pub struct UnitCalculator_TechCommand(/* private fields */);Expand description
IL2CPP class: App.UnitCalculator.TechCommand
Inherits: GameCalculatorCommand
Implementations§
Source§impl UnitCalculator_TechCommand
impl UnitCalculator_TechCommand
pub fn base(self) -> GameCalculatorCommand
Source§impl UnitCalculator_TechCommand
impl UnitCalculator_TechCommand
pub fn get_name_method_info() -> &'static MethodInfo
pub fn get_impl_method_info() -> &'static MethodInfo
pub fn get_impl_2_method_info() -> &'static MethodInfo
pub fn set_impl_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl UnitCalculator_TechCommand
impl UnitCalculator_TechCommand
Sourcepub unsafe fn get_name(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn get_name(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to UnitCalculator_TechCommand’s own get_Name. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_impl(this: impl Into<IlInstance>, unit: Unit) -> f32
pub unsafe fn get_impl(this: impl Into<IlInstance>, unit: Unit) -> f32
Direct (non-virtual) call to UnitCalculator_TechCommand’s own GetImpl. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_impl_2(
this: impl Into<IlInstance>,
side: BattleInfoSide,
) -> f32
pub unsafe fn get_impl_2( this: impl Into<IlInstance>, side: BattleInfoSide, ) -> f32
Direct (non-virtual) call to UnitCalculator_TechCommand’s own GetImpl. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn set_impl(
this: impl Into<IlInstance>,
side: BattleInfoSide,
value: f32,
)
pub unsafe fn set_impl( this: impl Into<IlInstance>, side: BattleInfoSide, value: f32, )
Direct (non-virtual) call to UnitCalculator_TechCommand’s own SetImpl. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for UnitCalculator_TechCommand
impl Clone for UnitCalculator_TechCommand
Source§fn clone(&self) -> UnitCalculator_TechCommand
fn clone(&self) -> UnitCalculator_TechCommand
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for UnitCalculator_TechCommand
impl FromIlInstance for UnitCalculator_TechCommand
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IGameCalculatorCommand for UnitCalculator_TechCommand
impl IGameCalculatorCommand for UnitCalculator_TechCommand
fn m_index(self) -> i32
fn set_m_index(self, value: i32)
fn m_header(self) -> Il2CppString
fn set_m_header(self, value: Il2CppString)
fn m_is_reverse(self) -> bool
fn set_m_is_reverse(self, value: bool)
impl Copy for UnitCalculator_TechCommand
impl ICalculatorCommand for UnitCalculator_TechCommand
impl IObject for UnitCalculator_TechCommand
impl IUnitCalculator_TechCommand for UnitCalculator_TechCommand
Auto Trait Implementations§
impl Freeze for UnitCalculator_TechCommand
impl RefUnwindSafe for UnitCalculator_TechCommand
impl !Send for UnitCalculator_TechCommand
impl !Sync for UnitCalculator_TechCommand
impl Unpin for UnitCalculator_TechCommand
impl UnwindSafe for UnitCalculator_TechCommand
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
Safety Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> ICalculatorCommandMethods for __Twhere
__T: ICalculatorCommand,
impl<__T> ICalculatorCommandMethods for __Twhere
__T: ICalculatorCommand,
Source§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_header(self) -> Il2CppString
fn get_header(self) -> Il2CppString
get_Header() overloadget_Footer() overloadSource§fn get_full_name(self) -> Il2CppString
fn get_full_name(self) -> Il2CppString
get_FullName() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_HashCode() overloadSource§fn get_arg_num(self) -> i32
fn get_arg_num(self) -> i32
get_ArgNum() overloadSource§fn get_help(self) -> Il2CppString
fn get_help(self) -> Il2CppString
get_Help() overloadSource§fn get_3(self, obj1: impl Into<Object>, obj2: impl Into<Object>) -> f32
fn get_3(self, obj1: impl Into<Object>, obj2: impl Into<Object>) -> f32
Get(crate::system::object::Object, crate::system::object::Object) overloadSource§fn set_2(self, value: impl Into<f32>, obj: impl Into<Object>)
fn set_2(self, value: impl Into<f32>, obj: impl Into<Object>)
Set(f32, crate::system::object::Object) overloadSource§fn set_3(
self,
value: impl Into<f32>,
obj1: impl Into<Object>,
obj2: impl Into<Object>,
)
fn set_3( self, value: impl Into<f32>, obj1: impl Into<Object>, obj2: impl Into<Object>, )
Set(f32, crate::system::object::Object, crate::system::object::Object) overloadSource§fn add_2(self, value: impl Into<f32>, obj: impl Into<Object>)
fn add_2(self, value: impl Into<f32>, obj: impl Into<Object>)
Add(f32, crate::system::object::Object) overloadSource§fn add_3(
self,
value: impl Into<f32>,
obj1: impl Into<Object>,
obj2: impl Into<Object>,
)
fn add_3( self, value: impl Into<f32>, obj1: impl Into<Object>, obj2: impl Into<Object>, )
Add(f32, crate::system::object::Object, crate::system::object::Object) overloadSource§fn scale_2(self, value: impl Into<f32>, obj: impl Into<Object>)
fn scale_2(self, value: impl Into<f32>, obj: impl Into<Object>)
Scale(f32, crate::system::object::Object) overloadSource§fn scale_3(
self,
value: impl Into<f32>,
obj1: impl Into<Object>,
obj2: impl Into<Object>,
)
fn scale_3( self, value: impl Into<f32>, obj1: impl Into<Object>, obj2: impl Into<Object>, )
Scale(f32, crate::system::object::Object, crate::system::object::Object) overloadSource§fn func_3(self, obj1: impl Into<Object>, obj2: impl Into<Object>) -> f32
fn func_3(self, obj1: impl Into<Object>, obj2: impl Into<Object>) -> f32
Func(crate::system::object::Object, crate::system::object::Object) overloadSource§fn func_4(self, args: impl Into<List_1<f32>>) -> f32
fn func_4(self, args: impl Into<List_1<f32>>) -> f32
Func(crate::system::collections::generic::list_1::List_1<f32>) overloadSource§fn func_5(self, args: impl Into<List_1<f32>>, obj: impl Into<Object>) -> f32
fn func_5(self, args: impl Into<List_1<f32>>, obj: impl Into<Object>) -> f32
Func(crate::system::collections::generic::list_1::List_1<f32>, crate::system::object::Object) overloadSource§fn func_6(
self,
args: impl Into<List_1<f32>>,
obj1: impl Into<Object>,
obj2: impl Into<Object>,
) -> f32
fn func_6( self, args: impl Into<List_1<f32>>, obj1: impl Into<Object>, obj2: impl Into<Object>, ) -> f32
Func(crate::system::collections::generic::list_1::List_1<f32>, crate::system::object::Object, crate::system::object::Object) overloadSource§fn func_7(self, arg: impl Into<Il2CppString>) -> f32
fn func_7(self, arg: impl Into<Il2CppString>) -> f32
Func(::unity::Il2CppString) overloadSource§fn func_8(self, arg: impl Into<Il2CppString>, obj: impl Into<Object>) -> f32
fn func_8(self, arg: impl Into<Il2CppString>, obj: impl Into<Object>) -> f32
Func(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn func_9(
self,
arg: impl Into<Il2CppString>,
obj1: impl Into<Object>,
obj2: impl Into<Object>,
) -> f32
fn func_9( self, arg: impl Into<Il2CppString>, obj1: impl Into<Object>, obj2: impl Into<Object>, ) -> f32
Func(::unity::Il2CppString, crate::system::object::Object, crate::system::object::Object) overloadSource§fn get_manager(self) -> CalculatorManager
fn get_manager(self) -> CalculatorManager
get_Manager() overloadSource§fn set_manager(self, value: impl Into<CalculatorManager>)
fn set_manager(self, value: impl Into<CalculatorManager>)
set_Manager(crate::app::calculatormanager::CalculatorManager) overloadSource§fn is_debug_dump(self) -> bool
fn is_debug_dump(self) -> bool
IsDebugDump() overloadSource§fn set_debug_dump(self, enable: impl Into<bool>) -> CalculatorCommand
fn set_debug_dump(self, enable: impl Into<bool>) -> CalculatorCommand
SetDebugDump(bool) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<__T> IGameCalculatorCommandMethods for __Twhere
__T: IGameCalculatorCommand,
impl<__T> IGameCalculatorCommandMethods for __Twhere
__T: IGameCalculatorCommand,
Source§fn get_impl_2(self, side: impl Into<BattleInfoSide>) -> f32
fn get_impl_2(self, side: impl Into<BattleInfoSide>) -> f32
GetImpl(crate::app::battleinfoside::BattleInfoSide) overloadSource§fn try_get_impl(self, unit: impl Into<Unit>) -> f32
fn try_get_impl(self, unit: impl Into<Unit>) -> f32
TryGetImpl(crate::app::unit::Unit) overloadSource§fn set_impl(self, unit: impl Into<Unit>, value: impl Into<f32>)
fn set_impl(self, unit: impl Into<Unit>, value: impl Into<f32>)
SetImpl(crate::app::unit::Unit, f32) overloadSource§fn set_impl_2(self, side: impl Into<BattleInfoSide>, value: impl Into<f32>)
fn set_impl_2(self, side: impl Into<BattleInfoSide>, value: impl Into<f32>)
SetImpl(crate::app::battleinfoside::BattleInfoSide, f32) overloadSource§fn try_set_impl(self, unit: impl Into<Unit>, value: impl Into<f32>)
fn try_set_impl(self, unit: impl Into<Unit>, value: impl Into<f32>)
TrySetImpl(crate::app::unit::Unit, f32) overloadSource§fn func_impl(self, unit: impl Into<Unit>, args: impl Into<List_1<f32>>) -> f32
fn func_impl(self, unit: impl Into<Unit>, args: impl Into<List_1<f32>>) -> f32
FuncImpl(crate::app::unit::Unit, crate::system::collections::generic::list_1::List_1<f32>) overloadSource§fn func_impl_2(
self,
side: impl Into<BattleInfoSide>,
args: impl Into<List_1<f32>>,
) -> f32
fn func_impl_2( self, side: impl Into<BattleInfoSide>, args: impl Into<List_1<f32>>, ) -> f32
FuncImpl(crate::app::battleinfoside::BattleInfoSide, crate::system::collections::generic::list_1::List_1<f32>) overloadSource§fn try_func_impl(
self,
unit: impl Into<Unit>,
args: impl Into<List_1<f32>>,
) -> f32
fn try_func_impl( self, unit: impl Into<Unit>, args: impl Into<List_1<f32>>, ) -> f32
TryFuncImpl(crate::app::unit::Unit, crate::system::collections::generic::list_1::List_1<f32>) overloadSource§fn func_impl_3(self, unit: impl Into<Unit>, arg: impl Into<Il2CppString>) -> f32
fn func_impl_3(self, unit: impl Into<Unit>, arg: impl Into<Il2CppString>) -> f32
FuncImpl(crate::app::unit::Unit, ::unity::Il2CppString) overloadSource§fn func_impl_4(
self,
side: impl Into<BattleInfoSide>,
arg: impl Into<Il2CppString>,
) -> f32
fn func_impl_4( self, side: impl Into<BattleInfoSide>, arg: impl Into<Il2CppString>, ) -> f32
FuncImpl(crate::app::battleinfoside::BattleInfoSide, ::unity::Il2CppString) overloadSource§fn try_func_impl_2(
self,
unit: impl Into<Unit>,
arg: impl Into<Il2CppString>,
) -> f32
fn try_func_impl_2( self, unit: impl Into<Unit>, arg: impl Into<Il2CppString>, ) -> f32
TryFuncImpl(crate::app::unit::Unit, ::unity::Il2CppString) overloadSource§fn add_impl(self, unit: impl Into<Unit>, value: impl Into<f32>)
fn add_impl(self, unit: impl Into<Unit>, value: impl Into<f32>)
AddImpl(crate::app::unit::Unit, f32) overloadSource§fn add_impl_2(self, side: impl Into<BattleInfoSide>, value: impl Into<f32>)
fn add_impl_2(self, side: impl Into<BattleInfoSide>, value: impl Into<f32>)
AddImpl(crate::app::battleinfoside::BattleInfoSide, f32) overloadSource§fn scale_impl(self, unit: impl Into<Unit>, value: impl Into<f32>)
fn scale_impl(self, unit: impl Into<Unit>, value: impl Into<f32>)
ScaleImpl(crate::app::unit::Unit, f32) overloadSource§fn scale_impl_2(self, side: impl Into<BattleInfoSide>, value: impl Into<f32>)
fn scale_impl_2(self, side: impl Into<BattleInfoSide>, value: impl Into<f32>)
ScaleImpl(crate::app::battleinfoside::BattleInfoSide, f32) overloadSource§fn get_invalid(self) -> f32
fn get_invalid(self) -> f32
GetInvalid() overloadSource§fn get_2(self, obj1: impl Into<Object>, obj2: impl Into<Object>) -> f32
fn get_2(self, obj1: impl Into<Object>, obj2: impl Into<Object>) -> f32
Get(crate::system::object::Object, crate::system::object::Object) overloadSource§fn set(self, value: impl Into<f32>, obj: impl Into<Object>)
fn set(self, value: impl Into<f32>, obj: impl Into<Object>)
Set(f32, crate::system::object::Object) overloadSource§fn set_2(
self,
value: impl Into<f32>,
obj1: impl Into<Object>,
obj2: impl Into<Object>,
)
fn set_2( self, value: impl Into<f32>, obj1: impl Into<Object>, obj2: impl Into<Object>, )
Set(f32, crate::system::object::Object, crate::system::object::Object) overloadSource§fn func(self, args: impl Into<List_1<f32>>, obj: impl Into<Object>) -> f32
fn func(self, args: impl Into<List_1<f32>>, obj: impl Into<Object>) -> f32
Func(crate::system::collections::generic::list_1::List_1<f32>, crate::system::object::Object) overloadSource§fn func_2(
self,
args: impl Into<List_1<f32>>,
obj1: impl Into<Object>,
obj2: impl Into<Object>,
) -> f32
fn func_2( self, args: impl Into<List_1<f32>>, obj1: impl Into<Object>, obj2: impl Into<Object>, ) -> f32
Func(crate::system::collections::generic::list_1::List_1<f32>, crate::system::object::Object, crate::system::object::Object) overloadSource§fn func_3(self, arg: impl Into<Il2CppString>, obj: impl Into<Object>) -> f32
fn func_3(self, arg: impl Into<Il2CppString>, obj: impl Into<Object>) -> f32
Func(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn func_4(
self,
arg: impl Into<Il2CppString>,
obj1: impl Into<Object>,
obj2: impl Into<Object>,
) -> f32
fn func_4( self, arg: impl Into<Il2CppString>, obj1: impl Into<Object>, obj2: impl Into<Object>, ) -> f32
Func(::unity::Il2CppString, crate::system::object::Object, crate::system::object::Object) overloadSource§fn add(self, value: impl Into<f32>, obj: impl Into<Object>)
fn add(self, value: impl Into<f32>, obj: impl Into<Object>)
Add(f32, crate::system::object::Object) overloadSource§fn add_2(
self,
value: impl Into<f32>,
obj1: impl Into<Object>,
obj2: impl Into<Object>,
)
fn add_2( self, value: impl Into<f32>, obj1: impl Into<Object>, obj2: impl Into<Object>, )
Add(f32, crate::system::object::Object, crate::system::object::Object) overloadSource§fn scale(self, value: impl Into<f32>, obj: impl Into<Object>)
fn scale(self, value: impl Into<f32>, obj: impl Into<Object>)
Scale(f32, crate::system::object::Object) overloadSource§fn scale_2(
self,
value: impl Into<f32>,
obj1: impl Into<Object>,
obj2: impl Into<Object>,
)
fn scale_2( self, value: impl Into<f32>, obj1: impl Into<Object>, obj2: impl Into<Object>, )
Scale(f32, crate::system::object::Object, crate::system::object::Object) overloadSource§fn get_header(self) -> Il2CppString
fn get_header(self) -> Il2CppString
get_Header() overloadSource§fn reverse(self) -> GameCalculatorCommand
fn reverse(self) -> GameCalculatorCommand
Reverse() overloadSource§fn swap(self) -> GameCalculatorCommand
fn swap(self) -> GameCalculatorCommand
Swap() overloadSource§fn is_reverse(self) -> bool
fn is_reverse(self) -> bool
IsReverse() overloadSource§fn is_visible(self) -> bool
fn is_visible(self) -> bool
IsVisible() overloadSource§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(
self,
dictionary: SortedDictionary_2<T0, T1>,
get_enumerator_ret_type: i32,
)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Array<T0>)where
Self: Sized,
fn ctor_2(self, capacity: i32)where
Self: Sized,
fn ctor_3(self, capacity: i32, rollover_size: i32)where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn get_rollover_size(self) -> i32where
Self: Sized,
fn set_rollover_size(self, value: i32)where
Self: Sized,
fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)
fn clear(self)where
Self: Sized,
fn set_default_2(self, item: T0)where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn remove(self) -> T0where
Self: Sized,
fn push(self, item: T0)where
Self: Sized,
fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> IUnitCalculator_TechCommandMethods for __Twhere
__T: IUnitCalculator_TechCommand,
impl<__T> IUnitCalculator_TechCommandMethods for __Twhere
__T: IUnitCalculator_TechCommand,
Source§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overloadSource§fn get_impl_2(self, side: impl Into<BattleInfoSide>) -> f32
fn get_impl_2(self, side: impl Into<BattleInfoSide>) -> f32
GetImpl(crate::app::battleinfoside::BattleInfoSide) overloadSource§fn set_impl(self, side: impl Into<BattleInfoSide>, value: impl Into<f32>)
fn set_impl(self, side: impl Into<BattleInfoSide>, value: impl Into<f32>)
SetImpl(crate::app::battleinfoside::BattleInfoSide, f32) overload