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ITalkUI

Trait ITalkUI 

Source
pub trait ITalkUI: ISingletonMonoBehaviour_1<TalkUI> {
    // Provided methods
    fn m_system_objects(self) -> TalkUI_SystemObjects { ... }
    fn set_m_system_objects(self, value: TalkUI_SystemObjects) { ... }
    fn m_stand_objects(self) -> TalkUI_StandObjects { ... }
    fn set_m_stand_objects(self, value: TalkUI_StandObjects) { ... }
    fn m_face_objects(self) -> TalkUI_FaceObjects { ... }
    fn set_m_face_objects(self, value: TalkUI_FaceObjects) { ... }
    fn m_focus_talk_objects(self) -> TalkUI_TalkObjects { ... }
    fn set_m_focus_talk_objects(self, value: TalkUI_TalkObjects) { ... }
    fn m_reserve_focus_window(self) -> Il2CppString { ... }
    fn set_m_reserve_focus_window(self, value: Il2CppString) { ... }
    fn m_event_picture_controller(self) -> Array<EventPictureController> { ... }
    fn set_m_event_picture_controller(
        self,
        value: Array<EventPictureController>,
    ) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§