pub trait ITalkStateMonitorMethods: ITalkStateMonitor {
// Provided methods
fn start(self) { ... }
fn update(self) { ... }
fn adjust_position(self, position: impl Into<Vector2>) { ... }
fn adjust_position_2(
self,
camera: impl Into<Camera>,
chara: impl Into<Character>,
) { ... }
fn set_chara_name(self, name: impl Into<Il2CppString>) { ... }
fn set_pid(self, pid: impl Into<Il2CppString>) { ... }
fn set_body_anime(self, anime_name: impl Into<Il2CppString>) { ... }
fn set_face_anime(self, anime_name: impl Into<Il2CppString>) { ... }
fn set_look_at(self, locator_name: impl Into<Il2CppString>) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn adjust_position(self, position: impl Into<Vector2>)
fn adjust_position(self, position: impl Into<Vector2>)
AdjustPosition(crate::unity_engine::vector2::Vector2) overload
Sourcefn adjust_position_2(
self,
camera: impl Into<Camera>,
chara: impl Into<Character>,
)
fn adjust_position_2( self, camera: impl Into<Camera>, chara: impl Into<Character>, )
AdjustPosition(crate::unity_engine::camera::Camera, crate::combat::character::Character) overload
Sourcefn set_chara_name(self, name: impl Into<Il2CppString>)
fn set_chara_name(self, name: impl Into<Il2CppString>)
SetCharaName(::unity::Il2CppString) overload
Sourcefn set_pid(self, pid: impl Into<Il2CppString>)
fn set_pid(self, pid: impl Into<Il2CppString>)
SetPid(::unity::Il2CppString) overload
Sourcefn set_body_anime(self, anime_name: impl Into<Il2CppString>)
fn set_body_anime(self, anime_name: impl Into<Il2CppString>)
SetBodyAnime(::unity::Il2CppString) overload
Sourcefn set_face_anime(self, anime_name: impl Into<Il2CppString>)
fn set_face_anime(self, anime_name: impl Into<Il2CppString>)
SetFaceAnime(::unity::Il2CppString) overload
Sourcefn set_look_at(self, locator_name: impl Into<Il2CppString>)
fn set_look_at(self, locator_name: impl Into<Il2CppString>)
SetLookAt(::unity::Il2CppString) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ITalkStateMonitor> ITalkStateMonitorMethods for __T
Available on crate feature
app-talk3_d-talkstatemonitor only.