pub struct LevelUpSequnece(/* private fields */);Expand description
IL2CPP class: App.LevelUpSequnece
Inherits: ProcInst
Implementations§
Source§impl LevelUpSequnece
impl LevelUpSequnece
Sourcepub fn create_bind(
super_: impl Into<ProcInst>,
unit: impl Into<Unit>,
level: impl Into<i32>,
is_show_chara_image: impl Into<bool>,
is_talk: impl Into<bool>,
)
pub fn create_bind( super_: impl Into<ProcInst>, unit: impl Into<Unit>, level: impl Into<i32>, is_show_chara_image: impl Into<bool>, is_talk: impl Into<bool>, )
CreateBind(crate::app::procinst::ProcInst, crate::app::unit::Unit, i32, bool, bool) overload
Sourcepub fn create_bind_class_change(
super_: impl Into<ProcInst>,
before_unit: impl Into<Unit>,
after_unit: impl Into<Unit>,
)
pub fn create_bind_class_change( super_: impl Into<ProcInst>, before_unit: impl Into<Unit>, after_unit: impl Into<Unit>, )
CreateBindClassChange(crate::app::procinst::ProcInst, crate::app::unit::Unit, crate::app::unit::Unit) overload
Source§impl LevelUpSequnece
impl LevelUpSequnece
pub fn ctor_method_info() -> &'static MethodInfo
pub fn ctor_2_method_info() -> &'static MethodInfo
pub fn on_create_method_info() -> &'static MethodInfo
pub fn on_dispose_method_info() -> &'static MethodInfo
pub fn get_res_name_method_info() -> &'static MethodInfo
pub fn prepare_method_info() -> &'static MethodInfo
pub fn reflect_method_info() -> &'static MethodInfo
pub fn reload_actor_method_info() -> &'static MethodInfo
pub fn wait_reload_actor_method_info() -> &'static MethodInfo
pub fn effect_method_info() -> &'static MethodInfo
pub fn is_loading_res_method_info() -> &'static MethodInfo
pub fn open_method_info() -> &'static MethodInfo
pub fn wait_anime_method_info() -> &'static MethodInfo
pub fn check_param_change_method_info() -> &'static MethodInfo
pub fn get_up_param_count_method_info() -> &'static MethodInfo
pub fn get_limit_param_count_method_info() -> &'static MethodInfo
pub fn calc_talk_mid_method_info() -> &'static MethodInfo
pub fn talk_method_info() -> &'static MethodInfo
pub fn key_wait_method_info() -> &'static MethodInfo
pub fn release_method_info() -> &'static MethodInfo
pub fn learn_job_skill_method_info() -> &'static MethodInfo
pub fn create_bind_method_info() -> &'static MethodInfo
pub fn create_bind_class_change_method_info() -> &'static MethodInfo
pub fn create_bind_impl_method_info() -> &'static MethodInfo
Source§impl LevelUpSequnece
impl LevelUpSequnece
Sourcepub unsafe fn on_create(this: impl Into<IlInstance>)
pub unsafe fn on_create(this: impl Into<IlInstance>)
Direct (non-virtual) call to LevelUpSequnece’s own OnCreate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_dispose(this: impl Into<IlInstance>)
pub unsafe fn on_dispose(this: impl Into<IlInstance>)
Direct (non-virtual) call to LevelUpSequnece’s own OnDispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for LevelUpSequnece
impl ClassIdentity for LevelUpSequnece
Source§impl Clone for LevelUpSequnece
impl Clone for LevelUpSequnece
Source§fn clone(&self) -> LevelUpSequnece
fn clone(&self) -> LevelUpSequnece
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for LevelUpSequnece
impl FromIlInstance for LevelUpSequnece
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl ILevelUpSequnece for LevelUpSequnece
impl ILevelUpSequnece for LevelUpSequnece
fn res_name_level_up(self) -> Il2CppString
fn set_res_name_level_up(self, value: Il2CppString)
fn res_name_class_change(self) -> Il2CppString
fn set_res_name_class_change(self, value: Il2CppString)
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn m_grow(self) -> Unit
fn set_m_grow(self, value: Unit)
fn m_level(self) -> i32
fn set_m_level(self, value: i32)
fn m_is_class_change(self) -> bool
fn set_m_is_class_change(self, value: bool)
fn m_talk_mid(self) -> Il2CppString
fn set_m_talk_mid(self, value: Il2CppString)
fn m_window(self) -> LevelUpWindowController
fn set_m_window(self, value: LevelUpWindowController)
fn m_is_show_chara_image(self) -> bool
fn set_m_is_show_chara_image(self, value: bool)
fn m_is_talk(self) -> bool
fn set_m_is_talk(self, value: bool)
fn m_now_capability_index(self) -> i32
fn set_m_now_capability_index(self, value: i32)
fn m_capability_order(self) -> Array<CapabilityDefinition_Type>
fn set_m_capability_order(self, value: Array<CapabilityDefinition_Type>)
Source§impl IProcInst for LevelUpSequnece
impl IProcInst for LevelUpSequnece
fn m_descs(self) -> Array<ProcDesc>
fn set_m_descs(self, value: Array<ProcDesc>)
fn m_desc_index(self) -> i32
fn set_m_desc_index(self, value: i32)
fn m_name(self) -> Il2CppString
fn set_m_name(self, value: Il2CppString)
fn m_hash_code(self) -> i32
fn set_m_hash_code(self, value: i32)
fn m_super(self) -> ProcInst
fn set_m_super(self, value: ProcInst)
fn m_child(self) -> ProcInst
fn set_m_child(self, value: ProcInst)
fn m_prev(self) -> ProcInst
fn set_m_prev(self, value: ProcInst)
fn m_next(self) -> ProcInst
fn set_m_next(self, value: ProcInst)
fn m_persistent(self) -> ProcVoidMethod
fn set_m_persistent(self, value: ProcVoidMethod)
fn m_state(self) -> ProcInst_State
fn set_m_state(self, value: ProcInst_State)
fn m_suspend(self) -> i32
fn set_m_suspend(self, value: i32)
fn m_wait_time(self) -> f32
fn set_m_wait_time(self, value: f32)
fn m_tick_time(self) -> f32
fn set_m_tick_time(self, value: f32)
fn m_stack(self) -> RawValueStack
fn set_m_stack(self, value: RawValueStack)
impl Copy for LevelUpSequnece
impl IObject for LevelUpSequnece
Auto Trait Implementations§
impl Freeze for LevelUpSequnece
impl RefUnwindSafe for LevelUpSequnece
impl !Send for LevelUpSequnece
impl !Sync for LevelUpSequnece
impl Unpin for LevelUpSequnece
impl UnwindSafe for LevelUpSequnece
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) -> ProcInst
fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_bind(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst
CreateRoot(::unity::Il2CppString) overloadSource§fn recursive_tick(self)
fn recursive_tick(self)
RecursiveTick() overloadSource§fn recursive_persistent_task(self)
fn recursive_persistent_task(self)
RecursivePersistentTask() overloadSource§fn recursive_remove(self)
fn recursive_remove(self)
RecursiveRemove() overloadSource§fn get_wait_time(self) -> f32
fn get_wait_time(self) -> f32
GetWaitTime() overloadSource§fn is_parent_bind(self) -> bool
fn is_parent_bind(self) -> bool
IsParentBind() overloadSource§fn is_continue_execute(self) -> bool
fn is_continue_execute(self) -> bool
IsContinueExecute() overloadSource§fn jump_2(self, label: impl Into<ValueType>)
fn jump_2(self, label: impl Into<ValueType>)
Jump(crate::system::valuetype::ValueType) overloadSource§fn try_jump(self, label: impl Into<ValueType>) -> bool
fn try_jump(self, label: impl Into<ValueType>) -> bool
TryJump(crate::system::valuetype::ValueType) overloadSource§fn push_jump_2(self, label: impl Into<ValueType>)
fn push_jump_2(self, label: impl Into<ValueType>)
PushJump(crate::system::valuetype::ValueType) overloadSource§fn jump_imm_2(self, label: impl Into<ValueType>)
fn jump_imm_2(self, label: impl Into<ValueType>)
JumpImm(crate::system::valuetype::ValueType) overloadSource§fn delete_child(self)
fn delete_child(self)
DeleteChild() overloadSource§fn get_tick_time(self) -> f32
fn get_tick_time(self) -> f32
get_TickTime() overloadSource§fn set_tick_time(self, value: impl Into<f32>)
fn set_tick_time(self, value: impl Into<f32>)
set_TickTime(f32) overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_persistent_method(self) -> ProcVoidMethod
fn get_persistent_method(self) -> ProcVoidMethod
get_PersistentMethod() overloadSource§fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)
set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overloadSource§fn get_desc_index(self) -> i32
fn get_desc_index(self) -> i32
get_DescIndex() overloadSource§fn get_desc_type(self) -> ProcDesc_Type
fn get_desc_type(self) -> ProcDesc_Type
get_DescType() overloadSource§fn create_internal(
self,
super_: impl Into<ProcInst>,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
is_bind: impl Into<bool>,
) -> ProcInst
fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst
CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overloadSource§fn create_internal_2(
self,
descs: impl Into<Array<ProcDesc>>,
name: impl Into<Il2CppString>,
) -> ProcInst
fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst
CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overloadSource§fn connect(self, super_: impl Into<ProcInst>)
fn connect(self, super_: impl Into<ProcInst>)
Connect(crate::app::procinst::ProcInst) overloadSource§fn disconnect(self)
fn disconnect(self)
Disconnect() overloadSource§fn marking_death(self, is_first: impl Into<bool>)
fn marking_death(self, is_first: impl Into<bool>)
MarkingDeath(bool) overloadSource§fn get_can_wait_skip(self) -> bool
fn get_can_wait_skip(self) -> bool
get_CanWaitSkip() overloadSource§fn on_coroutine(self) -> IEnumerator
fn on_coroutine(self) -> IEnumerator
OnCoroutine() overloadSource§fn on_persistent(self)
fn on_persistent(self)
OnPersistent() overloadSource§fn on_dispose(self)
fn on_dispose(self)
OnDispose() overloadSource§fn on_singleton_create(self)
fn on_singleton_create(self)
OnSingletonCreate() overloadSource§fn on_singleton_dispose(self)
fn on_singleton_dispose(self)
OnSingletonDispose() overloadSource§fn on_shutdown(self)
fn on_shutdown(self)
OnShutdown() overloadSource§fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)
OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overloadSource§fn get_debug_log(self) -> Il2CppString
fn get_debug_log(self) -> Il2CppString
GetDebugLog() overloadSource§fn shutdown_child(self)
fn shutdown_child(self)
ShutdownChild() overloadSource§fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
fn draw_monitor(self, monitor: impl Into<DebugMonitor>)
DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload