodInfo
pub fn get_is_watch_clockwise_method_info() -> &'static MethodInfo
pub fn set_is_watch_clockwise_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn ctor_2_method_info() -> &'static MethodInfo
pub fn tick_method_info() -> &'static MethodInfo
pub fn reset_clockwise_method_info() -> &'static MethodInfo
pub fn trigger_right_method_info() -> &'static MethodInfo
pub fn trigger_left_method_info() -> &'static MethodInfo
pub fn trigger_up_method_info() -> &'static MethodInfo
pub fn trigger_down_method_info() -> &'static MethodInfo
pub fn check_any_trigger_method_info() -> &'static MethodInfo
pub fn is_clockwise_method_info() -> &'static MethodInfo
pub fn is_un_clockwise_method_info() -> &'static MethodInfo
pub fn is_eclypse_start_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for Stick
impl ClassIdentity for Stick
Source§impl FromIlInstance for Stick
impl FromIlInstance for Stick
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IStick for Stick
impl IStick for Stick
fn m_stick_x(self) -> f32
fn set_m_stick_x(self, value: f32)
fn m_stick_y(self) -> f32
fn set_m_stick_y(self, value: f32)
fn m_power(self) -> f32
fn set_m_power(self, value: f32)
fn m_dir_now(self) -> f32
fn set_m_dir_now(self, value: f32)
fn m_dir_past(self) -> f32
fn set_m_dir_past(self, value: f32)
fn m_total_rotate_dir(self) -> f32
fn set_m_total_rotate_dir(self, value: f32)
fn m_rot_count(self) -> i32
fn set_m_rot_count(self, value: i32)
fn m_keep_rot_count(self) -> i32
fn set_m_keep_rot_count(self, value: i32)
fn m_rot(self) -> Stick_RotateDir
fn set_m_rot(self, value: Stick_RotateDir)
fn m_dir_logger(self) -> List_1<i32>
fn set_m_dir_logger(self, value: List_1<i32>)
fn m_logger_timer(self) -> f32
fn set_m_logger_timer(self, value: f32)
impl Copy for Stick
impl IObject for Stick
Auto Trait Implementations§
impl Freeze for Stick
impl RefUnwindSafe for Stick
impl !Send for Stick
impl !Sync for Stick
impl Unpin for Stick
impl UnwindSafe for Stick
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set_IsRight(bool) overloadSource§fn get_is_neutral(self) -> bool
fn get_is_neutral(self) -> bool
get_IsNeutral() overloadSource§fn set_is_neutral(self, value: impl Into<bool>)
fn set_is_neutral(self, value: impl Into<bool>)
set_IsNeutral(bool) overloadSource§fn get_is_eclypse(self) -> bool
fn get_is_eclypse(self) -> bool
get_IsEclypse() overloadSource§fn set_is_eclypse(self, value: impl Into<bool>)
fn set_is_eclypse(self, value: impl Into<bool>)
set_IsEclypse(bool) overloadSource§fn get_is_watch_clockwise(self) -> bool
fn get_is_watch_clockwise(self) -> bool
get_IsWatchClockwise() overloadSource§fn set_is_watch_clockwise(self, value: impl Into<bool>)
fn set_is_watch_clockwise(self, value: impl Into<bool>)
set_IsWatchClockwise(bool) overloadSource§fn reset_clockwise(self)
fn reset_clockwise(self)
ResetClockwise() overloadSource§fn trigger_right(self, check_call: impl Into<bool>) -> bool
fn trigger_right(self, check_call: impl Into<bool>) -> bool
TriggerRight(bool) overloadSource§fn trigger_left(self, check_call: impl Into<bool>) -> bool
fn trigger_left(self, check_call: impl Into<bool>) -> bool
TriggerLeft(bool) overloadSource§fn trigger_up(self, check_call: impl Into<bool>) -> bool
fn trigger_up(self, check_call: impl Into<bool>) -> bool
TriggerUp(bool) overloadSource§fn trigger_down(self, check_call: impl Into<bool>) -> bool
fn trigger_down(self, check_call: impl Into<bool>) -> bool
TriggerDown(bool) overloadSource§fn check_any_trigger(self) -> bool
fn check_any_trigger(self) -> bool
CheckAnyTrigger() overloadSource§fn is_clockwise(self) -> bool
fn is_clockwise(self) -> bool
IsClockwise() overloadSource§fn is_un_clockwise(self) -> bool
fn is_un_clockwise(self) -> bool
IsUnClockwise() overloadSource§fn is_eclypse_start(self) -> bool
fn is_eclypse_start(self) -> bool
IsEclypseStart() overload