pub struct GodWeaponRefineData(/* private fields */);Expand description
IL2CPP class: App.GodWeaponRefineData
Inherits: StructDataArray_1<crate::app::godweaponrefinedata::GodWeaponRefineData>
Implementations§
Source§impl GodWeaponRefineData
impl GodWeaponRefineData
pub fn base(self) -> StructDataArray_1<GodWeaponRefineData>
Source§impl GodWeaponRefineData
impl GodWeaponRefineData
Sourcepub fn try_get(
data_list: impl Into<List_1<GodWeaponRefineData>>,
level: impl Into<i32>,
) -> GodWeaponRefineData
pub fn try_get( data_list: impl Into<List_1<GodWeaponRefineData>>, level: impl Into<i32>, ) -> GodWeaponRefineData
TryGet(crate::system::collections::generic::list_1::List_1<crate::app::godweaponrefinedata::GodWeaponRefineData>, i32) overload
Sourcepub fn get_kind_mid(kind: impl Into<GodWeaponRefineData_Kind>) -> Il2CppString
pub fn get_kind_mid(kind: impl Into<GodWeaponRefineData_Kind>) -> Il2CppString
GetKindMid(crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overload
Sourcepub fn is_skill(kind: impl Into<GodWeaponRefineData_Kind>) -> bool
pub fn is_skill(kind: impl Into<GodWeaponRefineData_Kind>) -> bool
IsSkill(crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overload
Sourcepub fn get_kind_sid(kind: impl Into<GodWeaponRefineData_Kind>) -> Il2CppString
pub fn get_kind_sid(kind: impl Into<GodWeaponRefineData_Kind>) -> Il2CppString
GetKindSid(crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overload
Sourcepub fn get_kind(sid: impl Into<Il2CppString>) -> GodWeaponRefineData_Kind
pub fn get_kind(sid: impl Into<Il2CppString>) -> GodWeaponRefineData_Kind
GetKind(::unity::Il2CppString) overload
Sourcepub fn get_material_iid(
kind: impl Into<GodWeaponRefineData_Kind>,
) -> Il2CppString
pub fn get_material_iid( kind: impl Into<GodWeaponRefineData_Kind>, ) -> Il2CppString
GetMaterialIid(crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overload
Sourcepub fn get_value_2(
data_list: impl Into<StructDataArrayList_1<GodWeaponRefineData>>,
level: impl Into<i32>,
kind: impl Into<GodWeaponRefineData_Kind>,
) -> i32
pub fn get_value_2( data_list: impl Into<StructDataArrayList_1<GodWeaponRefineData>>, level: impl Into<i32>, kind: impl Into<GodWeaponRefineData_Kind>, ) -> i32
GetValue(crate::app::structdataarraylist_1::StructDataArrayList_1<crate::app::godweaponrefinedata::GodWeaponRefineData>, i32, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overload
Sourcepub fn get_value_3(
iid: impl Into<Il2CppString>,
level: impl Into<i32>,
kind: impl Into<GodWeaponRefineData_Kind>,
) -> i32
pub fn get_value_3( iid: impl Into<Il2CppString>, level: impl Into<i32>, kind: impl Into<GodWeaponRefineData_Kind>, ) -> i32
GetValue(::unity::Il2CppString, i32, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overload
Sourcepub fn get_value_power(
iid: impl Into<Il2CppString>,
level: impl Into<i32>,
) -> i32
pub fn get_value_power( iid: impl Into<Il2CppString>, level: impl Into<i32>, ) -> i32
GetValuePower(::unity::Il2CppString, i32) overload
Sourcepub fn get_value_hit(iid: impl Into<Il2CppString>, level: impl Into<i32>) -> i32
pub fn get_value_hit(iid: impl Into<Il2CppString>, level: impl Into<i32>) -> i32
GetValueHit(::unity::Il2CppString, i32) overload
Sourcepub fn get_value_critical(
iid: impl Into<Il2CppString>,
level: impl Into<i32>,
) -> i32
pub fn get_value_critical( iid: impl Into<Il2CppString>, level: impl Into<i32>, ) -> i32
GetValueCritical(::unity::Il2CppString, i32) overload
Sourcepub fn get_value_avoid(
iid: impl Into<Il2CppString>,
level: impl Into<i32>,
) -> i32
pub fn get_value_avoid( iid: impl Into<Il2CppString>, level: impl Into<i32>, ) -> i32
GetValueAvoid(::unity::Il2CppString, i32) overload
Sourcepub fn get_value_secure(
iid: impl Into<Il2CppString>,
level: impl Into<i32>,
) -> i32
pub fn get_value_secure( iid: impl Into<Il2CppString>, level: impl Into<i32>, ) -> i32
GetValueSecure(::unity::Il2CppString, i32) overload
Sourcepub fn get_value_tech(
iid: impl Into<Il2CppString>,
level: impl Into<i32>,
) -> i32
pub fn get_value_tech( iid: impl Into<Il2CppString>, level: impl Into<i32>, ) -> i32
GetValueTech(::unity::Il2CppString, i32) overload
Sourcepub fn get_value_quick(
iid: impl Into<Il2CppString>,
level: impl Into<i32>,
) -> i32
pub fn get_value_quick( iid: impl Into<Il2CppString>, level: impl Into<i32>, ) -> i32
GetValueQuick(::unity::Il2CppString, i32) overload
Sourcepub fn get_value_def(iid: impl Into<Il2CppString>, level: impl Into<i32>) -> i32
pub fn get_value_def(iid: impl Into<Il2CppString>, level: impl Into<i32>) -> i32
GetValueDef(::unity::Il2CppString, i32) overload
Sourcepub fn get_value_mdef(
iid: impl Into<Il2CppString>,
level: impl Into<i32>,
) -> i32
pub fn get_value_mdef( iid: impl Into<Il2CppString>, level: impl Into<i32>, ) -> i32
GetValueMdef(::unity::Il2CppString, i32) overload
Sourcepub fn get_min_level() -> i32
pub fn get_min_level() -> i32
GetMinLevel() overload
Sourcepub fn get_max_level(
iid: impl Into<Il2CppString>,
kind: impl Into<GodWeaponRefineData_Kind>,
) -> i32
pub fn get_max_level( iid: impl Into<Il2CppString>, kind: impl Into<GodWeaponRefineData_Kind>, ) -> i32
GetMaxLevel(::unity::Il2CppString, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overload
Sourcepub fn get_max_level_2(
data_list: impl Into<List_1<GodWeaponRefineData>>,
kind: impl Into<GodWeaponRefineData_Kind>,
) -> i32
pub fn get_max_level_2( data_list: impl Into<List_1<GodWeaponRefineData>>, kind: impl Into<GodWeaponRefineData_Kind>, ) -> i32
GetMaxLevel(crate::system::collections::generic::list_1::List_1<crate::app::godweaponrefinedata::GodWeaponRefineData>, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overload
Sourcepub fn get_total_capacity(
iid: impl Into<Il2CppString>,
kind: impl Into<GodWeaponRefineData_Kind>,
level: impl Into<i32>,
) -> i32
pub fn get_total_capacity( iid: impl Into<Il2CppString>, kind: impl Into<GodWeaponRefineData_Kind>, level: impl Into<i32>, ) -> i32
GetTotalCapacity(::unity::Il2CppString, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind, i32) overload
Source§impl GodWeaponRefineData
impl GodWeaponRefineData
pub fn load_method_info() -> &'static MethodInfo
pub fn try_get_method_info() -> &'static MethodInfo
pub fn get_iid_method_info() -> &'static MethodInfo
pub fn set_iid_method_info() -> &'static MethodInfo
pub fn get_power_mat_method_info() -> &'static MethodInfo
pub fn set_power_mat_method_info() -> &'static MethodInfo
pub fn get_hit_mat_method_info() -> &'static MethodInfo
pub fn set_hit_mat_method_info() -> &'static MethodInfo
pub fn get_critical_mat_method_info() -> &'static MethodInfo
pub fn set_critical_mat_method_info() -> &'static MethodInfo
pub fn get_avoid_mat_method_info() -> &'static MethodInfo
pub fn set_avoid_mat_method_info() -> &'static MethodInfo
pub fn get_secure_mat_method_info() -> &'static MethodInfo
pub fn set_secure_mat_method_info() -> &'static MethodInfo
pub fn get_tech_mat_method_info() -> &'static MethodInfo
pub fn set_tech_mat_method_info() -> &'static MethodInfo
pub fn get_quick_mat_method_info() -> &'static MethodInfo
pub fn set_quick_mat_method_info() -> &'static MethodInfo
pub fn get_def_mat_method_info() -> &'static MethodInfo
pub fn set_def_mat_method_info() -> &'static MethodInfo
pub fn get_mdef_mat_method_info() -> &'static MethodInfo
pub fn set_mdef_mat_method_info() -> &'static MethodInfo
pub fn get_efficacy_horse_mat_method_info() -> &'static MethodInfo
pub fn set_efficacy_horse_mat_method_info() -> &'static MethodInfo
pub fn get_efficacy_armor_mat_method_info() -> &'static MethodInfo
pub fn set_efficacy_armor_mat_method_info() -> &'static MethodInfo
pub fn get_efficacy_fly_mat_method_info() -> &'static MethodInfo
pub fn set_efficacy_fly_mat_method_info() -> &'static MethodInfo
pub fn get_efficacy_dragon_mat_method_info() -> &'static MethodInfo
pub fn set_efficacy_dragon_mat_method_info() -> &'static MethodInfo
pub fn get_efficacy_morph_mat_method_info() -> &'static MethodInfo
pub fn set_efficacy_morph_mat_method_info() -> &'static MethodInfo
pub fn get_power_capa_method_info() -> &'static MethodInfo
pub fn set_power_capa_method_info() -> &'static MethodInfo
pub fn get_hit_capa_method_info() -> &'static MethodInfo
pub fn set_hit_capa_method_info() -> &'static MethodInfo
pub fn get_critical_capa_method_info() -> &'static MethodInfo
pub fn set_critical_capa_method_info() -> &'static MethodInfo
pub fn get_avoid_capa_method_info() -> &'static MethodInfo
pub fn set_avoid_capa_method_info() -> &'static MethodInfo
pub fn get_secure_capa_method_info() -> &'static MethodInfo
pub fn set_secure_capa_method_info() -> &'static MethodInfo
pub fn get_tech_capa_method_info() -> &'static MethodInfo
pub fn set_tech_capa_method_info() -> &'static MethodInfo
pub fn get_quick_capa_method_info() -> &'static MethodInfo
pub fn set_quick_capa_method_info() -> &'static MethodInfo
pub fn get_def_capa_method_info() -> &'static MethodInfo
pub fn set_def_capa_method_info() -> &'static MethodInfo
pub fn get_mdef_capa_method_info() -> &'static MethodInfo
pub fn set_mdef_capa_method_info() -> &'static MethodInfo
pub fn get_efficacy_horse_capa_method_info() -> &'static MethodInfo
pub fn set_efficacy_horse_capa_method_info() -> &'static MethodInfo
pub fn get_efficacy_armor_capa_method_info() -> &'static MethodInfo
pub fn set_efficacy_armor_capa_method_info() -> &'static MethodInfo
pub fn get_efficacy_fly_capa_method_info() -> &'static MethodInfo
pub fn set_efficacy_fly_capa_method_info() -> &'static MethodInfo
pub fn get_efficacy_dragon_capa_method_info() -> &'static MethodInfo
pub fn set_efficacy_dragon_capa_method_info() -> &'static MethodInfo
pub fn get_efficacy_morph_capa_method_info() -> &'static MethodInfo
pub fn set_efficacy_morph_capa_method_info() -> &'static MethodInfo
pub fn get_power_method_info() -> &'static MethodInfo
pub fn set_power_method_info() -> &'static MethodInfo
pub fn get_hit_method_info() -> &'static MethodInfo
pub fn set_hit_method_info() -> &'static MethodInfo
pub fn get_critical_method_info() -> &'static MethodInfo
pub fn set_critical_method_info() -> &'static MethodInfo
pub fn get_avoid_method_info() -> &'static MethodInfo
pub fn set_avoid_method_info() -> &'static MethodInfo
pub fn get_secure_method_info() -> &'static MethodInfo
pub fn set_secure_method_info() -> &'static MethodInfo
pub fn get_tech_method_info() -> &'static MethodInfo
pub fn set_tech_method_info() -> &'static MethodInfo
pub fn get_quick_method_info() -> &'static MethodInfo
pub fn set_quick_method_info() -> &'static MethodInfo
pub fn get_def_method_info() -> &'static MethodInfo
pub fn set_def_method_info() -> &'static MethodInfo
pub fn get_mdef_method_info() -> &'static MethodInfo
pub fn set_mdef_method_info() -> &'static MethodInfo
pub fn get_kind_mid_method_info() -> &'static MethodInfo
pub fn is_skill_method_info() -> &'static MethodInfo
pub fn get_kind_sid_method_info() -> &'static MethodInfo
pub fn get_kind_method_info() -> &'static MethodInfo
pub fn get_material_count_method_info() -> &'static MethodInfo
pub fn get_material_iid_method_info() -> &'static MethodInfo
pub fn get_capacity_method_info() -> &'static MethodInfo
pub fn get_value_method_info() -> &'static MethodInfo
pub fn get_value_2_method_info() -> &'static MethodInfo
pub fn get_value_3_method_info() -> &'static MethodInfo
pub fn get_value_power_method_info() -> &'static MethodInfo
pub fn get_value_hit_method_info() -> &'static MethodInfo
pub fn get_value_critical_method_info() -> &'static MethodInfo
pub fn get_value_avoid_method_info() -> &'static MethodInfo
pub fn get_value_secure_method_info() -> &'static MethodInfo
pub fn get_value_tech_method_info() -> &'static MethodInfo
pub fn get_value_quick_method_info() -> &'static MethodInfo
pub fn get_value_def_method_info() -> &'static MethodInfo
pub fn get_value_mdef_method_info() -> &'static MethodInfo
pub fn get_min_level_method_info() -> &'static MethodInfo
pub fn get_max_level_method_info() -> &'static MethodInfo
pub fn get_max_level_2_method_info() -> &'static MethodInfo
pub fn get_total_capacity_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for GodWeaponRefineData
impl ClassIdentity for GodWeaponRefineData
Source§impl Clone for GodWeaponRefineData
impl Clone for GodWeaponRefineData
Source§fn clone(&self) -> GodWeaponRefineData
fn clone(&self) -> GodWeaponRefineData
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for GodWeaponRefineData
impl FromIlInstance for GodWeaponRefineData
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IStructBase for GodWeaponRefineData
impl IStructBase for GodWeaponRefineData
impl Copy for GodWeaponRefineData
impl IGodWeaponRefineData for GodWeaponRefineData
impl IObject for GodWeaponRefineData
impl IStructDataArray_1<GodWeaponRefineData> for GodWeaponRefineData
impl IStructTemplate_1<GodWeaponRefineData> for GodWeaponRefineData
Auto Trait Implementations§
impl Freeze for GodWeaponRefineData
impl RefUnwindSafe for GodWeaponRefineData
impl !Send for GodWeaponRefineData
impl !Sync for GodWeaponRefineData
impl Unpin for GodWeaponRefineData
impl UnwindSafe for GodWeaponRefineData
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Source§impl<__T> IGodWeaponRefineDataMethods for __Twhere
__T: IGodWeaponRefineData,
impl<__T> IGodWeaponRefineDataMethods for __Twhere
__T: IGodWeaponRefineData,
Source§fn get_iid(self) -> Il2CppString
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fn get_power_mat(self) -> u16
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set_SecureMat(u16) overloadSource§fn get_tech_mat(self) -> u16
fn get_tech_mat(self) -> u16
get_TechMat() overloadSource§fn set_tech_mat(self, value: impl Into<u16>)
fn set_tech_mat(self, value: impl Into<u16>)
set_TechMat(u16) overloadSource§fn get_quick_mat(self) -> u16
fn get_quick_mat(self) -> u16
get_QuickMat() overloadSource§fn set_quick_mat(self, value: impl Into<u16>)
fn set_quick_mat(self, value: impl Into<u16>)
set_QuickMat(u16) overloadSource§fn get_def_mat(self) -> u16
fn get_def_mat(self) -> u16
get_DefMat() overloadSource§fn set_def_mat(self, value: impl Into<u16>)
fn set_def_mat(self, value: impl Into<u16>)
set_DefMat(u16) overloadSource§fn get_mdef_mat(self) -> u16
fn get_mdef_mat(self) -> u16
get_MdefMat() overloadSource§fn set_mdef_mat(self, value: impl Into<u16>)
fn set_mdef_mat(self, value: impl Into<u16>)
set_MdefMat(u16) overloadSource§fn get_efficacy_horse_mat(self) -> u16
fn get_efficacy_horse_mat(self) -> u16
get_EfficacyHorseMat() overloadSource§fn set_efficacy_horse_mat(self, value: impl Into<u16>)
fn set_efficacy_horse_mat(self, value: impl Into<u16>)
set_EfficacyHorseMat(u16) overloadSource§fn get_efficacy_armor_mat(self) -> u16
fn get_efficacy_armor_mat(self) -> u16
get_EfficacyArmorMat() overloadSource§fn set_efficacy_armor_mat(self, value: impl Into<u16>)
fn set_efficacy_armor_mat(self, value: impl Into<u16>)
set_EfficacyArmorMat(u16) overloadSource§fn get_efficacy_fly_mat(self) -> u16
fn get_efficacy_fly_mat(self) -> u16
get_EfficacyFlyMat() overloadSource§fn set_efficacy_fly_mat(self, value: impl Into<u16>)
fn set_efficacy_fly_mat(self, value: impl Into<u16>)
set_EfficacyFlyMat(u16) overloadSource§fn get_efficacy_dragon_mat(self) -> u16
fn get_efficacy_dragon_mat(self) -> u16
get_EfficacyDragonMat() overloadSource§fn set_efficacy_dragon_mat(self, value: impl Into<u16>)
fn set_efficacy_dragon_mat(self, value: impl Into<u16>)
set_EfficacyDragonMat(u16) overloadSource§fn get_efficacy_morph_mat(self) -> u16
fn get_efficacy_morph_mat(self) -> u16
get_EfficacyMorphMat() overloadSource§fn set_efficacy_morph_mat(self, value: impl Into<u16>)
fn set_efficacy_morph_mat(self, value: impl Into<u16>)
set_EfficacyMorphMat(u16) overloadSource§fn get_power_capa(self) -> u16
fn get_power_capa(self) -> u16
get_PowerCapa() overloadSource§fn set_power_capa(self, value: impl Into<u16>)
fn set_power_capa(self, value: impl Into<u16>)
set_PowerCapa(u16) overloadSource§fn get_hit_capa(self) -> u16
fn get_hit_capa(self) -> u16
get_HitCapa() overloadSource§fn set_hit_capa(self, value: impl Into<u16>)
fn set_hit_capa(self, value: impl Into<u16>)
set_HitCapa(u16) overloadSource§fn get_critical_capa(self) -> u16
fn get_critical_capa(self) -> u16
get_CriticalCapa() overloadSource§fn set_critical_capa(self, value: impl Into<u16>)
fn set_critical_capa(self, value: impl Into<u16>)
set_CriticalCapa(u16) overloadSource§fn get_avoid_capa(self) -> u16
fn get_avoid_capa(self) -> u16
get_AvoidCapa() overloadSource§fn set_avoid_capa(self, value: impl Into<u16>)
fn set_avoid_capa(self, value: impl Into<u16>)
set_AvoidCapa(u16) overloadSource§fn get_secure_capa(self) -> u16
fn get_secure_capa(self) -> u16
get_SecureCapa() overloadSource§fn set_secure_capa(self, value: impl Into<u16>)
fn set_secure_capa(self, value: impl Into<u16>)
set_SecureCapa(u16) overloadSource§fn get_tech_capa(self) -> u16
fn get_tech_capa(self) -> u16
get_TechCapa() overloadSource§fn set_tech_capa(self, value: impl Into<u16>)
fn set_tech_capa(self, value: impl Into<u16>)
set_TechCapa(u16) overloadSource§fn get_quick_capa(self) -> u16
fn get_quick_capa(self) -> u16
get_QuickCapa() overloadSource§fn set_quick_capa(self, value: impl Into<u16>)
fn set_quick_capa(self, value: impl Into<u16>)
set_QuickCapa(u16) overloadSource§fn get_def_capa(self) -> u16
fn get_def_capa(self) -> u16
get_DefCapa() overloadSource§fn set_def_capa(self, value: impl Into<u16>)
fn set_def_capa(self, value: impl Into<u16>)
set_DefCapa(u16) overloadSource§fn get_mdef_capa(self) -> u16
fn get_mdef_capa(self) -> u16
get_MdefCapa() overloadSource§fn set_mdef_capa(self, value: impl Into<u16>)
fn set_mdef_capa(self, value: impl Into<u16>)
set_MdefCapa(u16) overloadSource§fn get_efficacy_horse_capa(self) -> u16
fn get_efficacy_horse_capa(self) -> u16
get_EfficacyHorseCapa() overloadSource§fn set_efficacy_horse_capa(self, value: impl Into<u16>)
fn set_efficacy_horse_capa(self, value: impl Into<u16>)
set_EfficacyHorseCapa(u16) overloadSource§fn get_efficacy_armor_capa(self) -> u16
fn get_efficacy_armor_capa(self) -> u16
get_EfficacyArmorCapa() overloadSource§fn set_efficacy_armor_capa(self, value: impl Into<u16>)
fn set_efficacy_armor_capa(self, value: impl Into<u16>)
set_EfficacyArmorCapa(u16) overloadSource§fn get_efficacy_fly_capa(self) -> u16
fn get_efficacy_fly_capa(self) -> u16
get_EfficacyFlyCapa() overloadSource§fn set_efficacy_fly_capa(self, value: impl Into<u16>)
fn set_efficacy_fly_capa(self, value: impl Into<u16>)
set_EfficacyFlyCapa(u16) overloadSource§fn get_efficacy_dragon_capa(self) -> u16
fn get_efficacy_dragon_capa(self) -> u16
get_EfficacyDragonCapa() overloadSource§fn set_efficacy_dragon_capa(self, value: impl Into<u16>)
fn set_efficacy_dragon_capa(self, value: impl Into<u16>)
set_EfficacyDragonCapa(u16) overloadSource§fn get_efficacy_morph_capa(self) -> u16
fn get_efficacy_morph_capa(self) -> u16
get_EfficacyMorphCapa() overloadSource§fn set_efficacy_morph_capa(self, value: impl Into<u16>)
fn set_efficacy_morph_capa(self, value: impl Into<u16>)
set_EfficacyMorphCapa(u16) overloadSource§fn get_critical(self) -> i8
fn get_critical(self) -> i8
get_Critical() overloadSource§fn set_critical(self, value: impl Into<i8>)
fn set_critical(self, value: impl Into<i8>)
set_Critical(i8) overloadSource§fn get_secure(self) -> i8
fn get_secure(self) -> i8
get_Secure() overloadSource§fn set_secure(self, value: impl Into<i8>)
fn set_secure(self, value: impl Into<i8>)
set_Secure(i8) overloadSource§fn get_material_count(self, kind: impl Into<GodWeaponRefineData_Kind>) -> u16
fn get_material_count(self, kind: impl Into<GodWeaponRefineData_Kind>) -> u16
GetMaterialCount(crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overloadSource§fn get_capacity(self, kind: impl Into<GodWeaponRefineData_Kind>) -> u16
fn get_capacity(self, kind: impl Into<GodWeaponRefineData_Kind>) -> u16
GetCapacity(crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overloadSource§fn get_value(self, kind: impl Into<GodWeaponRefineData_Kind>) -> i8
fn get_value(self, kind: impl Into<GodWeaponRefineData_Kind>) -> i8
GetValue(crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overloadSource§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
impl<__T> IStructBaseMethods for __Twhere
__T: IStructBase,
Source§fn on_completed(self)
fn on_completed(self)
OnCompleted() overloadSource§fn on_completed_end(self)
fn on_completed_end(self)
OnCompletedEnd() overloadSource§fn on_release(self)
fn on_release(self)
OnRelease() overloadSource§fn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
GetDebugName() overload