Skip to main content

MapSequenceMind

Struct MapSequenceMind 

Source
pub struct MapSequenceMind(/* private fields */);
Expand description

IL2CPP class: App.MapSequenceMind Inherits: ProcInst

Implementations§

Source§

impl MapSequenceMind

Source

pub fn base(self) -> ProcInst

Source§

impl MapSequenceMind

Source

pub fn create_bind(super_: impl Into<ProcInst>)

CreateBind(crate::app::procinst::ProcInst) overload

Source

pub fn create_bind_talk(super_: impl Into<ProcInst>)

CreateBindTalk(crate::app::procinst::ProcInst) overload

Source

pub fn create_bind_die(super_: impl Into<ProcInst>, unit: impl Into<Unit>)

CreateBindDie(crate::app::procinst::ProcInst, crate::app::unit::Unit) overload

Source

pub fn create_bind_die_without_event( super_: impl Into<ProcInst>, unit: impl Into<Unit>, )

CreateBindDieWithoutEvent(crate::app::procinst::ProcInst, crate::app::unit::Unit) overload

Source

pub fn create_bind_event_battle(super_: impl Into<ProcInst>)

CreateBindEventBattle(crate::app::procinst::ProcInst) overload

Source

pub fn create_bind_move_only(super_: impl Into<ProcInst>)

CreateBindMoveOnly(crate::app::procinst::ProcInst) overload

Source

pub fn create_bind_impl( super_: impl Into<ProcInst>, unit: impl Into<Unit>, target: impl Into<Unit>, ) -> MapSequenceMind

CreateBindImpl(crate::app::procinst::ProcInst, crate::app::unit::Unit, crate::app::unit::Unit) overload

Source§

impl MapSequenceMind

Source

pub fn ctor_method_info() -> &'static MethodInfo

Source

pub fn get_unit_method_info() -> &'static MethodInfo

Source

pub fn get_target_method_info() -> &'static MethodInfo

Source

pub fn unit_move_method_info() -> &'static MethodInfo

Source

pub fn unit_move_wait_method_info() -> &'static MethodInfo

Source

pub fn set_move_only_method_info() -> &'static MethodInfo

Source

pub fn is_move_only_method_info() -> &'static MethodInfo

Source

pub fn is_skip_ai_engage_rewarp_method_info() -> &'static MethodInfo

Source

pub fn ai_engage_rewarp_method_info() -> &'static MethodInfo

Source

pub fn multi_target_method_info() -> &'static MethodInfo

Source

pub fn try_add_target_of_fire_cannon_method_info() -> &'static MethodInfo

Source

pub fn branch_method_info() -> &'static MethodInfo

Source

pub fn breakdown_method_info() -> &'static MethodInfo

Source

pub fn breakdown_enemy_method_info() -> &'static MethodInfo

Source

pub fn destroy_village_method_info() -> &'static MethodInfo

Source

pub fn escape_event_method_info() -> &'static MethodInfo

Source

pub fn escape_method_info() -> &'static MethodInfo

Source

pub fn visit_method_info() -> &'static MethodInfo

Source

pub fn poke_method_info() -> &'static MethodInfo

Source

pub fn unlock_method_info() -> &'static MethodInfo

Source

pub fn treasure_box_method_info() -> &'static MethodInfo

Source

pub fn door_method_info() -> &'static MethodInfo

Source

pub fn torch_method_info() -> &'static MethodInfo

Source

pub fn guard_method_info() -> &'static MethodInfo

Source

pub fn lockon_method_info() -> &'static MethodInfo

Source

pub fn talk_method_info() -> &'static MethodInfo

Source

pub fn done_action_method_info() -> &'static MethodInfo

Source

pub fn overlap_skill_method_info() -> &'static MethodInfo

Source

pub fn command_skill_method_info() -> &'static MethodInfo

Source

pub fn engage_charge_method_info() -> &'static MethodInfo

Source

pub fn engage_wait_method_info() -> &'static MethodInfo

Source

pub fn update_image_method_info() -> &'static MethodInfo

Source

pub fn try_transfer_method_info() -> &'static MethodInfo

Source

pub fn fixed_method_info() -> &'static MethodInfo

Source

pub fn god_exp_method_info() -> &'static MethodInfo

Source

pub fn get_fixed_skill_enum_method_info() -> &'static MethodInfo

Source

pub fn get_can_wait_skip_method_info() -> &'static MethodInfo

Source

pub fn fixed_skill_method_info() -> &'static MethodInfo

Source

pub fn can_fixed_bonus_method_info() -> &'static MethodInfo

Source

pub fn engage_heal_method_info() -> &'static MethodInfo

Source

pub fn kill_bonus_method_info() -> &'static MethodInfo

Source

pub fn is_move_skip_method_info() -> &'static MethodInfo

Source

pub fn is_alive_method_info() -> &'static MethodInfo

Source

pub fn is_fixed_event_method_info() -> &'static MethodInfo

Source

pub fn is_fixed_event_2_method_info() -> &'static MethodInfo

Source

pub fn help_event_method_info() -> &'static MethodInfo

Source

pub fn fixed_event_method_info() -> &'static MethodInfo

Source

pub fn area_event_method_info() -> &'static MethodInfo

Source

pub fn add_unit_image_method_info() -> &'static MethodInfo

Source

pub fn delete_unit_image_method_info() -> &'static MethodInfo

Source

pub fn unit_dead_event_method_info() -> &'static MethodInfo

Source

pub fn unit_dead_fade_method_info() -> &'static MethodInfo

Source

pub fn unit_dead_method_info() -> &'static MethodInfo

Source

pub fn unit_dead_kill_bonus_method_info() -> &'static MethodInfo

Source

pub fn revive_method_info() -> &'static MethodInfo

Source

pub fn loosely_focus_method_info() -> &'static MethodInfo

Source

pub fn create_bind_method_info() -> &'static MethodInfo

Source

pub fn create_bind_talk_method_info() -> &'static MethodInfo

Source

pub fn create_bind_die_method_info() -> &'static MethodInfo

Source

pub fn create_bind_die_without_event_method_info() -> &'static MethodInfo

Source

pub fn create_bind_event_battle_method_info() -> &'static MethodInfo

Source

pub fn create_bind_move_only_method_info() -> &'static MethodInfo

Source

pub fn create_bind_impl_method_info() -> &'static MethodInfo

Source§

impl MapSequenceMind

Source

pub unsafe fn get_can_wait_skip(this: impl Into<IlInstance>) -> bool

Direct (non-virtual) call to MapSequenceMind’s own get_CanWaitSkip. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source§

impl MapSequenceMind

Source

pub fn new(unit: Unit, target: Unit) -> Self

.ctor(crate::app::unit::Unit, crate::app::unit::Unit) — overload selector

Trait Implementations§

Source§

impl ClassIdentity for MapSequenceMind

Source§

const NAMESPACE: &'static str = "App"

Source§

const NAME: &'static str = "MapSequenceMind"

Source§

fn class() -> Class

Source§

impl Clone for MapSequenceMind

Source§

fn clone(&self) -> MapSequenceMind

Returns a duplicate of the value. Read more
1.0.0§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl FromIlInstance for MapSequenceMind

Source§

fn from_il_instance(instance: IlInstance) -> Self

§

fn instantiate() -> Option<Self>

§

fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
Source§

impl IMapSequenceMind for MapSequenceMind

Source§

fn m_unit(self) -> Unit

Source§

fn set_m_unit(self, value: Unit)

Source§

fn m_target(self) -> Unit

Source§

fn set_m_target(self, value: Unit)

Source§

fn m_is_move_only(self) -> bool

Source§

fn set_m_is_move_only(self, value: bool)

Source§

impl IProcInst for MapSequenceMind

Source§

impl IlType for MapSequenceMind

Source§

fn il_type() -> &'static Il2CppType

Source§

impl Copy for MapSequenceMind

Source§

impl IObject for MapSequenceMind

Auto Trait Implementations§

§

impl Freeze for MapSequenceMind

§

impl RefUnwindSafe for MapSequenceMind

§

impl !Send for MapSequenceMind

§

impl !Sync for MapSequenceMind

§

impl Unpin for MapSequenceMind

§

impl UnwindSafe for MapSequenceMind

Blanket Implementations§

§

impl<T> Any for T
where T: 'static + ?Sized,

§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> Borrow<T> for T
where T: ?Sized,

§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
§

impl<T> BorrowMut<T> for T
where T: ?Sized,

§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Cast for T
where T: SystemObject,

§

fn get_class(self) -> Class

§

fn is_null(self) -> bool

§

fn rebind_class(self, new_class: Class)

§

fn override_class(self) -> Class

§

fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

§

fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

§

fn try_cast<T>(self) -> Option<T>

§

unsafe fn cast<T>(self) -> T

Safety Read more
§

impl<T> CloneToUninit for T
where T: Clone,

§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
§

impl<T> DefaultInjectedMembers for T

§

fn __injected_fields() -> Vec<InjectedFieldDescriptor>

§

fn __injected_methods() -> Vec<InjectedMethodDescriptor>

§

fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

§

impl<T> From<T> for T

§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, capacity: i32)
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_item(self, index: i32) -> T0
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn unchecked_add(self, item: T0)
where Self: Sized,

Source§

fn ensure_capacity(self, minimum: i32)
where Self: Sized,

Source§

impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_location_name(self) -> Il2CppString
where Self: Sized,

Source§

fn set_location_name(self, value: Il2CppString)
where Self: Sized,

Source§

fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

Source§

fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

Source§

fn get_download_status(self) -> DownloadStatus
where Self: Sized,

Source§

fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

Source§

fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

Source§

fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

Source§

fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

Source§

fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

Source§

fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

Source§

fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn get_debug_name(self) -> Il2CppString
where Self: Sized,

Source§

fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

Source§

fn get_hash_code(self) -> i32
where Self: Sized,

Source§

fn wait_for_completion(self) -> T0
where Self: Sized,

Source§

fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

Source§

fn get_is_done(self) -> bool
where Self: Sized,

Source§

fn is_valid(self) -> bool
where Self: Sized,

Source§

fn get_percent_complete(self) -> f32
where Self: Sized,

Source§

fn get_reference_count(self) -> i32
where Self: Sized,

Source§

fn release(self)
where Self: Sized,

Source§

fn get_result(self) -> T0
where Self: Sized,

Source§

fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get(self) -> (T0, T0)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

Source§

impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

Source§

fn ctor(self, key: T0, value: T1)
where Self: Sized,

Source§

fn get_key(self) -> T0
where Self: Sized,

Source§

fn get_value(self) -> T1
where Self: Sized,

Source§

fn to_string(self) -> Il2CppString
where Self: Sized,

Source§

impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, initialize: bool)
where Self: Sized,

Source§

fn ctor_2(self, max_capacity: i32)
where Self: Sized,

Source§

fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

Source§

fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

Source§

fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

Source§

fn allocate_buffer(self)
where Self: Sized,

Source§

impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn try_add(self) -> (bool, T0)
where Self: Sized,

Source§

fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

Source§

impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: List_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn move_next_rare(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<__T> IMapSequenceMindMethods for __T
where __T: IMapSequenceMind,

Source§

fn ctor(self, unit: impl Into<Unit>, target: impl Into<Unit>)

.ctor(crate::app::unit::Unit, crate::app::unit::Unit) overload
Source§

fn get_unit(self) -> Unit

GetUnit() overload
Source§

fn get_target(self) -> Unit

GetTarget() overload
Source§

fn unit_move(self)

UnitMove() overload
Source§

fn unit_move_wait(self)

UnitMoveWait() overload
Source§

fn set_move_only(self)

SetMoveOnly() overload
Source§

fn is_move_only(self) -> bool

IsMoveOnly() overload
Source§

fn is_skip_ai_engage_rewarp(self) -> bool

IsSkipAIEngageRewarp() overload
Source§

fn ai_engage_rewarp(self)

AIEngageRewarp() overload
Source§

fn multi_target(self)

MultiTarget() overload
Source§

fn try_add_target_of_fire_cannon(self, x: impl Into<i32>, z: impl Into<i32>)

TryAddTargetOfFireCannon(i32, i32) overload
Source§

fn branch(self)

Branch() overload
Source§

fn breakdown(self)

Breakdown() overload
Source§

fn breakdown_enemy(self)

BreakdownEnemy() overload
Source§

fn destroy_village(self)

DestroyVillage() overload
Source§

fn escape_event(self)

EscapeEvent() overload
Source§

fn escape(self)

Escape() overload
Source§

fn visit(self)

Visit() overload
Source§

fn poke(self, kind: impl Into<MapInspector_Kind>)

Poke(crate::app::mapinspector::MapInspector_Kind) overload
Source§

fn unlock(self)

Unlock() overload
Source§

fn treasure_box(self)

TreasureBox() overload
Source§

fn door(self)

Door() overload
Source§

fn torch(self)

Torch() overload
Source§

fn guard(self)

Guard() overload
Source§

fn lockon(self)

Lockon() overload
Source§

fn talk(self)

Talk() overload
Source§

fn done_action(self)

DoneAction() overload
Source§

fn overlap_skill(self)

OverlapSkill() overload
Source§

fn command_skill(self)

CommandSkill() overload
Source§

fn engage_charge(self)

EngageCharge() overload
Source§

fn engage_wait(self) -> IEnumerator

EngageWait() overload
Source§

fn update_image(self)

UpdateImage() overload
Source§

fn try_transfer(self, unit: impl Into<Unit>) -> bool

TryTransfer(crate::app::unit::Unit) overload
Source§

fn fixed(self)

Fixed() overload
Source§

fn god_exp(self)

GodExp() overload
Source§

fn get_fixed_skill_enum(self, unit: impl Into<Unit>) -> SkillEnum

GetFixedSkillEnum(crate::app::unit::Unit) overload
Source§

fn get_can_wait_skip(self) -> bool

get_CanWaitSkip() overload
Source§

fn fixed_skill(self) -> IEnumerator

FixedSkill() overload
Source§

fn can_fixed_bonus(self, unit: impl Into<Unit>) -> bool

CanFixedBonus(crate::app::unit::Unit) overload
Source§

fn engage_heal(self)

EngageHeal() overload
Source§

fn kill_bonus(self)

KillBonus() overload
Source§

fn is_move_skip(self) -> bool

IsMoveSkip() overload
Source§

fn is_alive(self, unit: impl Into<Unit>) -> bool

IsAlive(crate::app::unit::Unit) overload
Source§

fn is_fixed_event(self, unit: impl Into<Unit>) -> bool

IsFixedEvent(crate::app::unit::Unit) overload
Source§

fn is_fixed_event_2( self, unit: impl Into<Unit>, force_type: impl Into<Force_Type>, ) -> bool

IsFixedEvent(crate::app::unit::Unit, crate::app::force::Force_Type) overload
Source§

fn help_event(self)

HelpEvent() overload
Source§

fn fixed_event(self)

FixedEvent() overload
Source§

fn area_event(self)

AreaEvent() overload
Source§

fn add_unit_image(self)

AddUnitImage() overload
Source§

fn delete_unit_image(self)

DeleteUnitImage() overload
Source§

fn unit_dead_event(self)

UnitDeadEvent() overload
Source§

fn unit_dead_fade(self)

UnitDeadFade() overload
Source§

fn unit_dead(self)

UnitDead() overload
Source§

fn unit_dead_kill_bonus(self)

UnitDeadKillBonus() overload
Source§

fn revive(self)

Revive() overload
Source§

fn loosely_focus(self)

LooselyFocus() overload
Source§

impl<__T> IObjectMethods for __T
where __T: IObject,

Source§

fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
Source§

fn ctor(self)

.ctor() overload
Source§

fn finalize(self)

Finalize() overload
Source§

fn get_hash_code(self) -> i32

GetHashCode() overload
Source§

fn get_type(self) -> SystemType

GetType() overload
Source§

fn memberwise_clone(self) -> Object

MemberwiseClone() overload
Source§

fn to_string(self) -> Il2CppString

ToString() overload
Source§

fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
Source§

fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
Source§

impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

Source§

fn system_i_disposable_dispose(self)
where Self: Sized,

Source§

impl<__T> IProcInstMethods for __T
where __T: IProcInst,

Source§

fn ctor(self)

.ctor() overload
Source§

fn get_no_desc(self) -> Array<ProcDesc>

GetNoDesc() overload
Source§

fn get_coroutine(self) -> Array<ProcDesc>

GetCoroutine() overload
Source§

fn create_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst

CreateNoDesc(crate::app::procinst::ProcInst) overload
Source§

fn create_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst

CreateCoroutine(crate::app::procinst::ProcInst) overload
Source§

fn create_bind_no_desc(self, super_: impl Into<ProcInst>) -> ProcInst

CreateBindNoDesc(crate::app::procinst::ProcInst) overload
Source§

fn create_bind_coroutine(self, super_: impl Into<ProcInst>) -> ProcInst

CreateBindCoroutine(crate::app::procinst::ProcInst) overload
Source§

fn create( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst

Create(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overload
Source§

fn create_bind( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst

CreateBind(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overload
Source§

fn create_root(self, name: impl Into<Il2CppString>) -> ProcInst

CreateRoot(::unity::Il2CppString) overload
Source§

fn recursive_tick(self)

RecursiveTick() overload
Source§

fn recursive_persistent_task(self)

RecursivePersistentTask() overload
Source§

fn recursive_remove(self)

RecursiveRemove() overload
Source§

fn get_super(self) -> ProcInst

GetSuper() overload
Source§

fn get_child(self) -> ProcInst

GetChild() overload
Source§

fn get_prev(self) -> ProcInst

GetPrev() overload
Source§

fn get_next(self) -> ProcInst

GetNext() overload
Source§

fn get_label(self) -> i32

GetLabel() overload
Source§

fn get_wait_time(self) -> f32

GetWaitTime() overload
Source§

fn is_wait(self) -> bool

IsWait() overload
Source§

fn is_bind(self) -> bool

IsBind() overload
Source§

fn is_dead(self) -> bool

IsDead() overload
Source§

fn is_parent_bind(self) -> bool

IsParentBind() overload
Source§

fn is_continue_execute(self) -> bool

IsContinueExecute() overload
Source§

fn delete(self)

Delete() overload
Source§

fn next(self)

Next() overload
Source§

fn next_imm(self)

NextImm() overload
Source§

fn jump(self, label: impl Into<i32>)

Jump(i32) overload
Source§

fn jump_2(self, label: impl Into<ValueType>)

Jump(crate::system::valuetype::ValueType) overload
Source§

fn try_jump(self, label: impl Into<ValueType>) -> bool

TryJump(crate::system::valuetype::ValueType) overload
Source§

fn push_jump(self, label: impl Into<i32>)

PushJump(i32) overload
Source§

fn push_jump_2(self, label: impl Into<ValueType>)

PushJump(crate::system::valuetype::ValueType) overload
Source§

fn pop_jump(self)

PopJump() overload
Source§

fn jump_imm(self, label: impl Into<i32>)

JumpImm(i32) overload
Source§

fn jump_imm_2(self, label: impl Into<ValueType>)

JumpImm(crate::system::valuetype::ValueType) overload
Source§

fn wait_time(self, time: impl Into<f32>)

WaitTime(f32) overload
Source§

fn delete_child(self)

DeleteChild() overload
Source§

fn yield(self)

Yield() overload
Source§

fn assert(self)

Assert() overload
Source§

fn find_next(self, is_first: impl Into<bool>) -> ProcInst

FindNext(bool) overload
Source§

fn get_tick_time(self) -> f32

get_TickTime() overload
Source§

fn set_tick_time(self, value: impl Into<f32>)

set_TickTime(f32) overload
Source§

fn get_name(self) -> Il2CppString

get_Name() overload
Source§

fn get_hash_code(self) -> i32

get_HashCode() overload
Source§

fn get_persistent_method(self) -> ProcVoidMethod

get_PersistentMethod() overload
Source§

fn set_persistent_method(self, value: impl Into<ProcVoidMethod>)

set_PersistentMethod(crate::app::procvoidmethod::ProcVoidMethod) overload
Source§

fn get_desc(self) -> ProcDesc

get_Desc() overload
Source§

fn get_desc_index(self) -> i32

get_DescIndex() overload
Source§

fn get_desc_type(self) -> ProcDesc_Type

get_DescType() overload
Source§

fn create_internal( self, super_: impl Into<ProcInst>, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, is_bind: impl Into<bool>, ) -> ProcInst

CreateInternal(crate::app::procinst::ProcInst, ::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString, bool) overload
Source§

fn create_internal_2( self, descs: impl Into<Array<ProcDesc>>, name: impl Into<Il2CppString>, ) -> ProcInst

CreateInternal(::unity::Array<crate::app::procdesc::ProcDesc>, ::unity::Il2CppString) overload
Source§

fn connect(self, super_: impl Into<ProcInst>)

Connect(crate::app::procinst::ProcInst) overload
Source§

fn disconnect(self)

Disconnect() overload
Source§

fn bind(self)

Bind() overload
Source§

fn unbind(self)

Unbind() overload
Source§

fn marking_death(self, is_first: impl Into<bool>)

MarkingDeath(bool) overload
Source§

fn get_can_wait_skip(self) -> bool

get_CanWaitSkip() overload
Source§

fn on_start(self)

OnStart() overload
Source§

fn on_tick(self)

OnTick() overload
Source§

fn on_coroutine(self) -> IEnumerator

OnCoroutine() overload
Source§

fn on_persistent(self)

OnPersistent() overload
Source§

fn on_create(self)

OnCreate() overload
Source§

fn on_dispose(self)

OnDispose() overload
Source§

fn on_bind(self)

OnBind() overload
Source§

fn on_unbind(self)

OnUnbind() overload
Source§

fn on_singleton_create(self)

OnSingletonCreate() overload
Source§

fn on_singleton_dispose(self)

OnSingletonDispose() overload
Source§

fn on_shutdown(self)

OnShutdown() overload
Source§

fn on_draw_monitor(self, monitor: impl Into<DebugMonitor>)

OnDrawMonitor(crate::app::debugmonitor::DebugMonitor) overload
Source§

fn get_debug_log(self) -> Il2CppString

GetDebugLog() overload
Source§

fn shutdown(self)

Shutdown() overload
Source§

fn shutdown_child(self)

ShutdownChild() overload
Source§

fn draw_monitor(self, monitor: impl Into<DebugMonitor>)

DrawMonitor(crate::app::debugmonitor::DebugMonitor) overload
Source§

impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_null() -> ScriptPlayable_1<T0>

Source§

fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

Source§

fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

Source§

fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

Source§

fn create_script_instance() -> Object

Source§

fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

Source§

fn clone_script_instance_from_engine_object(source: Object_2) -> Object

Source§

fn ctor(self, handle: PlayableHandle)
where Self: Sized,

Source§

fn get_handle(self) -> PlayableHandle
where Self: Sized,

Source§

fn get_behaviour(self) -> T0
where Self: Sized,

Source§

fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

Source§

fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

Source§

fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

Source§

fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

fn initialize(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Array<T0>)
where Self: Sized,

Source§

fn ctor_2(self, capacity: i32)
where Self: Sized,

Source§

fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn get_rollover_size(self) -> i32
where Self: Sized,

Source§

fn set_rollover_size(self, value: i32)
where Self: Sized,

Source§

fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

Source§

fn clear(self)
where Self: Sized,

Source§

fn set_default_2(self, item: T0)
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn remove(self) -> T0
where Self: Sized,

Source§

fn push(self, item: T0)
where Self: Sized,

Source§

fn pop(self) -> T0
where Self: Sized,

Source§

fn peek(self) -> T0
where Self: Sized,

Source§

fn current_item(self) -> T0
where Self: Sized,

Source§

fn previous_item(self) -> T0
where Self: Sized,

§

impl<T> IlNull for T
where T: FromIlInstance,

§

fn null() -> Self

§

impl<T, U> Into<U> for T
where U: From<T>,

§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

§

impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.