pub struct ObjectEnumerator(/* private fields */);Expand description
IL2CPP class: App.ObjectEnumerator
Inherits: List_1<crate::unity_engine::gameobject::GameObject>
Implementations§
Source§impl ObjectEnumerator
impl ObjectEnumerator
pub fn base(self) -> List_1<GameObject>
Source§impl ObjectEnumerator
impl ObjectEnumerator
Sourcepub fn find_by_name(
name: impl Into<Il2CppString>,
game_object: impl Into<GameObject>,
) -> ObjectEnumerator
pub fn find_by_name( name: impl Into<Il2CppString>, game_object: impl Into<GameObject>, ) -> ObjectEnumerator
FindByName(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject) overload
Sourcepub fn find_by_layer(
layer: impl Into<i32>,
root: impl Into<GameObject>,
) -> ObjectEnumerator
pub fn find_by_layer( layer: impl Into<i32>, root: impl Into<GameObject>, ) -> ObjectEnumerator
FindByLayer(i32, crate::unity_engine::gameobject::GameObject) overload
Sourcepub fn find_by_layer_2(
layer: impl Into<Il2CppString>,
root: impl Into<GameObject>,
) -> ObjectEnumerator
pub fn find_by_layer_2( layer: impl Into<Il2CppString>, root: impl Into<GameObject>, ) -> ObjectEnumerator
FindByLayer(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject) overload
Sourcepub fn find_parent(game_object: impl Into<GameObject>) -> ObjectEnumerator
pub fn find_parent(game_object: impl Into<GameObject>) -> ObjectEnumerator
FindParent(crate::unity_engine::gameobject::GameObject) overload
Sourcepub fn find_child(game_object: impl Into<GameObject>) -> ObjectEnumerator
pub fn find_child(game_object: impl Into<GameObject>) -> ObjectEnumerator
FindChild(crate::unity_engine::gameobject::GameObject) overload
Source§impl ObjectEnumerator
impl ObjectEnumerator
pub fn find_by_name_method_info() -> &'static MethodInfo
pub fn find_by_name_impl_method_info() -> &'static MethodInfo
pub fn find_by_name_impl_2_method_info() -> &'static MethodInfo
pub fn find_by_layer_method_info() -> &'static MethodInfo
pub fn find_by_layer_2_method_info() -> &'static MethodInfo
pub fn find_by_layer_impl_method_info() -> &'static MethodInfo
pub fn find_by_layer_impl_2_method_info() -> &'static MethodInfo
pub fn find_parent_method_info() -> &'static MethodInfo
pub fn find_parent_impl_method_info() -> &'static MethodInfo
pub fn find_child_method_info() -> &'static MethodInfo
pub fn find_child_impl_method_info() -> &'static MethodInfo
pub fn set_active_method_info() -> &'static MethodInfo
pub fn dump_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for ObjectEnumerator
impl ClassIdentity for ObjectEnumerator
Source§impl Clone for ObjectEnumerator
impl Clone for ObjectEnumerator
Source§fn clone(&self) -> ObjectEnumerator
fn clone(&self) -> ObjectEnumerator
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ObjectEnumerator
impl FromIlInstance for ObjectEnumerator
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IList_1<GameObject> for ObjectEnumerator
impl IList_1<GameObject> for ObjectEnumerator
impl Copy for ObjectEnumerator
impl IObject for ObjectEnumerator
impl IObjectEnumerator for ObjectEnumerator
Auto Trait Implementations§
impl Freeze for ObjectEnumerator
impl RefUnwindSafe for ObjectEnumerator
impl !Send for ObjectEnumerator
impl !Sync for ObjectEnumerator
impl Unpin for ObjectEnumerator
impl UnwindSafe for ObjectEnumerator
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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fn get_class(self) -> Class
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fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
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fn get_location_name(self) -> Il2CppStringwhere
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fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
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fn ctor_2(self, op: IAsyncOperation)where
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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
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fn get_debug_name(self) -> Il2CppStringwhere
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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
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fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
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fn get_hash_code(self) -> i32where
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fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
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fn get_is_done(self) -> boolwhere
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fn is_valid(self) -> boolwhere
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fn get_percent_complete(self) -> f32where
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fn release(self)where
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fn get_result(self) -> T0where
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fn get_status(self) -> AsyncOperationStatuswhere
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fn system_collections_i_enumerator_get_current(self) -> Objectwhere
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Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
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fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
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fn dispose(self)where
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fn move_next(self) -> boolwhere
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fn get_current(self) -> T1where
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T0: ClassIdentity,
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fn ctor(self, list: LinkedList_1<T0>)where
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fn get_count(self) -> i32where
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fn get_capacity(self) -> i32where
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fn get_item(self) -> (*mut T0, i32)where
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fn get_unchecked(self) -> (*mut T0, i32)where
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fn system_collections_i_list_get_is_read_only(self) -> boolwhere
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fn system_collections_i_collection_get_is_synchronized(self) -> boolwhere
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fn system_collections_i_collection_get_sync_root(self) -> Objectwhere
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fn get_item(self, index: i32) -> T0where
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fn set_item(self, index: i32, value: T0)where
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fn system_collections_i_list_get_item(self, index: i32) -> Objectwhere
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fn system_collections_i_list_set_item(self, index: i32, value: Object)where
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fn system_collections_i_list_add(self, item: Object) -> i32where
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fn as_read_only(self) -> ReadOnlyCollection_1<T0>where
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fn binary_search(
self,
index: i32,
count: i32,
item: T0,
comparer: IComparer_1_Interface<T0>,
) -> i32where
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fn binary_search_2(self, item: T0, comparer: IComparer_1_Interface<T0>) -> i32where
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fn clear(self)where
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fn contains(self, item: T0) -> boolwhere
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self,
array: IlInstance,
array_index: i32,
)where
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fn copy_to_2(self, index: i32, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn copy_to_3(self, array: Array<T0>, array_index: i32)where
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fn ensure_capacity(self, min: i32)where
Self: Sized,
fn exists(self, match: Predicate_1<T0>) -> boolwhere
Self: Sized,
fn find(self, match: Predicate_1<T0>) -> T0where
Self: Sized,
fn find_all(self, match: Predicate_1<T0>) -> List_1<T0>where
Self: Sized,
fn find_index(self, match: Predicate_1<T0>) -> i32where
Self: Sized,
fn find_index_2(
self,
start_index: i32,
count: i32,
match: Predicate_1<T0>,
) -> i32where
Self: Sized,
fn for_each(self, action: Action_1<T0>)where
Self: Sized,
fn get_enumerator(self) -> List_1_Enumerator<T0>where
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fn system_collections_i_enumerable_get_enumerator(self) -> IEnumeratorwhere
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fn index_of(self, item: T0) -> i32where
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fn system_collections_i_list_index_of(self, item: Object) -> i32where
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fn insert(self, index: i32, item: T0)where
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fn system_collections_i_list_insert(self, index: i32, item: Object)where
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fn insert_range(self, index: i32, collection: IEnumerable_1<T0>)where
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fn remove(self, item: T0) -> boolwhere
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fn remove_at(self, index: i32)where
Self: Sized,
fn remove_range(self, index: i32, count: i32)where
Self: Sized,
fn reverse(self)where
Self: Sized,
fn reverse_2(self, index: i32, count: i32)where
Self: Sized,
fn sort(self)where
Self: Sized,
fn sort_2(self, comparer: IComparer_1_Interface<T0>)where
Self: Sized,
fn sort_3(self, index: i32, count: i32, comparer: IComparer_1_Interface<T0>)where
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Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
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fn move_next(self) -> boolwhere
Self: Sized,
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Source§impl<__T> IObjectEnumeratorMethods for __Twhere
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impl<__T> IObjectEnumeratorMethods for __Twhere
__T: IObjectEnumerator,
Source§fn find_by_name_impl(
self,
name: impl Into<Il2CppString>,
scene: impl Into<Scene>,
)
fn find_by_name_impl( self, name: impl Into<Il2CppString>, scene: impl Into<Scene>, )
FindByNameImpl(::unity::Il2CppString, crate::unity_engine::scene_management::scene::Scene) overloadSource§fn find_by_name_impl_2(
self,
name: impl Into<Il2CppString>,
game_object: impl Into<GameObject>,
)
fn find_by_name_impl_2( self, name: impl Into<Il2CppString>, game_object: impl Into<GameObject>, )
FindByNameImpl(::unity::Il2CppString, crate::unity_engine::gameobject::GameObject) overloadSource§fn find_by_layer_impl(self, layer: impl Into<i32>, scene: impl Into<Scene>)
fn find_by_layer_impl(self, layer: impl Into<i32>, scene: impl Into<Scene>)
FindByLayerImpl(i32, crate::unity_engine::scene_management::scene::Scene) overloadSource§fn find_by_layer_impl_2(
self,
layer: impl Into<i32>,
game_object: impl Into<GameObject>,
)
fn find_by_layer_impl_2( self, layer: impl Into<i32>, game_object: impl Into<GameObject>, )
FindByLayerImpl(i32, crate::unity_engine::gameobject::GameObject) overloadSource§fn find_parent_impl(self, transform: impl Into<Transform>)
fn find_parent_impl(self, transform: impl Into<Transform>)
FindParentImpl(crate::unity_engine::transform::Transform) overloadSource§fn find_child_impl(self, transform: impl Into<Transform>)
fn find_child_impl(self, transform: impl Into<Transform>)
FindChildImpl(crate::unity_engine::transform::Transform) overloadSource§fn set_active(self, enabled: impl Into<bool>) -> ObjectEnumerator
fn set_active(self, enabled: impl Into<bool>) -> ObjectEnumerator
SetActive(bool) overloadfn set_enable<M0: IlType + Copy + ClassIdentity>( self, enabled: impl Into<bool>, ) -> ObjectEnumerator
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Source§fn dump(self) -> ObjectEnumerator
fn dump(self) -> ObjectEnumerator
Dump() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
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__T: IObject,
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fn equals(self, obj: impl Into<Object>) -> bool
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